CHE Officer Guide/Cross-Realm Event Rooms: Difference between revisions
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= Cross-Realm Event Rooms & Rental = |
= Cross-Realm Event Rooms & Rental = |
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Located in Ebonstone Manor, Houses may apply to rent available rooms to host events. Rooms are available on a first come, first serve basis. |
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Portals to the event room will be placed in all major towns. Portals will be located in the CHE Annex for each town. At least two weeks notice prior to the event is required to process the application for room rental. Any special requests for food, scenery props, etc. to be set up in the room should be done via the normal monthly event support request. |
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Please note: Any House, its members or event participants found to be using this area to circumvent limitations that they would otherwise not be able to access will lose the privilege of rental of the event areas for an entire year, after which the status will be reviewed by the CHE Controller for reinstatement. |
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== Influence costs == |
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* 1 IP for a one-day event |
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* 2 IP for a multi-day event |
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** (For events spanning more than 3 days, please discuss terms with the Controller.) |
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== Entrance Locations: == |
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* Wehnimer's Landing - Ebonstone Manor, Sprawling Lawn |
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* Teras Isle - Adventurers' Rest, Long Hall |
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* Solhaven - Warehouse, First Floor |
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* River's Rest - Timor's Storage, Lobby |
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* Icemule - Silvermule, Foyer |
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* Zul Logoth - Rockslinger Relocation Services |
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* Ta'Illistim - Lost Home, Foyer |
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* Ta'Vaalor - Dancing Dachre, Entry |
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* Mist Harbor - Atrium, Annex Foyer |
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== Rental Form == |
== Rental Form == |
Revision as of 21:01, 3 January 2023
CHE Officer Guide/Cross-Realm Event Rooms is an Official GemStone IV Document, and it is protected from editing.
Cross-Realm Event Rooms & Rental
Located in Ebonstone Manor, Houses may apply to rent available rooms to host events. Rooms are available on a first come, first serve basis.
Portals to the event room will be placed in all major towns. Portals will be located in the CHE Annex for each town. At least two weeks notice prior to the event is required to process the application for room rental. Any special requests for food, scenery props, etc. to be set up in the room should be done via the normal monthly event support request.
Please note: Any House, its members or event participants found to be using this area to circumvent limitations that they would otherwise not be able to access will lose the privilege of rental of the event areas for an entire year, after which the status will be reviewed by the CHE Controller for reinstatement.
Influence costs
- 1 IP for a one-day event
- 2 IP for a multi-day event
- (For events spanning more than 3 days, please discuss terms with the Controller.)
Entrance Locations:
- Wehnimer's Landing - Ebonstone Manor, Sprawling Lawn
- Teras Isle - Adventurers' Rest, Long Hall
- Solhaven - Warehouse, First Floor
- River's Rest - Timor's Storage, Lobby
- Icemule - Silvermule, Foyer
- Zul Logoth - Rockslinger Relocation Services
- Ta'Illistim - Lost Home, Foyer
- Ta'Vaalor - Dancing Dachre, Entry
- Mist Harbor - Atrium, Annex Foyer