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[[Category:Bloodriven Village Shops]] |
Revision as of 13:30, 13 February 2021
2021Q1
a rectangular polychromatic structure, [Map Room 9], Lich# 26886, go structure
In Your Element
[In Your Element -] | |
The interior of the building is clearly divided into four quadrants, each one bearing striking symbols and pieces of artwork pertaining to a distinct element. At the exact center of the room is a pedestal, itself divided into four equal segments. Torches burn in each of the four quadrants, each illuminating their individual section while also serving to cast light on their neighbors. Atop the pedestal sits a series of wrought iron hooks. A heavy drape leads out of the shop. | |
Obvious exits: none |
polychromatic sign
The gloves on the hooks are Elemental Gloves! These are well-suited for unarmed combat, and they have some extra features as well! You can use these gloves to fire bolts of elemental energy at targets a limited number of times per day. Extra uses per day can be purchased from the certificate in the chest. Note that it is HIGHLY RECOMMENDED that you purchase a set that matches your elemental ATTUNEment, as this will impart rather noticeable advantages in their use.
On the series of wrought iron hooks you see: some threadbare ivory gloves, some russet gloves inlaid with crushed garnets, some ivory gloves inlaid with crushed opals, some cerulean gloves inlaid with crushed sapphires, some russet gloves with sharp-cut garnets on the knuckles, some ivory gloves with sharp-cut opals on the knuckles, some cerulean gloves with sharp-cut sapphires on the knuckles, some russet gloves with deeply flawed garnets in each palm, some ivory gloves with deeply flawed opals in each palm, some cerulean gloves with deeply flawed sapphires in each palm, some threadbare russet gloves, some threadbare cerulean gloves, some threadbare crimson gloves, some crimson gloves with deeply flawed rubies in each palm, some crimson gloves with sharp-cut rubies on the knuckles and some crimson gloves inlaid with crushed rubies.
some threadbare ivory gloves Weight: <1 pound
Enchant: +25
Flares: lightningUAC gloves Analyze:
You analyze the ivory gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These ivory gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These ivory gloves are attuned to lightning. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These ivory gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some russet gloves inlaid with crushed garnets Weight: <1 pound
Enchant: +25
Flares: impact (earth)UAC gloves analyzeAnalyze:
You analyze the russet gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These russet gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These russet gloves are attuned to earth. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These russet gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some ivory gloves inlaid with crushed opals Weight: <1 pound
Enchant: +25
Flares: lightningUAC gloves analyzeAnalyze:
You analyze the ivory gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These ivory gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These ivory gloves are attuned to lightning. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These ivory gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some cerulean gloves inlaid with crushed sapphires Weight: <1 pound
Enchant: +25
Flares: iceUAC gloves analyzeAnalyze:
You analyze the cerulean gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These cerulean gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These cerulean gloves are attuned to water. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These cerulean gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some russet gloves with sharp-cut garnets on the knuckles Weight: <1 pound
Enchant: +25
Flares: impact (earth)UAC gloves analyzeAnalyze:
You analyze the russet gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These russet gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These russet gloves are attuned to earth. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These russet gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some ivory gloves with sharp-cut opals on the knuckles Weight: <1 pound
Enchant: +25
Flares: lightningUAC gloves analyzeAnalyze:
You analyze the ivory gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These ivory gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These ivory gloves are attuned to lightning. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These ivory gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some cerulean gloves with sharp-cut sapphires on the knuckles Weight: <1 pound
Enchant: +25
Flares: iceUAC gloves analyzeAnalyze:
You analyze the cerulean gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These cerulean gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These cerulean gloves are attuned to water. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These cerulean gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some russet gloves with deeply flawed garnets in each palm Weight: <1 pound
Enchant: +25
Flares: impact (earth)UAC gloves analyzeAnalyze:
You analyze the russet gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These russet gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These russet gloves are attuned to earth. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These russet gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some ivory gloves with deeply flawed opals in each palm Weight: <1 pound
Enchant: +25
Flares: lightningUAC gloves analyzeAnalyze:
You analyze the ivory gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These ivory gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These ivory gloves are attuned to lightning. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These ivory gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some cerulean gloves with deeply flawed sapphires in each palm Weight: <1 pound
Enchant: +25
Flares: iceUAC gloves analyzeAnalyze:
You analyze the cerulean gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These cerulean gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These cerulean gloves are attuned to water. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These cerulean gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some threadbare russet gloves Weight: <1 pound
Enchant: +25
Flares: impact (earth)UAC gloves Analyze:
You analyze the russet gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These russet gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These russet gloves are attuned to earth. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These russet gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some threadbare cerulean gloves Weight: <1 pound
Enchant: +25
Flares: iceUAC gloves Analyze:
You analyze the cerulean gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These cerulean gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These cerulean gloves are attuned to water. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These cerulean gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some threadbare crimson gloves Weight: <1 pound
Enchant: +25
Flares: fireUAC gloves Analyze:
You analyze the crimson gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These crimson gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some crimson gloves with deeply flawed rubies in each palm Weight: <1 pound
Enchant: +25
Flares: fireUAC gloves analyzeAnalyze:
You analyze the crimson gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These crimson gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some crimson gloves with sharp-cut rubies on the knuckles Weight: <1 pound
Enchant: +25
Flares: fireUAC gloves analyzeAnalyze:
You analyze the crimson gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These crimson gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 some crimson gloves inlaid with crushed rubies Weight: <1 pound
Enchant: +25
Flares: fireUAC gloves analyzeAnalyze:
You analyze the crimson gloves and sense that the creator has provided the following information:
These are "Elemental Gloves", and are intended to be UCS Equipment which allows for temporary SMRv2 attacks a certain number of times per day.
Alteration instructions:
These crimson gloves MUST remain gloves (the noun cannot be changed for any reason, or the script will fail). While the script can handle alterations aside from that (to include a SHOW), it's important to note that the script will always show (and use in the messaging) a buckle used to cinch the gloves around the wrist. This means no forearm- or elbow-length gloves. The material of the buckle can be changed by any merchant willing to do so.
These crimson gloves are attuned to fire. If your elemental ATTUNEment matches this, then your gloves will be more mechanically effective. Note that water attunement syncs with cold flares, and both air and lightning attunement sync with electricity flares.
These gloves can be activated 1 time a day using CLENCH. When activated, the gloves can execute elemental attacks using WAVE. This ability remains active for 45 seconds. Once the last charge has been expended, the gloves will be fully recharged the following day.
These crimson gloves currently have 1 charge remaining.
SNAP and CLAP are fluff verbs which only function when the wearer's attunement matches the element of the gloves.15,000 In the small multicolored chest you see: a polychromatic tome.
a polychromatic tome Weight: <1 pound analyze, examineAnalyze:
Your tome is used to unlock the potential of things held in your other hand.
Your tome will unlock Elemental Gloves to be able to activate an extra time per day. Please note that the maximum number of unlocks is ten.
You need only RAISE your tome while holding a compatible piece of equipment in your other hand.
Your tome may not be altered or changed in any way.
Examine:
You glance at the polychromatic tome.5,000