User:ZHEPHEN: Difference between revisions

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(New Enchant 925 Formula Research)
 
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Bonuses:
Bonuses:


MIU: trunc(ranks/10)
MIU: trunc(ranks/10)
AS: trunc(ranks/10)
AS: trunc(ranks/10)
EMC: trunc(ranks/2)
EMC: trunc(ranks/2)
Wizard: +2 per level, up to current level
Wizard: +2 per level, up to current level
+1 per level above current level
+1 per level above current level
Lores: trunc (COMBINED skill bonuses / 4)
Lores: trunc (COMBINED skill bonuses / 4)
Familiar: +25 if in same room
Familiar: +25 if in same room
Workshop: Have not seen and change as of yet
Workshop: Have not seen and change as of yet


Notes:
Notes:
MjE and MnE do not play any roll anymore
MjE and MnE do not play any roll anymore
Familiar does not create and penalty by being in separate room then the wizard, but no bonus either.
Familiar does not create any penalty by being in separate room then the wizard, but no bonus either.
I have not found any determinable difference between locations. Node = workshop = any where around town
I have not found any determinable difference between locations. Node = workshop = any where around town


To test these things i found skill combinations that would push me just into a difficulty read, then increment a skill by 1 repeatedly till i received a new message on difficulty
To test these things I found skill combinations that would push me just into a difficulty read, then increment a skill by 1 repeatedly till I received a new message on difficulty


For lores, I did this while paying attention to ranks and combined bonuses. I found 40 ranks (140 bonus) of a single lore increased enchanting skill by the same margin as 13 ranks ins 1 lore and 17 ranks in a second lore (combined 140 bonus). 8 ranks each in the two remaining lores produced another +20 to skill (an additional 80 bonus for a total bonus of 220)
For lores, I did this while paying attention to ranks and combined bonuses. I found 40 ranks (140 bonus) of a single lore increased enchanting
skill by the same margin as 13 ranks ins 1 lore and 17 ranks in a second lore (combined 140 bonus). 8 ranks each in the two remaining lores
produced another +20 to skill (an additional 80 bonus for a total bonus of 220)


I have not been able to directly test the impact of INT and LOG stats/bonus or character level on enchanting skill.
I have not been able to directly test the impact of INT and LOG stats/bonus or character level on enchanting skill.

Revision as of 11:52, 6 May 2019

My personal research notes into the new Enchant (925) formula:

Bonuses:

         MIU:      trunc(ranks/10)
         AS:       trunc(ranks/10)
         EMC:      trunc(ranks/2)
         Wizard:   +2 per level, up to current level
                   +1 per level above current level
         Lores:    trunc (COMBINED skill bonuses / 4)
         Familiar: +25 if in same room
         Workshop: Have not seen and change as of yet

Notes:

         MjE and MnE do not play any roll anymore
         Familiar does not create any penalty by being in separate room then the wizard, but no bonus either.
         I have not found any determinable difference between locations. Node = workshop = any where around town
         To test these things I found skill combinations that would push me just into a difficulty read, then increment a skill by 1 repeatedly till I received a new message on difficulty
         For lores, I did this while paying attention to ranks and combined bonuses. I found 40 ranks (140 bonus) of a single lore increased enchanting 
         skill by the same margin as 13 ranks ins 1 lore and 17 ranks in a second lore (combined 140 bonus). 8 ranks each in the two remaining lores 
         produced another +20 to skill (an additional 80 bonus for a total bonus of 220)
         I have not been able to directly test the impact of INT and LOG stats/bonus or character level on enchanting skill.