Knockout Flares: Difference between revisions
Jump to navigation
Jump to search
GS4-NAIKEN (talk | contribs) (creation) |
(Updating with redirect to item script page after moving information to it) Tag: New redirect |
||
| Line 1: | Line 1: | ||
#REDIRECT [[Knockout flare#Knockout Flares Add]] |
|||
You analyze the knockout flare debenture and sense that the item is largely free from merchant alteration restrictions. |
|||
[[Category:Automated Unlocking Certificates]] |
|||
The creator has also provided the following information: |
|||
Your debenture is used to unlock the potential of things held in your other hand or on your person. |
|||
A maroon knockout flare debenture grants the Knockout Flares script to an eligible weapon or UCS gloves/boots. |
|||
DETAILS: |
|||
> Eligible weapons must deal predominantly crush damage. |
|||
> Items must be unscripted, with the exceptions of Lesser Moods or Flare Affinity. |
|||
> Flares do not function against creatures over 15 levels above the attacker. |
|||
You need only RAISE your debenture while holding a compatible item in your other hand or on your person. |
|||
Your debenture may not be altered or changed in any way. |
|||
You get no sense of whether or not the debenture may be further lightened. |
|||
Latest revision as of 08:26, 20 August 2025
Redirect to: