Template:Channel-damage: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(Removed some overlong explanations to reduce clutter across spell pages. Detailed information can go into the main CHANNEL article and beginner guides.)
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
[[CHANNEL (verb)|Channeling]] adds to the effective [[warding margin]] on a successful cast based on the caster's [[stance]] and number of open hands. Casters wielding two-handed weapons such as [[runestaves]] are considered to have one open hand (as long as they are not also holding another item). {{{1|}}}
[[CHANNEL (verb)|Channeling]] adds to the effective [[warding margin]] on a successful cast based on the caster's [[stance]] and number of open hands. Casters wielding two-handed weapons such as [[runestaves]] are considered to have one open hand (as long as they are not also holding another item). {{{1|}}}


:{| {{prettytable}} align="center"
:{| class="wikitable" style="text-align:center;"
|- style = "background:#DDD; color: blue"
|- style = "background:#DDD; color: blue"
!STANCE||OFF||ADV||FOR||NEU||GUA
!STANCE||OFF||ADV||FOR||NEU||GUA
Line 10: Line 10:
| +12
| +12
| +8
| +8
| +5
| +4
|-
|-
!Two Open Hands
!Two Open Hands
Line 17: Line 17:
| +24
| +24
| +16
| +16
| +10
| +8
|}<noinclude>
|}<noinclude>
== Template ==
== Template ==

Latest revision as of 10:08, 12 March 2018

Channeling adds to the effective warding margin on a successful cast based on the caster's stance and number of open hands. Casters wielding two-handed weapons such as runestaves are considered to have one open hand (as long as they are not also holding another item).

STANCE OFF ADV FOR NEU GUA
One Open Hand +20 +16 +12 +8 +4
Two Open Hands +40 +32 +24 +16 +8

Template

{{channel-damage}} - adds the above explanation for channeling warding spells.
{{channel-damage|additional text}} - adds the above explanation and appends additional text.