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'''Ithzir armor''' is a combat script that is found on armor which provides several useful benefits. First introduced during [[Ebon Gate 2013]], the armor is not commonly sold and it's unlocking is usually a rare service to acquire from a merchant.

==Unlock Tiers==
Ithzir armor consists of four different trees that can be unlocked to gain additional benefit. Off the shelf armor comes with Tier 0 Escape Flare Chance by default. When unlocking is offered, it is typically for a single unlock. The armor has a total of 16 unlocks available.

Base functionality of the armor includes:
* 3 charges / day
* Each unlock increases max daily armor charges by 1
* Tier 0 Escape Flare

===Escape Flare Tree===
{| class="wikitable"
! Tier
! Chance
|-
| Tier 0
| 20%
|-
| Tier 1
| 35%
|-
| Tier 2
| 50%
|-
| Tier 3
| 65%
|-
| Tier 4
| 80%
|-
|}

===Status Condition Tree===
{| class="wikitable"
! Tier
! Description
! Charges Used
|-
| Tier 1
| Remove one random condition from the following list when the armor's escape ability triggers: stunned, prone/sitting/kneeling, blind.
| 1
|-
| Tier 2
| Add web, bind, and rooted to the list of potential conditions in Tier 1.
| 1
|-
| Tier 3
| Manually invoke [[BESEECH]] the status clear ability to manually remove a random condition, adding sleep, poison, and disease to the above.
| 2
|-
| Tier 4
| Manually invoke [[BESEECH]] the status clear ability to remove ALL of the above conditions.
| 3
|-
|}

===Healing Tree===
{| class="wikitable"
! Tier
! Description
! Charges Used
|-
| Tier 1
| Manually (SHRUG) invoke to heal an amount HPs equal to 50% of max health.
| 2
|-
| Tier 2
| Tier 1 + reduce all bleeding effects by half, rounding down.
| 2
|-
| Tier 3
| Tier 2 + reduce severity of worst injury by 1 rank.
| 3
|-
| Tier 4
| Tier 2 + reduce severity of all injuries by 1 rank.
| 3
|-
|}

===Charges Tree===
{| class="wikitable"
! Tier
! Description
! Charges Used
|-
| Tier 1
| Additional 3 max charges to the armor
| n/a
|-
| Tier 2
| Adds a short-duration sanctuary effect (90 seconds) to the arrival room upon a triggered escape.
| 1
|-
| Tier 3
| Triggered escape ability takes player to safe room.
| 2
|-
| Tier 4
| Escape ability can be manually triggered (SLAP) to escape to safe room. A new exit from the room will take the player to a local fog location.
| 3
|-
|}

==Analyze==

==Verbs==

==See Also==
*[[/saved posts|Saved posts]]

[[Category: Armor Enhancements]]
[[Category: Item Scripts]]
[[Category: Functional Scripts]]

Revision as of 13:48, 9 May 2018