Starsworn's New Player Bullet Guide: Difference between revisions

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(Created page with "== Starsworn’s GSIV New Player Bullet Guide == ''Game commands are shown in all capitals to indicate exactly what you type.'' === How do I ask for help? === * You can speak to other players by prefacing your comment with **‘** or by typing **SAY**, for example: * `’Hello!` → You say, “Hello!” * `SAY hello` → You say, “Hello.” * **ESP TUNE HELP x2** will tune you to the “thought net,” where players anywhere in the game can hear and respond. Then...")
 
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{{player-guide
== Starsworn’s GSIV New Player Bullet Guide ==
|title = Starsworn’s GSIV New Player Bullet Guide
''Game commands are shown in all capitals to indicate exactly what you type.''
|topic = New Player, Getting Started
|author = Starsworn
|author-displayed = [[Starsworn]]
|date = 2025-08-31
|updated =
|updateby =
}}


== Overview ==
=== How do I ask for help? ===
''Game commands are shown in ALL CAPS and demonstrated in {{code|<pre{{log2}}>}} blocks.''
* You can speak to other players by prefacing your comment with **‘** or by typing **SAY**, for example:
* `’Hello!` → You say, “Hello!”
* `SAY hello` → You say, “Hello.”
* **ESP TUNE HELP x2** will tune you to the “thought net,” where players anywhere in the game can hear and respond. Then you can use:
* `THINK Hello, I have a question!`
* `THINK TO JOHN Hi!`
* `THINK ON HELP Can someone help me, please?`
* You can freely discuss questions in **Help**, **Merchant**, and **OOC** channels; **General** is in-character.
* Use **DIR** to get directions (e.g., to Silverwood Manor), and **RING** the bell to call a Mentor (an experienced player willing to help).
* `DIR TOWN SQUARE` leads you to the town center, where other adventurers are likely present and happy to assist.
* **DISCORD** connects you to the official Discord server. The community is mature, welcoming, and well-moderated—many will help you get started in this beloved world!


=== How should I build my character? ===
== How to ask for help ==
You can speak locally or reach the thought net, find Mentors, and meet players in central hubs.
* Experiment freely—most imaginative combinations can work!
* **Stats** (Strength, Wisdom, etc.):
* Stats depend on race and class, and grow with each level.
* Avoid hitting 100 too early—best to aim for stats reaching 100 by level 100.
* You can change stats up to five times before level 20.
* To optimize stats, use a calculator (e.g., https://www.nitefallz.com) or ask someone for help.
* Recommended build paths:
# Optimize up to level 19, then switch to path (2) or (3)
# Optimize around level 70ish, then use a fixstat potion (~15 m silver) to finalize for level 100
# Optimize directly for level 100—“set and forget”
* **Skills**:
* You may change skills freely and instantly until level 20.
* Core/default skills vary by class:
* Use defaults from character creation
* Follow your class’s ``Beginner’s Guide`` ([[Beginner’s Guide]] link)
* Ask on ESP Help or your class’s Discord for tips
* For bounty tasks (skinning, bandits, search, herb):
* Perception ×1–2, First Aid ×1–2, Survival ×1


<pre{{log2}}>
=== How should I manage my items? ===
'Say Hello!
* `SET SORTED ON` improves container display.
SAY hello
* `STOW SET BACKPACK` makes your backpack the default container.
ESP TUNE HELP
* Use `STOW ITEM` or `STOW RIGHT/LEFT` to store items in the backpack.
ESP TUNE HELP
* Encumbrance is a constant concern—keep your load light; avoid carrying extra armor, bulky orbs, etc.
THINK Hello, I have a question!
* Early-game essentials: one or two large containers (cloak, backpack), armor, weapon, and shield (if relevant).
THINK TO JOHN Hi!
THINK ON HELP Can someone help me, please?
DIR TOWN SQUARE
DIR SILVERWOOD MANOR
RING bell
DISCORD
</pre>


