Stance: Difference between revisions

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Revision as of 13:34, 31 December 2014

The Stance verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. In particular, most articles that reference the variable Stance in calculations use the following modifiers:

  • Offensive: 0
  • Advanced: 0.2
  • Forward: 0.4
  • Neutral: 0.6
  • Guarded: 0.8
  • Defensive: 1

The articles for the various weapon skills list the manner in which the stance verb affects a character's attack strength while the Dodging, Shield Use, and the various weapon skill articles explain how stance affects defensive strength.

The combat maneuver, Combat Mastery, allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance.

Note: the only article that lists parry defense is the Two Weapon Combat article.

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