User:ZHEPHEN: Difference between revisions

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AS: trunc(ranks/10)
AS: trunc(ranks/10)
EMC: trunc(ranks/2)
EMC: trunc(ranks/2)
Wizard: +2 per level, up to current level
Wizard: +2 per rank, up to current level
+1 per level above current level
+1 per rank above current level
Lores: trunc (COMBINED skill bonuses / 4)
Lores: trunc (COMBINED skill bonuses / 4)
Familiar: +25 if in same room
Familiar: +25 if in same room

Revision as of 12:03, 6 May 2019

My personal research notes into the new Enchant (925) formula:

Bonuses:

         MIU:      trunc(ranks/10)
         AS:       trunc(ranks/10)
         EMC:      trunc(ranks/2)
         Wizard:   +2 per rank, up to current level
                   +1 per rank above current level
         Lores:    trunc (COMBINED skill bonuses / 4)
         Familiar: +25 if in same room
         Workshop: Have not seen and change as of yet

Notes:

         MjE and MnE do not play any roll anymore
         Familiar does not create any penalty by being in separate room then the wizard, but no bonus either.
         I have not found any determinable difference between locations. Node = workshop = any where around town
         To test these things I found skill combinations that would push me just into a difficulty read, then increment a skill by 1 repeatedly till I received a new message on difficulty
         For lores, I did this while paying attention to ranks and combined bonuses. I found 40 ranks (140 bonus) of a single lore increased enchanting 
         skill by the same margin as 13 ranks ins 1 lore and 17 ranks in a second lore (combined 140 bonus). 8 ranks each in the two remaining lores 
         produced another +20 to skill (an additional 80 bonus for a total bonus of 220)
         I have not been able to directly test the impact of INT and LOG stats/bonus or character level on enchanting skill.