Alchemy dyes: Difference between revisions

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Revision as of 12:57, 10 April 2018

Colored dyes can be made through the General Alchemy subskill of Alchemy. These formulas were released on 09/16/08 as part of Alchemy Phase II. Temporary hair dyes were also released using a different dye base. As of November 2014, alchemy dyes can be used on cobbling uppers.

Colors Available
Dye Base Dye Additive Red Orange & Yellow Green Blue Pink & Purple Brown Monochrome
Translucent Brilliant Cranberry red Bright yellow Dark green Azure Amethyst violet Brown Grey
Limpid Glimmering Dark red Chartreuse yellow Emerald green Cerulean blue Pink Tan Silvery
Clear Glittering Light red Golden Light green Cobalt blue Purple Tawny brown Slate grey
Glowing Ruby red Goldenrod yellow Olivine Dark blue Rainbow Coppery Cream white
Radiant Scarlet Honey yellow Indigo Rosy pink White
Shimmering Light ginger Lavender blue Black
Shining Orange Light blue
Sparkling Pale yellow Periwinkle blue
Sapphire blue
Turquoise blue

Some of the colors are independent from those available in the Dyer's tents; others overlap. This is an oversight that will eventually be resolved with the removal of any alchemy color from the dyer's tents. For most formulas, it is faster and less expensive to purchase the dyes in the tent than to make these dyes.

Example:

You pour a few test drops of white vial of dye on your leather tome. The results are good, and you can tell the dye will transform it into a cream white leather tome if you poured some more on it.

>pour my dye on my tome
You pour your white vial of dye on your leather tome, completely coating the item. The liquid soon dries, leaving you with a cream white leather tome.

That was the last of the dye.

>tap tome
You tap a cream white leather tome, which is in your right hand.

The item will retain the material it INSPECTs as.

If the item is scripted or otherwise special and will not take the dye; it will run off during the initial pour. The dye will not be wasted.

Alteration Rules

Some of the additives create colors that are typically against alteration rules. The character must provide the glowing dye to the merchant to apply to the item being worked on. Whether or not they will depends on the particular merchant, of course, because some merchants might be anti-magical or whatever and not feel they can. That's an IC stance for a merchant. The item may require more than one dose of dye.

Previously, there was a rule in place requiring that the alteration remain the same shade as the provided dye. With the updates to the dye system opening up the additives to almost any color, this rule is no longer applicable.

Dye Bases

Translucent dye base

Translucent dye base is the base that all simple dye recipes will start with. It needs to be made in order to make any of the simple colored dyes.

General Alchemy
Uses 3
Rank taught 2
Rank end
Location All
A translucent dye base
  1. Add water
  2. Add 2 doses of ground murdroot
  3. Add ayanad crystal
  4. Simmer

Limpid dye base

Limpid dye base is the base that the more complicated dye recipes will start with. It needs to be made in order to make any of the more complicated colored dyes.

General Alchemy
Uses 2
Rank taught 24
Rank end
Location Solhaven
River's Rest
A limpid dye base
  1. Add Water
  2. Add 2 doses of ground murdroot
  3. Add powdered lump of grey ambergris
  4. Boil
  5. Add s'ayanad crystal
  6. Add glowing mineral water
  7. Simmer

Clear dye base

Clear dye base is the base that the most complicated dye formulas and the dye additives will start with. It needs to be made in order to make any of the most complicated colored dyes or additives.

General Alchemy
Uses 1
Rank taught 54
Rank end 63
Location Ta'Illistim
A clear dye base
Grey ambergris version Waxy grey caederine version
  1. Add water
  2. Add 4 doses of ground murdroot
  3. Add powdered lump of grey ambergris
  4. Boil
  5. Add 2 doses of t'ayanad crystal
  6. Add farlook vitreous humor
  7. Infuse
  1. Add water
  2. Add 4 doses of ground murdroot
  3. Add 2 doses of t'ayanad crystal
  4. Simmer
  5. Add powdered waxy grey caederine
  6. Add s'ayanad crystal
  7. Boil
  8. Add farlook vitreous humor
  9. Infuse

Dye Additives

Brilliant dye additive

The formula for brilliant dye additive was learned in the Library; no rank information is known.

