Ball and chain: Difference between revisions
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GS4-KAIKALA (talk | contribs) (Alphabetized alt. names that were out of order.) |
(clarification; it's an OHB, you need OHB skill to use it effectively as a weapon) |
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The '''ball and chain''' is an articulated concussion weapon which consists of a heavy metal ball at the end of a chain attached to the end of a haft. The flexibility granted by the chain multiplies the force of a blow, making it more difficult for an opponent to parry and will cause, in addition to [[Hitpoint|hitpoint damage]], [[Crush critical table|crush critical injuries]]. To be effective with the ball and chain |
The '''ball and chain''' is an articulated concussion weapon which consists of a heavy metal ball at the end of a chain attached to the end of a haft. The flexibility granted by the chain multiplies the force of a blow, making it more difficult for an opponent to parry and will cause, in addition to [[Hitpoint|hitpoint damage]], [[Crush critical table|crush critical injuries]]. To be effective with the ball and chain, the user must train in the [[Blunt Weapons|blunt weapon skill]]. |
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Due to its longer [[Roundtime]] and lower than average [[Attack versus Defense|AvD]]s the ball and chain is considered somewhat inferior to most other blunt weapons. |
Due to its longer [[Roundtime]] and lower than average [[Attack versus Defense|AvD]]s the ball and chain is considered somewhat inferior to most other blunt weapons. |
Latest revision as of 06:06, 7 November 2019
The ball and chain is an articulated concussion weapon which consists of a heavy metal ball at the end of a chain attached to the end of a haft. The flexibility granted by the chain multiplies the force of a blow, making it more difficult for an opponent to parry and will cause, in addition to hitpoint damage, crush critical injuries. To be effective with the ball and chain, the user must train in the blunt weapon skill.
Due to its longer Roundtime and lower than average AvDs the ball and chain is considered somewhat inferior to most other blunt weapons.
Alternate Names
- binnol
- goupillon
- mace and chain
Game Mechanics
Weapon | AG | Cloth | Leather | Scale | Chain | Plate | RT | Min RT | Damage Type | STR/DU | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||
Ball and chain | DF | .400 | .300 | .230 | .260 | .180 | 6 | 4 | Crush | 75/175 | ||||||||||||
AvD | 15 | 20 | 19 | 18 | 17 | 27 | 25 | 23 | 21 | 35 | 31 | 27 | 23 | 30 | 24 | 18 | 12 |
The standard ball and chain has a weight of 9 lbs.
Note: To edit this table go to Template:Weapon table ball and chain