Hitpoint: Difference between revisions
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(Merged Health and Hitpoint articles.) |
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#REDIRECT [[Health]] |
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A character's '''hitpoint''' value is a number which represents how much damage the character can recieve before dying. There are certain critical hits that will kill a character regardless of what this value is. |
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A character's maximum hitpoint value is based on their [[constitution]] and their race. For example, a [[dark elf]] has a maximum hitpoint value of 120. A dark elf character with a constitution bonus of +15 would have a maximum hitpoint value of 135. |
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{| {{prettytable}} |
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|+ '''''Maximum hitpoints based on Race''''' |
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|- align=center |
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|width=50px|Aelotoi |
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|width=50px|Burghal Gnome |
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|width=50px|Dark Elf |
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|width=50px|Dwarf |
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|width=50px|Elf |
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|width=50px|Erithian |
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|width=50px|Forest Gnome |
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|width=50px|Giantman |
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|width=50px|Half-Elf |
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|width=50px|Half- Krolvin |
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|width=50px|Halfling |
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|width=50px|Human |
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|width=50px|Sylvan- kind |
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|- align=center |
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| 120||90||120||140||130||120||100||200||135||165||100||150||130 |
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|} |
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== Related Articles == |
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*[[Physical Fitness]] |
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*[[Constitution]] |
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== References == |
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*http://www.play.net/gs4/info/skills.asp#physicaltraining |
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[[Category:Basic Mechanics]] |
Latest revision as of 12:48, 24 July 2015
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