Lich:Script LNet: Difference between revisions
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{{3rd-party}} |
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Lich, like [PsiNet] before it, includes a chat function that operates in the Thoughts window. LichNet does a bit more than just chat, however, and can be used for all kinds of goodies. |
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This script is a simple chat script that allows you to chat with other people using [[The Lich|Lich]]. It is a great source of help for those new to Lich. It also allows scripts to transfer information to other characters (disabled by default) to allow, for example, a spellup script (waggle) to know exactly how many casts of what spells another character needs. In order to highlite the disassociation from in game chat, LNET is not distributed as a default lich install script and lnet is not associated with nor operated by the Elanthia-Online team. |
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Users must explicitly download lnet after installing lich via <CODE>;repo download lnet.lic --author=elanthia-online</CODE> |
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'''LNET should be installed at your own risk'''. Simutronics has no policy enforcement over lnet and it's chat channels. Many players find lnet's chat channels to be an unregulated and undesirable location. |
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To see a list of LichNet commands, use the command |
To see a list of LichNet commands, use the command |
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< |
<div {{log}}><nowiki>;</nowiki>lnet help</div> |
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With LichNet you can ;chat to the general channel. You can ';chat to <player>' to chat directly to another user (like the ' speaking syntax of GSIV, ;chat:: also functions as a chat to command), ;ignore someone, ;tune to a channel and even ;lnet create your own channel. |
With LichNet you can ;chat to the general channel. You can ''';chat to <player>''' to chat directly to another user (like the ' speaking syntax of GSIV, ''';chat::''' also functions as a chat to command), ''';ignore someone''', ''';tune''' to a channel and even ''';lnet create''' your own channel. |
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LichNet goes beyond chatting, however, and can be used to query and display all kinds of relevant information about a player. Some of the most useful functions are: |
LichNet goes beyond chatting, however, and can be used to query and display all kinds of relevant information about a player. Some of the most useful functions are: |
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<div {{log}}><nowiki>;</nowiki>locate <name> - show someone's current room<br><nowiki>;</nowiki>spells <name> - show someone's active spells and time remaining<br><nowiki>;</nowiki>skills <name> - show someone's skills<br><nowiki>;</nowiki>info <name> - show someone's stats<br><nowiki>;</nowiki>health <name> - show someone's health, spirit, stamina and injuries<br><nowiki>;</nowiki>bounty <name> - show someone's current adventurer's guild task</div> |
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<PRE>;locate <name> - show someone's current room |
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;spells <name> - show someone's active spells and time remaining |
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;skills <name> - show someone's skills |
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;info <name> - show someone's stats |
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;health <name> - show someone's health, spirit, stamina and injuries |
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;bounty <name> - show someone's current adventurer's guild task</PRE> |
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Using these commands, other players have the ability to find dead characters and fog to you faster. Your questions about character builds can be answered quickly and in game by showing your information to another player. |
Using these commands, other players have the ability to find dead characters and fog to you faster. Your questions about character builds can be answered quickly and in game by showing your information to another player. |
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But, before anyone can see your information, you must set LichNet to make your information visible. To do this, use the command |
But, before anyone can see your information, you must set LichNet to make your information visible. To do this, use the command |
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<div {{log}}><nowiki>;</nowiki>lnet allow all all</div> |
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This will allow ALL players to see ALL of your information. |
This will allow ALL players to see ALL of your information. |
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Many scripts require information gathered from your LichNet data to function properly. It is generally a good idea to allow all information to be viewable. |
Many scripts require information gathered from your LichNet data to function properly. It is generally a good idea to allow all information to be viewable. |
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==Ingame Help Output== |
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<PRE>;chat <message> send a message to your default channel |
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;,<message> '' |
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;chat on <channel name> <message> send a message to the given channel |
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;chat :<channel name> <message> '' |
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;chat to <name> <message> send a private message |
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;chat ::<name> <message> '' |
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;<name>:<message> '' |
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;who list who's connected |
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;who <channel> list who's tuned into the given channel |
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;who <name> tells if a user is connected |
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;channels list the 15 most populated channels |
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;channels full list all available channels |
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;tune <channel name> listen to the given channel, or set as default if already tuned |
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;untune <channel name> stop listening to the given channel |
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;locate <name> show someone's current room |