* **Help/OOC/Merchant** channels are fine for questions; **General** is in-character.
=== How do I kill things? ===
* **Mentors:** Use {{code|DIR SILVERWOOD MANOR}} then {{code|RING bell}} to call for one.
* To attack: use `KILL X`
* **Town center:** {{code|DIR TOWN SQUARE}} to find other adventurers.
* Be conscious of stances:
* **Discord:** {{code|DISCORD}} joins the official server (there’s a Help channel).
* `STANCE D` (defensive) boosts DS—favored by most casters early on
* `STANCE O` (offensive) boosts AS
* `STANCE ADV` offers balanced AS/DS for physical attackers
* Watch your roundtime—if it exceeds 5–6 seconds, lighten your load!
* To cast: `INCANT SPELL`, for example `INCANT 1700`
* Special attacks:
* Use `WEAP LIST` or `SHIELD LIST` to view options
* `QSTRIKE -3 X`: fast attack with reduced roundtime (costs stamina)
* `MSTRIKE`: mostly outdated; WEAP abilities are preferred
* **GLD** for guild skills, **FEAT** for other abilities (both unlocked later)


=== How do I level up? ===
== How should I build my character? ==
Most imaginative builds can work; some are easier than others.
* Complete the introductory quest.
* Visit DIR areas in your town for one-time EXP rewards.
* NPCs (e.g., Warrior Thraak in Wehnimer’s Landing) may deliver XP after a short Q&A.
* Deliver messages to bondsmen or similar NPCs for silver and EXP.
* **Hunting**:
* Kill creatures (“hunt”) and rest in town to absorb Field Exp.
* Use `EXP` to check your experience.
* Absorb Exp faster in safe zones (“nodes”) like town centers or taverns.
* **Bounties**:
* Visit the Adventurer’s Guild and `ASK TASK FOR BOUNTY` (or `ASK NAME FOR BOUNTY`).
* View details with `BOUNTY`.
* If too difficult, `ASK TASK TO REMOVE BOUNTY`.
* Upon completion, `ASK TASK FOR BOUNTY` again for rewards (EXP, silver, bounty points).
* Advanced content: Reim, Open Seas, empath healing, cleric resurrection (after level 18).


=== Stats ===
=== What are some tips for early success in combat? ===
* Stats depend on race/profession and grow with levels.
* Early weapon bases:
* Aim to hit 100s around level 100 (avoid capping too early).
* Two-handed: **claidhmore**
* You can change your stats up to **5** times before level 20.
* UAC (unarmed): gloves + boots
* To optimize, use a calculator (e.g., https://www.nitefallz.com/) or ask for help.
* Edged: **falchion**, **longsword**, **handaxe**, **katana**, **short sword** (ambushing)
* Common approaches:
* Blunt: **morning star**, **mace** (ambushing)
# Optimize for level 19, then swap to a longer-term spread.
* Ranged: **longbow**, **heavy crossbow**
# Optimize for ~70 and plan a fixstat potion (~15m silver) for level-100 spreads.
* Polearm: **naginata**
# Optimize directly for level 100 and “set and forget.”
* Drake weapons may randomly flare with fire—great early choice.
* Weapons and armor may include enchantment bonuses—adds directly to AS (weapons) or DS (armor, shields, runestaves).
* Common materials and their bonuses:
* Mithril +5
* Ora +10
* Imflass +12 (lightweight)
* Glaes +15 (very heavy)
* Vultite +20
* Level requirements: half the material bonus rounded up (e.g., level 3 for mithril, level 10 for vultite).
* You can borrow items or check pawnshops.
* Buffs from other players (e.g., wizards) often last up to 4 hours—ask in **Help** or **General**, or **DIR TOWN SQUARE** to request.


