RWShop:Notcher Style/2022: Difference between revisions

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(Created page with "{{Festshop |shopname=Notcher Style |look=a bright blue woolen geteld |location=[Map Room XX], Lich #XX |fest=rw|year=2022|letter=N}} ===Notcher Style=== {{RoomDescription| |ro...")
 
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|shopname=Notcher Style
|shopname=Notcher Style
|look=a bright blue woolen geteld
|look=a bright blue woolen geteld
|location=[Map Room XX], Lich #XX
|location=[Map Room 50], Lich #29701, go geteld
|fest=rw|year=2022|letter=N}}
|fest=rw|year=2022|letter=N}}
===Notcher Style===
===Notcher Style===
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{| class="wikitable col-3-right" {{prettytable}} style="width: 95%;"
{| class="wikitable col-3-right" {{prettytable}} style="width: 80%;"
|+ On a large grind wheel
|+ On a large grind wheel
|-
|-

Latest revision as of 21:07, 16 June 2022

a bright blue woolen geteld, [Map Room 50], Lich #29701, go geteld

Notcher Style

[Notcher Style - 8209183]
Thickly woven wool blankets form the walls of the geteld, the bright blue cloth interlaced with overlapping red and yellow chevrons. Grass green globes dangle from the fabric-covered ridge pole, providing a subtle, but ample light, for a lively and well-illuminated atmosphere. A long display table stretches between ash support rails along the front and in clear view of the entry, while a large grind wheel occupies much of the space behind.
Obvious exits: out

On the table you see: a smooth ebony gadget, a chocolate brown gadget sprinkled with colorful confetti, a bright orange gadget dappled with specks of green, a multicolored gadget, a bone white gadget, a black mithril gadget, a shiny metal gadget etched with tiny teardrops, and a scale-covered emerald gadget.

On a long display table
Item Type Weight Details Price
a smooth ebony gadget < 1 lb
Details
Analyze:

This ebony gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a music note-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a chocolate brown gadget sprinkled with colorful confetti < 1 lb
Details
Analyze:

This chocolate brown gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a cupcake-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a bright orange gadget dappled with specks of green < 1 lb
Details
Analyze:

This bright orange gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a carrot-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a multicolored gadget < 1 lb
Details
Analyze:

This multicolored gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a rainbow-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a bone white gadget < 1 lb
Details
Analyze:

This bone white gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a skull-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a black mithril gadget < 1 lb
Details
Analyze:

This black mithril gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a sickle-carved notch

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a shiny metal gadget etched with tiny teardrops < 1 lb
Details
Analyze:

This metal gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a teardrop-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a scale-covered emerald gadget < 1 lb
Details
Analyze:

This emerald gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a dragon-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500

On the wheel you see: a yellow wooden gadget painted with crescents, a leaf green gadget, a flame red gadget, a brushed silver gadget etched with moons, a thin dark faenor gadget with yellow diamond inlay, a fur-handled smooth teak gadget, a fur-handled light oak gadget, and a fur-handled maple gadget.

On a large grind wheel
Item Type Weight Details Price
a yellow wooden gadget painted with crescents < 1 lb
Details
Analyze:

This yellow wooden gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a crescent-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a leaf green gadget < 1 lb
Details
Analyze:

This leaf green gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a leaf-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a flame red gadget < 1 lb
Details
Analyze:

This flame red gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a flame-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a brushed silver gadget etched with moons < 1 lb
Details
Analyze:

This silver gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a moon-carved design

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a thin dark faenor gadget with yellow diamond inlay < 1 lb
Details
Analyze:

This dark faenor gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a diamond-carved notch

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a fur-handled smooth teak gadget < 1 lb
Details
Analyze:

This smooth teak gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: an hourglass-carved notch

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a fur-handled light oak gadget < 1 lb
Details
Analyze:

This light oak gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a scarab-carved notch

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500
a fur-handled maple gadget < 1 lb
Details
Analyze:

This maple gadget will issue an identifying marking on your cervidae's ear.  (A mount can only have one of these markings, but you can overwrite existing ones.)  Alterations are okay as long as the item remains an obvious tool AND consideration is made regarding the hard coded look.

At Tier 1, the tool defaults to "notch" (style) and "shaped" (type).  At Tier 2, you can change the "type".  At Tier 3 you can change the "style".  All tiers are able to toggle between placement of right/left ear.  Use of this tool is a permanent change.  (Example: ...he has an elongated face and small ears [with a star-shaped notch at the tip of his right ear].)

Current settings will create: a star-carved notch

USAGE:
Point: Use gadget on mount's ear
Pull: Change to right/left ear
Push: Change default "type" of "-shaped" [Note: Only available at Tier 2.]
Turn: Change default "style" of "notch" [Note: Only available at Tier 3.]
500

In the basket you see: a horn-stamped parchment and an antler-shaped parchment.

In a sturdy basket
Item Type Weight Details Price
a horn-stamped parchment unlock certificate A horn-stamped parchment will unlock Ear Notchers from Tier 2 to Tier 3. 500
an antler-shaped parchment unlock certificate An antler-shaped parchment will unlock Ear Notchers from Tier 1 (OTS) to Tier 2. 500