Water jewelry: Difference between revisions
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(Creating stub article for this older jewelry script under a generic name. It is missing all verb messaging, including which verbs work with it. If you have it, please add to it!) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Water jewelry''' is older, lightly scripted fluff jewelry consisting of water encased in glass. It was most recently sold in [[TBShop:The Glow Up|The Glow Up]], a shop part of the 2025 [[:Category:Premium Festival|Premium Festival]]. |
'''Water jewelry''' is older, lightly scripted fluff jewelry consisting of water encased in glass. It was most recently sold in [[TBShop:The Glow Up|The Glow Up]], a shop part of the 2025 [[:Category:Premium Festival|Premium Festival]]. |
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{{stub}} |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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<pre{{log2}}> |
<pre{{log2}}> |
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You analyze |
You analyze your water jewelry and sense that the creator has provided the following information: |
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This item can be altered but must remain water-filled and made from clear glass or crystal. |
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The verbs LOOK, RUB, TAP, TILT, and TURN can be used on your jewelry. |
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| ⚫ | |||
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</pre> |
</pre> |
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==Usage== |
==Usage== |
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{| {{verbtable}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|LOOK |
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|Day: The piece of water jewelry is filled with crystal clear water and a trio of jewels that glisten in the light.<br>Night: The piece of water jewelry is filled with water, though glowing specks within fade in and out with the slightest movement. |
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|<!-- First Person View --> {{addmetext}} |
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|N/A |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RUB |
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|You meticulously rub your piece of water jewelry, polishing off any and all smudges. |
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|Vanah meticulously rubs her piece of water jewelry, polishing it to a brilliant gleam. |
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|- |
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! scope="row" role="rowheader"|TAP |
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|Day: You gently tap your piece of water jewelry, visibly disturbing the water.<br>Night: With a tap, the water in the piece of water jewelry is flooded with an ethereal subtle green glow before fading into stillness. |
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|Day: Vanah gently taps her piece of water jewelry.<br>Night: With a tap from Vanah, her piece of water jewelry is flooded with a subtle green luminescence. |
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|- |
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! scope="row" role="rowheader"|TILT |
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|Day: You tilt your piece of water jewelry from side to side, causing the jewels to slide through the water.<br>Night: With a slight tilt of your piece of water jewelry, the water comes to life with a pale bluish green glow. |
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|Day: Vanah tilts her piece of water jewelry from side to side, evoking a faint twinkles in the piece of water jewelry.<br>Night: As Vanah tilts her piece of water jewelry, it comes to life with a pale bluish green glow. |
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|- |
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! scope="row" role="rowheader"|TURN |
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|Day: As you slowly turn the piece of water jewelry in your fingers, glimmers of light play off the water.<br>Night: You turn your piece of water jewelry, stirring up the water within it.<br>Your jewelry glows with a soft blue phosphorescence. |
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|Day: As Vanah slowly turns her piece of water jewelry, the water within sparkles beautifully.<br>Night: Vanah turns her piece of water jewelry and it glows with a soft blue phosphorescence. |
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</td><td> |
</td><td> |
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|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|itemclass=Accessory <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype=Jewelry <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|itemtype=Jewelry <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|releasevenue=Spitfire <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|releaseyear=2004 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb=LOOK |
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|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=RUB |
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|verb3=TAP |
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|verb4=TILT |
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|verb5=TURN |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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Latest revision as of 10:53, 22 June 2026
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Water jewelry is older, lightly scripted fluff jewelry consisting of water encased in glass. It was most recently sold in The Glow Up, a shop part of the 2025 Premium Festival. AnalyzeYou analyze your water jewelry and sense that the creator has provided the following information: This item can be altered but must remain water-filled and made from clear glass or crystal. The verbs LOOK, RUB, TAP, TILT, and TURN can be used on your jewelry. You get no sense of whether or not the jewelry may be further lightened. Usage
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