=== Skills ===
* **Caster spell recommendations** (lookup by query like “GSIV cleric 302”):
* You can freely respec skills until level 20.
* Cleric: 302
* Getting started:
* Sorcerer: 702
** Use defaults from character creation.
* Wizard: 901, 904, 903 (after 20 ranks of elemental lore – fire)
** Read your profession’s [[Category:Guides|beginner guides]].
* Empath: 1106, intermingle 1101 and 1700 to conserve mana
** Ask on the ESP Help channel or in profession Discords.
* Recommended wands: twisted (for sorcerer/empath/cleric), gold, glass, aquamarine, metal, slender blue (for wizard)
* For bounties (skinning/bandits/search/herbs): Perception ×1–2, First Aid ×1–2, Survival ×1.


=== I got injured or died! Now what? ===
== How should I manage my items? ==
Keep encumbrance low; travel light.
* **Injured**: head to town center and ask an empath for healing.
* **Dead**: `THINK ON HELP I’m dead, can someone please rescue me?`—someone will revive you in town.
* Once returned, an empath can heal you and a cleric can resurrect you.


<pre{{log2}}>
=== What else can I do that’s fun? ===
SET SORTED ON
* Check play.net calendar for daily official events!
STOW SET BACKPACK
* Explore Elanthia—a richly hand-crafted world with vast lore and areas.
STOW ITEM
* Socialize, roleplay, and form adventuring groups.
STOW RIGHT
* Use `SERVICE` to browse NPC and player-run shops.
STOW LEFT
* Search player shops with `SHOP DIR` or visit https://ps.lichproject.org/.
</pre>
* Join groups for bounties, warcamps like Grimswarm, Reim quests, or repeatable quests (e.g., Black Swan Castle).
* Learn and participate in non-combat systems:
* Artisan crafts (grant EXP)
* Forging, cobbling, fletching, fishing
* Special hobbies: bird watching, bug catching, knitting, jewelry making
* Spirit beasts (grant EXP)
* Siegy miniatures
* Professional guilds and player Houses (collectives)


* Don’t carry extra armor sets, piles of skins, or heavy quartz orbs.
''Special thanks for edits and feedback: Drizdark''
* Early necessities: 1–2 big containers (cloak/backpack), armor, weapon, and (if used) shield.

== How do I kill things? ==
Understand stances, roundtime, and your attack options.

<pre{{log2}}>
KILL (target)
STANCE D
STANCE O
STANCE ADV
INCANT 1700
WEAP LIST
SHIELD LIST
QSTRIKE -3 (target)
MSTRIKE
GLD
FEAT
</pre>

* **STANCE D** (defensive): max DS; common for casters early.
* **STANCE O** (offensive): max AS.
* **STANCE ADV**: balanced for physicals.
* If roundtime exceeds ~5–6 seconds, lighten your load.

== How do I level up? ==

=== Quick boosts ===
* Do the introductory quest.
* Visit local {{code|DIR}} landmarks for one-time EXP.
* Some NPCs (e.g., Thraak in Wehnimer’s Landing) give an intro Q&A → EXP.
* Deliver messages for town bondsmen for silver/EXP.

=== Hunting loop ===
* Kill in the wilds, then rest in town to absorb Field EXP faster on nodes (taverns, town centers).
* Check progress with {{code|EXP}}.

=== Bounties ===
<pre{{log2}}>
ASK TASK FOR BOUNTY
ASK (name) FOR BOUNTY
BOUNTY
ASK TASK TO REMOVE BOUNTY
</pre>
* Complete the task, return, and {{code|ASK TASK FOR BOUNTY}} again for EXP, silver, and bounty points.

=== Advanced options (later) ===
* Reim, Open Seas Adventures, empath healing, cleric resurrection (post-18).

== Early combat tips ==
* Strong early weapon bases:
** Two-handed: '''claidhmore'''
** UAC: gloves + boots
** Edged: '''falchion''', '''longsword''', '''handaxe''', '''katana''', '''short sword''' (ambush)
** Blunt: '''morning star''', '''mace''' (ambush)
** Ranged: '''longbow''', '''heavy crossbow'''
** Polearm: '''naginata'''
* Drake weapons flare with fire; great early pick.
* Enchant adds directly to AS (weapons) or DS (runestaves/shields/armor).
* Common material bonuses:
** Mithril +5
** Ora +10
** Imflass +12 (light)
** Glaes +15 (heavy)
** Vultite +20
* Level requirement ≈ half the bonus (rounded up): 3/5/6/8/10 respectively.
* Ask around for spares or check pawnshops.

