Spirit points: Difference between revisions
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(Moved article 'Spirit points' to 'Spirit' for consistency.) |
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#REDIRECT [[Spirit]] |
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Your [[character]]'s current and maximum spirit points can be found using the [[HEALTH (verb)|HEALTH]] command. The amount of maximum spirit points a character has is determined by that character's [[Aura]] statistic divided by 10, rounded (i.e. 95 Aura will give 10 maximum spirit.) Maximum spirit can be increased though [[Enhancive item|enhancive items]], to an ultimate maximum of 13 points. |
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Different races will recover spirit at different intervals, or [[spirit regeneration]] rates. In addition, [[Cleric]]s and [[Empath]]s can [[MEDITATE (verb)|MEDITATE]] to gain spirit back faster, as is done with [[health]] and [[mana]]. |
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==Uses of Spirit Points== |
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* Spirit points play an integral role in many of the signs of the [[Council of Light]]. |
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* Some [[undead]] can drain spirit with a successful physical attack followed by a successful [[warding]] roll. |
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* Certain advanced [[Alchemy]] recipes require the alchemist to [[CHANNEL|channel]] spirit points into the formulation. (This always consumes 2 points.) |
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* Casting certain [[Cleric]] spells can require spirit points, notably [[Well of Life (308)]] and [[Raise Dead (318)]]. |
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Having fewer than 1 spirit point results in a [[spirit death]]. |
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== Spirit Regen == |
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{| {{Prettytable}} |
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|- |
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!Center|Race |
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!Center|On-Node |
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!Center|Off-Node |
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|- |
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|Forest Gnome |
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!Center|4/5 |
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!Center|2/5 |
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|- |
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|Dwarf |
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!Center|4/5 |
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!Center|2/5 |
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|- |
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|Halfling |
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!Center|4/5 |
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!Center|2/5 |
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|- |
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|Human |
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!Center|2/3 |
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!Center|1/3 |
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|- |
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|Giantman |
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!Center|2/3 |
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!Center|1/3 |
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|- |
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|Burghal Gnome |
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!Center|2/3 |
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!Center|1/3 |
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|- |
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|Half-Elf |
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!Center|2/4 |
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!Center|1/4 |
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|- |
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|Half-Krolvin |
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!Center|2/4 |
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!Center|1/4 |
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|- |
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|Sylvankind |
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!Center|2/4 |
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!Center|1/4 |
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|- |
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|Aelotoi |
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!Center|2/4 |
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!Center|1/4 |
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|- |
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|Erithian |
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!Center|2/4 |
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!Center|1/4 |
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|- |
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|Elf |
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!Center|2/5 |
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!Center|1/5 |
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|- |
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|Dark-Elf |
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!Center|2/5 |
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!Center|1/5 |
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|} |
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== Low Spirit Penalties == |
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Per the post by [[GameMaster|GM]] Oscuro on 23 January, 2009, the ''exact'' penalties for having less than maximum spirit are now known: |
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{| {{Prettytable}} |
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|- |
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!Center|Percentage of '''MAX''' Spirit |
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!Center|Effect on [[AS]] |
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!Center|Effect on [[Evade]], [[Block]], & [[Parry]] [[DS]] |
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|- |
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!75% - 100% Max Spirit |
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!No penalty. |
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!No penalty. |
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|- |
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!50% to 74% Max Spirit |
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!-20% |
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!-10% |
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|- |
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!25% - 49% |
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!-35% |
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!-20% |
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|- |
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!''Less'' than 25% |
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!-50% |
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!-30% |
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|} |
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[[Category:Basic Mechanics]] |
Latest revision as of 16:26, 13 August 2015
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