Stance Dancing Weapon: Difference between revisions
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(Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Stance Dancing Weapon''' is a non-mechanical fluff script for all weapons except glass vials. The script was originally coded and released by GameMaster Emeradan at Ebon Gate in 2005. The TAP and WAVE verbs can be targeted at a player or creature. {{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |tier= <!-- REQUIRED: Mu...") |
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The script was originally coded and released by GameMaster Emeradan at Ebon Gate in 2005. |
The script was originally coded and released by GameMaster Emeradan at Ebon Gate in 2005. |
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The TAP and WAVE verbs can be targeted at a player or creature. |
The {{boldmono|TAP}} and {{boldmono|WAVE}} verbs can be targeted at a player or creature. |
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==Analyze== |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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<pre{{log2}}> |
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|tier= <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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⚫ | |||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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⚫ | |||
Alteration Restrictions: None. |
Alteration Restrictions: None. |
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</pre> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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==Usage== |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col"|Third |
! scope="col"|Third |
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! scope="row" role="rowheader"|TAP |
! scope="row" role="rowheader" rowspan="3"|TAP |
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! scope="row" role="rowheader"|Offensive |
! scope="row" role="rowheader"|Offensive |
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|<!-- First Person View --> You drum your fingers along the length of your weapon, waiting anxiously for something to happen. |
|<!-- First Person View --> You drum your fingers along the length of your weapon, waiting anxiously for something to happen. |
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|<!-- Third Person View --> Vanah drums her fingers along the length of her weapon, waiting anxiously for something to happen. |
|<!-- Third Person View --> Vanah drums her fingers along the length of her weapon, waiting anxiously for something to happen. |
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|- |
|- |
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! scope="row" role="rowheader"|TAP |
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! scope="row" role="rowheader"|Neutral |
! scope="row" role="rowheader"|Neutral |
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|<!-- First Person View --> You tap impatiently on the side of your weapon as you glance around the area, visibly annoyed that nothing is happening. |
|<!-- First Person View --> You tap impatiently on the side of your weapon as you glance around the area, visibly annoyed that nothing is happening. |
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|<!-- Third Person View --> Vanah taps impatiently on the side of her weapon as she glances around the area, visibly annoyed that nothing is happening. |
|<!-- Third Person View --> Vanah taps impatiently on the side of her weapon as she glances around the area, visibly annoyed that nothing is happening. |
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|- |
|- |
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! scope="row" role="rowheader"|TAP |
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! scope="row" role="rowheader"|Other |
! scope="row" role="rowheader"|Other |
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|<!-- First Person View --> You tap your weapon rhythmically as if trying to tempt any nearby enemies to come within striking distance. |
|<!-- First Person View --> You tap your weapon rhythmically as if trying to tempt any nearby enemies to come within striking distance. |
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|<!-- Third Person View --> Vanah taps her weapon rhythmically as if she were trying to tempt any nearby enemies to come within striking distance. |
|<!-- Third Person View --> Vanah taps her weapon rhythmically as if she were trying to tempt any nearby enemies to come within striking distance. |
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|- |
|- |
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! scope="row" role="rowheader"|RUB |
! scope="row" role="rowheader" rowspan="3"|RUB |
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! scope="row" role="rowheader"|Offensive |
! scope="row" role="rowheader"|Offensive |
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|<!-- First Person View --> You casually brush the remnants of your last battle from your weapon. |
|<!-- First Person View --> You casually brush the remnants of your last battle from your weapon. |
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|<!-- Third Person View --> Vanah casually brushes the remnants of her last battle from her weapon. |
|<!-- Third Person View --> Vanah casually brushes the remnants of her last battle from her weapon. |
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|- |
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! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"|Neutral |
! scope="row" role="rowheader"|Neutral |
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|<!-- First Person View --> Glancing around quickly, you absentmindedly brush the remnants of your last battle from your weapon as if making room for more. |
|<!-- First Person View --> Glancing around quickly, you absentmindedly brush the remnants of your last battle from your weapon as if making room for more. |
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|<!-- Third Person View --> Vanah quickly glances around the area while absentmindedly brushing the remnants of her last battle from her weapon, as if making room for more. |
|<!-- Third Person View --> Vanah quickly glances around the area while absentmindedly brushing the remnants of her last battle from her weapon, as if making room for more. |
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|- |
|- |
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! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"|Other |
! scope="row" role="rowheader"|Other |
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|<!-- First Person View --> You absentmindedly rub the side of your weapon while contemplating your victories, both past and future. |
|<!-- First Person View --> You absentmindedly rub the side of your weapon while contemplating your victories, both past and future. |
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|<!-- Third Person View --> A contemplative expression briefly passes across Vanah's face as she rubs the side of her weapon. |
|<!-- Third Person View --> A contemplative expression briefly passes across Vanah's face as she rubs the side of her weapon. |
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|- |
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! scope="row" role="rowheader"|WAVE |
! scope="row" role="rowheader" rowspan="3"|WAVE |
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! scope="row" role="rowheader"|Offensive |
! scope="row" role="rowheader"|Offensive |
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|<!-- First Person View --> You brandish your weapon, almost as if you were daring something to attack. |
|<!-- First Person View --> You brandish your weapon, almost as if you were daring something to attack. |
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|- |
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! scope="row" role="rowheader"|WAVE |
! scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|Neutral |
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|<!-- First Person View --> You swing your weapon menacingly from left to right in an attempt to thwart any possibility of attack. |
|<!-- First Person View --> You swing your weapon menacingly from left to right in an attempt to thwart any possibility of attack. |
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|<!-- Third Person View --> Vanah swings her weapon menacingly from left to right, attempting to thwart any possibility of attack. |
|<!-- Third Person View --> Vanah swings her weapon menacingly from left to right, attempting to thwart any possibility of attack. |
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|- |
|- |
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! scope="row" role="rowheader"|WAVE |
! scope="row" role="rowheader"|WAVE |
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! scope="row" role="rowheader"|Other |
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|<!-- First Person View --> You point the end of your weapon toward the ground and draw an imaginary line between yourself and your opponent, almost as if you were daring them to cross. |
|<!-- First Person View --> You point the end of your weapon toward the ground and draw an imaginary line between yourself and your opponent, almost as if you were daring them to cross. |
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|<!-- Third Person View --> Vanah points the end of her weapon toward the ground and draws an imaginary line between herself and her opponent, almost as if she were daring them to cross. |
|<!-- Third Person View --> Vanah points the end of her weapon toward the ground and draws an imaginary line between herself and her opponent, almost as if she were daring them to cross. |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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[[Category:Flourishes]] |
Latest revision as of 13:03, 11 August 2024
Stance Dancing Weapon is a non-mechanical fluff script for all weapons except glass vials. The script was originally coded and released by GameMaster Emeradan at Ebon Gate in 2005. The TAP and WAVE verbs can be targeted at a player or creature. AnalyzeThis is a Stance Dancing Weapon. You can TAP, RUB, and WAVE the weapon. Messaging will vary depending on whether you are in offensive, neutral, or another stance. Alteration Restrictions: None. Usage
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