=== Buffs & wands ===
* Many players (especially wizards) will spell you for up to ~4 hours.
<pre{{log2}}>
THINK ON HELP Can anyone please provide some spells?
THINK ON GENERAL Can anyone please provide some spells?
DIR TOWN SQUARE
</pre>
* Primary attack spells by profession (look up by number):
** Cleric: 302
** Sorcerer: 702
** Wizard: 901, 904, 903 (after 20 ranks Elemental Lore—Fire)
** Empath: 1106; weave in 1101 and 1700 to conserve mana
* Helpful wands: twisted (sorc/empath/cleric), gold, glass, aquamarine, metal, slender blue (wizard).

== I got injured or died! ==
* **Injured:** go to town center; ask an empath to heal you.
* **Dead:** ask for rescue on Help—someone will bring you in, then a cleric can raise you.
<pre{{log2}}>
THINK ON HELP I'm dead, can someone please rescue me?
</pre>

== What else is fun? ==
* Check the play.net calendar for daily official events.
* Explore Elanthia’s many regions and towns; socialize and roleplay.
* Use services and shops:
<pre{{log2}}>
SERVICE
SHOP DIR
</pre>
* Browse player shops: https://ps.lichproject.org/
* Group up for bounties, Grimswarm warcamps, Reim, or repeatable quests (e.g., Black Swan Castle).
* Sample non-combat systems: artisan crafts (EXP), forging, cobbling, fletching, fishing, bird-watching, bug-catching, knitting, jewelry-making, spirit beasts (EXP), siegery miniatures, professional guilds, and player Houses.

== Credits ==
Special thanks for edits and feedback: Drizdark

[[Category:Guides]]
[[Category:New Player]]

Revision as of 17:22, 31 August 2025

This is a guide, tutorial, or gameplay strategy written by one or more players to better assist others with their gameplay enjoyment. The information presented here may be subject to the personal opinion of the contributor(s), and may additionally require periodic updates to keep current as the game environment changes.

Title: Starsworn’s GSIV New Player Bullet Guide

Author: Starsworn

Date Published: 2025-08-31

Overview

Game commands are shown in ALL CAPS and demonstrated in Template:Code blocks.

How to ask for help

You can speak locally or reach the thought net, find Mentors, and meet players in central hubs.

'Say Hello!
SAY hello
ESP TUNE HELP
ESP TUNE HELP
THINK Hello, I have a question!
THINK TO JOHN Hi!
THINK ON HELP Can someone help me, please?
DIR TOWN SQUARE
DIR SILVERWOOD MANOR
RING bell
DISCORD
  • **Help/OOC/Merchant** channels are fine for questions; **General** is in-character.
  • **Mentors:** Use Template:Code then Template:Code to call for one.
  • **Town center:** Template:Code to find other adventurers.
  • **Discord:** Template:Code joins the official server (there’s a Help channel).

How should I build my character?

Most imaginative builds can work; some are easier than others.

Stats

  • Stats depend on race/profession and grow with levels.
  • Aim to hit 100s around level 100 (avoid capping too early).
  • You can change your stats up to **5** times before level 20.
  • To optimize, use a calculator (e.g., https://www.nitefallz.com/) or ask for help.
  • Common approaches:
  1. Optimize for level 19, then swap to a longer-term spread.
  2. Optimize for ~70 and plan a fixstat potion (~15m silver) for level-100 spreads.
  3. Optimize directly for level 100 and “set and forget.”

Skills

  • You can freely respec skills until level 20.
  • Getting started:
    • Use defaults from character creation.
    • Read your profession’s.
    • Ask on the ESP Help channel or in profession Discords.
  • For bounties (skinning/bandits/search/herbs): Perception ×1–2, First Aid ×1–2, Survival ×1.

