1620: Difference between revisions

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#REDIRECT [[Battle Standard (1620)]]
{{spell
| mnemonic = BATTLE STANDARD
| duration = Special
| type = Utility
| subtype = Combat Gear Enhancement
| skill = None
| components = None
| navigation = {{paladin base navigation}}
| availability = custom
}}
{{TOC limit|10}} <!-- this is to get the table of contents above the opening blurb -->

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After gaining the ability to cast '''Battle Standard''', a paladin will begin to acquire devotion as they gain [[experience]]. A skilled paladin can use this devotion to permanently empower a battle standard for use in combat. Battle standards occupy their own unique inventory slot and provide both offensive and defensive benefits. [[F2P subscription | F2P]] paladins cannot create battle standards.

== Abilities ==

1: Rally [PRAY] - While dead, allows a corpse to teleport itself back to town. 1 use per day at tier 1 and 2 uses per day at tier 3.
2: Hallowed Reprisal [CLENCH] - Invoke the power of the standard's deity to create an aura that periodically lashes out at nearby creatures for 3 minutes. Base 60 minute cooldown with 15 minutes subtracted at tiers 3, 4, and 5, resulting in a 15 minute cooldown at tier 5.
3: Reckoning - Your attacks have a chance to unleash the power of the standard's deity. Each additional tier increases the likelihood that this will occur.
4: Ardent Plea [RAISE] - Your attacks have a 100% chance to trigger Reckoning and unleash the power of the standard's deity. This effect lasts 30 seconds and has a 30 minute cooldown. At tier 5 the cooldown is reduced to 15 minutes.
5: Divine Bulwark - When you receive a blow, the standard may summon an ethereal shield to lessen the severity of the blow. If an ethereal shield is summoned in this way, the standard's deity will unleash a retaliatory flare against the attacker.
6: Final Stand [BESEECH] - The standard's deity comes to your aid for 30 seconds, ensuring that all incoming blows will be subject to Divine Bulwark's abilities. Can be activated while incapacitated or in roundtime. 1 use per day.

== Skill Formula ==

* [[Level]]: +1 per level
* [[Paladin Spell Ranks]]: +2 per rank up to level, +1 per rank above level ("up to level" is based on 1x spell training and thus a level 50 paladin with 100 ranks will have 52 ranks at +2 and 48 ranks at +1)
* [[Wisdom]]: +1 per stat bonus
* [[Influence]]: +1 per stat bonus
* [[Spiritual Mana Control]]: +1 per rank
* [[Magic Item Use]]: +1.5 per rank
* [[Arcane Symbols]]: +1.5 per rank
* Shrine Bonus: +20 for matching [[CONVERT (verb)|{{boldmono|CONVERT}}]] exactly, +10 for same {{boldmono|CONVERT}} pantheon (bonuses do not stack)
* Being wounded and not at maximum spirit will hinder attempts

Latest revision as of 18:22, 11 July 2024