Valence Weapon Add: Difference between revisions
Jump to navigation
Jump to search
GS4ALASTIR (talk | contribs) No edit summary |
(Updating with redirect to item script disambiguation page after moving information to it. It is possible that this may be further adjusted after evaluating related pages.) Tag: New redirect |
||
| Line 1: | Line 1: | ||
#REDIRECT [[Valence Weapon#Valence Weapon Add]] |
|||
You analyze the miniature imp and sense that the item is largely free from merchant alteration restrictions. |
|||
[[Category:Automated Unlocking Certificates]] |
|||
The creator has also provided the following information: |
|||
Your imp is used to unlock the potential of things held in your other hand or on your person. |
|||
A rune-etched miniature imp grants the [[Valence_Weapon|Valence Weapon script]] at Tier 1/OTS to an eligible weapon. |
|||
DETAILS: |
|||
> Weapons must be unscripted and edged, blunt, ranged, or a runestaff. |
|||
You need only RAISE your imp while holding a compatible item in your other hand or on your person. |
|||
Your imp may not be altered or changed in any way. |
|||
You get no sense of whether or not the imp may be further lightened. |
|||
Latest revision as of 09:42, 20 August 2025
Redirect to: