Heal/Harm (1101): Difference between revisions

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Heal (previously Heal 1 (801)) will return 10 health points for 1 mana when using the CAST verb, and more (at approximately the same cost ratio) when using the CURE verb.
The purpose of Heal is the replenishment of health points, also referred to as 'hit points' or 'blood'. Heal will return 10 health points for 1 mana when invoked via CAST, and more (at approximately the same cost ratio) when invoked via [[CURE (verb)|CURE]].

* Usage: One may [[PREPARE (verb)|PREPARE]] the spell by mnemonic or number and [[CAST (verb)|CAST]] or [[CURE (verb)|CURE]] to invoke, or [[INCANT (verb)|INCANT]] the spell by mnemonic or number to prepare and invoke the spell with one command.
* Use of the [[TRANSFER (verb)|TRANSFER]] verb is required to transfer lost health points from another character to oneself(or transfer one's own health points to another to replenish theirs, depending on perspective).



[[Category: Empath Base Spells]]
[[Category: Empath Base Spells]]

Revision as of 20:59, 12 January 2006

Heal/Harm (1101)
Mnemonic [HEAL]
Duration Instantaneous
Type utility


The purpose of Heal is the replenishment of health points, also referred to as 'hit points' or 'blood'. Heal will return 10 health points for 1 mana when invoked via CAST, and more (at approximately the same cost ratio) when invoked via CURE.

  • Usage: One may PREPARE the spell by mnemonic or number and CAST or CURE to invoke, or INCANT the spell by mnemonic or number to prepare and invoke the spell with one command.
  • Use of the TRANSFER verb is required to transfer lost health points from another character to oneself(or transfer one's own health points to another to replenish theirs, depending on perspective).