To create a brilliant dye, pour the brilliant dye additive in the completed dye. Both adjectives are combined (e.g. "a glittering light red vial of dye"). The dyed item will also have both adjectives

>pour add in my dye
You pour the additive into your green vial of dye. As the two substances blend together, the dye slowly transforms into a brilliant green vial of dye.
General Alchemy
Uses 1
Rank taught
Rank end
Location Travel
required
A brilliant dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add 3 doses of ground sponge mushroom
  5. Simmer
  6. Add powdered uncut star-of-Tamzyrr diamond - Not found in guild shops.
  7. Channel
Sponge mushroom on Roomdata

Glimmering dye additive

The formula for glimmering dye additive was found on a parchment; no rank information is known.

General Alchemy
Uses 1
Rank taught
Rank end
Location Travel
required
A glimmering dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add fetid black slime
  5. Simmer
  6. Add powdered uncut maernstrike diamond - Not found in guild shops.
  7. Channel
Fetid black slime on Roomdata

Glittering dye additive

The formula for glittering dye additive was found on a parchment; no rank information is known.

General Alchemy
Uses 1
Rank taught
Rank end
Location Travel
required
A glittering dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add mass of congealed slime
  5. Simmer
  6. Add powdered blue diamond - Not found in guild shops.
  7. Channel
Congealed slime can be foraged for in indoor Rift rooms
Blue diamonds are found exclusively on Teras Isle

Glowing dye additive

General Alchemy
Uses 1
Rank taught 54
Rank end 63
Location West
A glowing dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add 3 doses of ground green lichen
  5. Simmer
  6. Add powdered uncut diamond - Not found in guild shops.
  7. Channel

Charcoal grey haze indicates success

Glowing green lichen on Roomdata

Radiant dye additive

General Alchemy
Uses 1
Rank taught 58
Rank end 63
Location Travel
required
A radiant dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add 2 doses of ground wyrm thorn
  5. Simmer
  6. Add powdered clear glimaerstone - Not found in guild shops.
  7. Add powdered dragon's-tear diamond - Not found in guild shops.
  8. Channel
Wyrm thorn on Roomdata

Shimmering dye additive

The formula for shimmering dye additive was found in the Library; no rank information is known.

General Alchemy
Uses 1
Rank taught
Rank end
Location Travel
required
A shimmering dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add 2 doses of ground petrified shadowstalk
  5. Simmer
  6. Add powdered uncut diamond - Not found in guild shops.
  7. Add 3 doses of powdered shimmertine shard
  8. Channel

Soft pink haze indicates success

Petrified shadowstalk on Roomdata
Shimmertime shards are found in Elven Nations

Shining dye additive

The formula for shining dye additive was found in the Library; no rank information is known.

General Alchemy
Uses 1
Rank taught
Rank end
Location Travel
required
A shining dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add 2 doses of ground bloodthorn stem
  5. Simmer
  6. Add powdered yellow hyacinth - Not found in guild shops.
  7. Add powdered uncut maernstrike diamond - Not found in guild shops.
  8. Channel
Bloodthorn stem on Roomdata

Sparkling dye additive

The formula for sparkling dye additive was found in the Library; no rank information is known.