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;spells <name> show someone's active spells and time remaining |
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;skills <name> show someone's skills |
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;info <name> show someone's stats |
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;health <name> show someone's health, spirit, stamina and injuries |
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;bounty <name> show someone's current adventurer's guild task |
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;lnet stats unhelpful information |
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;lnet timestamps=<on/off> turn on/off all chats having a timestamp |
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;lnet famwindow=<on/off> turn on/off sending chats to your familiar window |
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;lnet greeting=<on/off> turn on/off showing a server greeting at logon |
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;lnet friends list friends |
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;lnet add friend <name> add a name to your friend list |
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;lnet del friend <name> delete a name from your friend list |
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;lnet enemies list enemies |
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;lnet add enemy <name> add a name to your enemy list |
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;lnet del enemy <name> delete a name from your enemy list |
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;lnet allow list your current permissions |
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;lnet allow <action> <group> set permissions |
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<action> can be one of: locate, spells, skills, info, health, all |
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<group> can be one of: all, friends, non-enemies, none |
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;lnet ignore list names currently being ignored |
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;lnet ignore <name> ignore chats/private chats/data requests from a person |
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;lnet unignore <name> unignore a person |
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;lnet password=<password> protect your character name on the server with a password |
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;lnet email=<email> save your email address on the server for password recovery |
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;lnet create [hidden] [private] channel <name> <description> |
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hidden channels don't show up in the channel list |
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private channels ban everyone by default, and the owner (or moderator) must unban anyone he wants to allow in |
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;lnet delete channel <name> |
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;lnet ban <character> on <channel> for <time> |
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;lnet unban <character> on <channel> |
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;lnet gag <character> on <channel> for <time> |
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;lnet ungag <character> on <channel> |
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;lnet mod <character> on <channel> |
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;lnet unmod <character> on <channel> |
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<time> should be a number followed by one of: seconds, minutes, hours, days, or years (may be abbreviated to one letter) |
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if "for <time>" is omitted, the ban or gag will last until undone with unban or ungag</PRE> |
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==Reference== |
==Reference== |
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{{Third-Party Software}} |
{{Third-Party Software}} |
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[[Category:Third-Party Software]] |
Latest revision as of 12:27, 16 July 2023
Lich:Script LNet is a third party script and is not maintained by Simutronics. Simutronics is not responsible for the accuracy of the information presented on this page, nor is it liable for issues stemming from the use of the application on players' personal devices.
This script is a simple chat script that allows you to chat with other people using Lich. It is a great source of help for those new to Lich. It also allows scripts to transfer information to other characters (disabled by default) to allow, for example, a spellup script (waggle) to know exactly how many casts of what spells another character needs. In order to highlite the disassociation from in game chat, LNET is not distributed as a default lich install script and lnet is not associated with nor operated by the Elanthia-Online team.
Users must explicitly download lnet after installing lich via ;repo download lnet.lic --author=elanthia-online
LNET should be installed at your own risk. Simutronics has no policy enforcement over lnet and it's chat channels. Many players find lnet's chat channels to be an unregulated and undesirable location.
To see a list of LichNet commands, use the command
With LichNet you can ;chat to the general channel. You can ;chat to <player> to chat directly to another user (like the ' speaking syntax of GSIV, ;chat:: also functions as a chat to command), ;ignore someone, ;tune to a channel and even ;lnet create your own channel.
LichNet goes beyond chatting, however, and can be used to query and display all kinds of relevant information about a player. Some of the most useful functions are:
;spells <name> - show someone's active spells and time remaining
;skills <name> - show someone's skills
;info <name> - show someone's stats
;health <name> - show someone's health, spirit, stamina and injuries
;bounty <name> - show someone's current adventurer's guild task
Using these commands, other players have the ability to find dead characters and fog to you faster. Your questions about character builds can be answered quickly and in game by showing your information to another player.
But, before anyone can see your information, you must set LichNet to make your information visible. To do this, use the command
This will allow ALL players to see ALL of your information.
Many scripts require information gathered from your LichNet data to function properly. It is generally a good idea to allow all information to be viewable.
Reference
- Info originally taken from http://forum.gsplayers.com/showthread.php?t=57651
Third-Party Software - edit |
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