How should I manage my items?

Keep encumbrance low; travel light.

SET SORTED ON
STOW SET BACKPACK
STOW ITEM
STOW RIGHT
STOW LEFT
  • Don’t carry extra armor sets, piles of skins, or heavy quartz orbs.
  • Early necessities: 1–2 big containers (cloak/backpack), armor, weapon, and (if used) shield.

How do I kill things?

Understand stances, roundtime, and your attack options.

KILL (target)
STANCE D
STANCE O
STANCE ADV
INCANT 1700
WEAP LIST
SHIELD LIST
QSTRIKE -3 (target)
MSTRIKE
GLD
FEAT
  • **STANCE D** (defensive): max DS; common for casters early.
  • **STANCE O** (offensive): max AS.
  • **STANCE ADV**: balanced for physicals.
  • If roundtime exceeds ~5–6 seconds, lighten your load.

How do I level up?

Quick boosts

  • Do the introductory quest.
  • Visit local Template:Code landmarks for one-time EXP.
  • Some NPCs (e.g., Thraak in Wehnimer’s Landing) give an intro Q&A → EXP.
  • Deliver messages for town bondsmen for silver/EXP.

Hunting loop

  • Kill in the wilds, then rest in town to absorb Field EXP faster on nodes (taverns, town centers).
  • Check progress with Template:Code.

Bounties

ASK TASK FOR BOUNTY
ASK (name) FOR BOUNTY
BOUNTY
ASK TASK TO REMOVE BOUNTY
  • Complete the task, return, and Template:Code again for EXP, silver, and bounty points.

Advanced options (later)

  • Reim, Open Seas Adventures, empath healing, cleric resurrection (post-18).

Early combat tips

  • Strong early weapon bases:
    • Two-handed: claidhmore
    • UAC: gloves + boots
    • Edged: falchion, longsword, handaxe, katana, short sword (ambush)
    • Blunt: morning star, mace (ambush)
    • Ranged: longbow, heavy crossbow
    • Polearm: naginata
  • Drake weapons flare with fire; great early pick.
  • Enchant adds directly to AS (weapons) or DS (runestaves/shields/armor).
  • Common material bonuses:
    • Mithril +5
    • Ora +10
    • Imflass +12 (light)
    • Glaes +15 (heavy)
    • Vultite +20
  • Level requirement ≈ half the bonus (rounded up): 3/5/6/8/10 respectively.
  • Ask around for spares or check pawnshops.

Buffs & wands

  • Many players (especially wizards) will spell you for up to ~4 hours.
THINK ON HELP Can anyone please provide some spells?
THINK ON GENERAL Can anyone please provide some spells?
DIR TOWN SQUARE
  • Primary attack spells by profession (look up by number):
    • Cleric: 302
    • Sorcerer: 702
    • Wizard: 901, 904, 903 (after 20 ranks Elemental Lore—Fire)
    • Empath: 1106; weave in 1101 and 1700 to conserve mana
  • Helpful wands: twisted (sorc/empath/cleric), gold, glass, aquamarine, metal, slender blue (wizard).

I got injured or died!

  • **Injured:** go to town center; ask an empath to heal you.
  • **Dead:** ask for rescue on Help—someone will bring you in, then a cleric can raise you.
THINK ON HELP I'm dead, can someone please rescue me?

What else is fun?

  • Check the play.net calendar for daily official events.
  • Explore Elanthia’s many regions and towns; socialize and roleplay.
  • Use services and shops:
SERVICE
SHOP DIR
  • Browse player shops: https://ps.lichproject.org/
  • Group up for bounties, Grimswarm warcamps, Reim, or repeatable quests (e.g., Black Swan Castle).
  • Sample non-combat systems: artisan crafts (EXP), forging, cobbling, fletching, fishing, bird-watching, bug-catching, knitting, jewelry-making, spirit beasts (EXP), siegery miniatures, professional guilds, and player Houses.

Credits

Special thanks for edits and feedback: Drizdark