General Alchemy
Uses 1
Rank taught
Rank end
Location West
A sparkling dye additive
  1. Add clear dye base
  2. Add powdered waxy grey caederine
  3. Boil
  4. Add 2 doses of ground bone mushroom
  5. Simmer
  6. Add powdered dragon's-tear diamond - Not found in guild shops.
  7. Channel
Bone mushroom on Roomdata

Dyes

Amethyst violet dye

This color is a unique shade not available in the Dyer's tents, though amethyst purple is available.
General Alchemy
Uses 1
Rank taught
Rank end
Location Teras
River's Rest
An amethyst violet dye
  1. Add clear dye base
  2. Add 5 doses of mashed purple poppy
  3. Simmer
  4. Add 3 doses of powdered deep purple amethyst
  5. Boil
Purple poppy on Roomdata

Azure dye

This color may also be purchased in the WL Cobbling shop
General Alchemy
Uses
Rank taught
Rank end
Location
An azure dye
  1. Add limpid dye base
  2. Add 2 doses of ground valerian root
  3. Add 2 doses of ground woad leaves
  4. Simmer
  5. Add 2 doses of powdered blue spinel
  6. Boil
Valerian root on Roomdata
Cluster of woad leaves on Roomdata

Black dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A black dye
  1. Add translucent dye base
  2. Add ground alder bark
  3. Simmer
Alder bark on Roomdata

Bright yellow dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 5
Rank end
Location
A bright yellow dye
  1. Add translucent dye base
  2. Add mashed gorse
  3. Simmer
Cluster of gorse on Roomdata

Brown dye

This color may also be purchased in the Cysaegir cobbling shop
General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A brown dye
  1. Add translucent dye base
  2. Add powdered walnut
  3. Simmer
Handful of walnuts on Roomdata

Chartreuse yellow dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A chartreuse yellow dye
  1. Add limpid dye base
  2. Add mashed white hydrangea
  3. Add ground valerian root
  4. Simmer
  5. Add powdered yellow jade
  6. Boil
White hydrangea on Roomdata
Valerian root on Roomdata

Cerulean blue dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A cerulean blue dye
  1. Add limpid dye base
  2. Add 2 doses of mashed yellow clover
  3. Add 2 doses of ground woad leaves
  4. Simmer
  5. Add 2 doses of powdered blue lapis lazuli
  6. Boil
Yellow clover blossom on Roomdata
Woad leaves on Roomdata

Cobalt blue dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A cobalt blue dye
  1. Add limpid dye base
  2. Add 2 doses of ground woad leaves
  3. Add 2 doses of ground alder bark
  4. Simmer
  5. Add two doses of powdered blue lapis lazuli
  6. Boil
Woad leaves on Roomdata
Alder bark on Roomdata

Coppery dye

This color is also available in the Dyer's tents.

The formula was discovered in the Library, so no rank information is available.

General Alchemy
Uses
Rank taught
Rank end
Location
A coppery dye
  1. Add clear dye base
  2. Add 5 doses of mashed coppery rain lily
  3. Simmer
  4. Add powdered copper fang
  5. Boil
Coppery rain lily on Roomdata

Cranberry red dye

This is a unique color not available in the Dyer's tents.
General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A cranberry red dye
  1. Add limpid dye base
  2. Add mashed red cranberry
  3. Simmer
Bright red cranberry on Roomdata

Cream white dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 3
Rank taught 4
Rank end
Location
A cream white dye
  1. Add translucent dye base
  2. Add ground longgrass
  3. Simmer
Longgrass on Roomdata

Dark blue dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A dark blue dye
  1. Add translucent dye base
  2. Add mashed bluebells
  3. Simmer
Stalk of bluebells on Roomdata

Dark green dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A dark green dye
  1. Add translucent dye base
  2. Add ground blackened moss
  3. Simmer
Blackened moss on Roomdata

Dark red dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A dark red dye
  1. Add translucent dye base
  2. Add ground oxblood lily
  3. Simmer
Oxblood lily on Roomdata

Emerald green dye

This color is a unique color not available in the Dyer's tents.

This formula was discovered in the Library; no rank information is available.

General Alchemy
Uses
Rank taught
Rank end
Location
An emerald green dye
  1. Add clear dye base
  2. Add 2 doses of ground green fungus
  3. Simmer
  4. Add powdered uncut emerald
  5. Boil
Luminescent green fungus on Roomdata

Golden dye

This color is also available in the Cysaegir cobbling shop
General Alchemy
Uses
Rank taught 54
Rank end 63
Location Travel
required
A golden dye
  1. Add clear dye base
  2. Add 5 doses of mashed flaeshorn berry
  3. Simmer
  4. Add 3 doses of pinch of gold dust (whole)
  5. Boil
Golden flaeshorn berry on Roomdata

Goldenrod yellow dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A goldenrod yellow dye
  1. Add limpid dye base
  2. Add mashed goldenrod
  3. Simmer
Goldenrod on Roomdata

Grey dye

This color is also available in the Dyer's tents.

General Alchemy
Uses
Rank taught 7
Rank end
Location
A grey dye
  1. Add translucent dye base
  2. Add mashed alligator lily
  3. Simmer
Alligator lily on Roomdata

Honey yellow dye

This color is also available in the Dyer's tents.

General Alchemy
Uses
Rank taught
Rank end
Location

This formula is learned at rank 24 of General Alchemy.

A honey yellow dye

Indigo dye

This color is also available in the Dyer's tents.

This formula was learned in the Library; no rank information is known.

General Alchemy
Uses 3
Rank taught
Rank end
Location
An indigo dye
  1. Add translucent dye base
  2. Add mashed sprig of wild lilac
  3. Add ground woad leaves
  4. Simmer
Wild lilac on Roomdata
Woad leaves on Roomdata

Lavender blue dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 4
Rank end
Location Solhaven
River's Rest
A lavender blue dye
  1. Add translucent dye base
  2. Add powdered purple-cap cowrie shell
  3. Boil

Light blue dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A light blue dye
  1. Add translucent dye base
  2. Add ground woad leaves
  3. Simmer
Woad leave on Roomdata

Light ginger dye

This color is a unique color not available in the Dyer's tents.

This formula was learned in the Library, so no rank information is available.

General Alchemy
Uses
Rank taught
Rank end
Location
A light ginger dye
  1. Add limpid dye base
  2. Add mashed red clover blossom
  3. Add ground ginger root
  4. Simmer
Red clover blossom on Roomdata
Ginger root on Roomdata

Light green dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 3
Rank taught 2
Rank end
Location
A light green dye
  1. Add translucent dye base
  2. Add ground arctic moss
  3. Simmer
Arctic moss on Roomdata

Light red dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 3
Rank end
Location
A light red dye
  1. Add translucent dye base
  2. Add ground red lichen
  3. Simmer
Red lichen on Roomdata

Olivine dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses
Rank taught
Rank end
Location
An olivine dye
  1. Add clear dye base
  2. Add 3 doses of ground shadowlace moss
  3. Simmer
  4. Add 3 doses of powdered olivine faenor-bloom
  5. Boil
Shadowlace moss on Roomdata

Orange dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 3
Rank taught 3
Rank end
Location
An orange dye
  1. Add translucent dye base
  2. Add mashed coppery rain lily
  3. Simmer
Coppery rain lily on Roomdata

Pale yellow dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 4
Rank end
Location
A pale yellow dye
  1. Add translucent dye base
  2. Add mashed yellow clover blossom
  3. Simmer
Yellow clover blossom on Roomdata

Periwinkle blue dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A periwinkle blue dye
  1. Add limpid dye base
  2. Add 2 doses of ground woad leaves
  3. Add 2 doses of ground orchil lichen
  4. Simmer
  5. Add two doses of powdered polished red coral
  6. Boil
Woad leaves on Roomdata
Orchil lichen on Roomdata

Pink dye

This color is also available in the Cysaegir cobbling shop
General Alchemy
Uses 3
Rank taught 3
Rank end
Location
A pink dye
  1. Add translucent dye base
  2. Add ground orchil lichen
  3. Simmer
Orchil lichen on Roomdata

Purple dye

This color is also available in the Dyer's tents.

General Alchemy
Uses
Rank taught
Rank end
Location
A purple dye
  1. Add translucent dye base
  2. Add mashed wood violet
  3. Simmer
Wood violet on Roomdata

Rainbow dye

This color is a unique color not available in the Dyer's tents.

This formula was learned in the Library; no rank information is available.

General Alchemy
Uses
Rank taught
Rank end
Location Travel
required
A rainbow dye
  1. Add clear dye base
  2. Add 3 doses of mashed stargazer lily
  3. Simmer
  4. Add 2 doses of powdered swirling aetherstone - Not found in guild shops.
  5. Boil
Stargazer lily on Roomdata

Rosy pink dye

This color is also available in the Dyer's tents.

General Alchemy
Uses
Rank taught
Rank end
Location
A rosy pink dye
  1. Add limpid dye base
  2. Add mashed primrose
  3. Simmer
Primrose on Roomdata
Note: The primrose used is not yellow primrose.

Ruby red dye

This color is also available in the Dyer's tents.

General Alchemy
Uses
Rank taught
Rank end
Location
A ruby red dye
  1. Add clear dye base
  2. Add 5 doses of mashed red passionflower
  3. Simmer
  4. Add powdered uncut ruby - Not found in guild shops.
  5. Boil
Red passionflower on Roomdata

Sapphire blue dye

This color is also available in the Dyer's tents.

General Alchemy
Uses
Rank taught 54
Rank end 63
Location
A sapphire blue dye
  1. Add clear dye base
  2. Add two doses of ground blue moss
  3. Simmer
  4. Add powdered blue sapphire
  5. Boil
Blue moss on Roomdata

Scarlet dye

This color is also available in the Cysaegir cobbling shop
General Alchemy
Uses
Rank taught 24
Rank end
Location
A scarlet dye
  1. Add limpid dye base
  2. Add mashed orange begonia
  3. Simmer
  4. Add powdered ruby-lined nassa shell - Not found in guild shops.
  5. Boil
Orange begonia on Roomdata

Silvery dye

This color may also be purchased in the backroom of the Cysaegir cobbling shop
General Alchemy
Uses
Rank taught 54
Rank end 63
Location
A silvery dye
  1. Add clear dye base
  2. Add 3 doses of mashed moonlight cactus-bloom
  3. Simmer
  4. Add powdered silver fang
  5. Boil
Moonlight cactus-bloom on Roomdata

Slate grey dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A slate grey dye
Eastern version Western version
  1. Add limpid dye base
  2. Add 2 doses of ground valerian root
  3. Add 3 doses of ground alder bark
  4. Simmer
  5. Add 2 doses of powdered white chalcedony - Not found in guild shops.
  6. Boil
  1. Add limpid dye base
  2. Add 2 doses of ground valerian root
  3. Add 3 doses of ground alder bark
  4. Simmer
  5. Add two doses of powdered white clam shell - Not found in guild shops.
  6. Boil
Valerian root on Roomdata
Alder bark on Roomdata

Tan dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 3
Rank taught 4
Rank end
Location
A tan dye
  1. Add translucent dye base
  2. Add ground onion skin
  3. Simmer
Onion skin on Roomdata

Tawny brown dye

This color is a unique color not available in the Dyer's tents.
General Alchemy
Uses 2
Rank taught 24
Rank end
Location Travel
required
A tawny brown dye
  1. Add limpid dye base
  2. Add 2 doses powdered walnuts
  3. Add 2 doses mashed onion skin
  4. Simmer
  5. Add 2 doses ruff of raptor feathers from dreadnought raptors
  6. Boil
Walnuts on Roomdata
Onion skin on Roomdata

Turquoise blue dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 2
Rank taught 24
Rank end
Location
A turquoise blue dye
  1. Add limpid dye base
  2. Add 2 doses of mashed bluebells
  3. Add 2 doses of ground woad leaves
  4. Simmer
  5. Add two doses of powdered turquoise stone
  6. Boil
Bluebells on Roomdata
Woad leaves on Roomdata

White dye

This color is also available in the Dyer's tents.

General Alchemy
Uses 3
Rank taught 5
Rank end
Location
A white dye
  1. Add translucent dye base
  2. Add ground valerian root
  3. Simmer
Valerian root on Roomdata