Verb:STOP: Difference between revisions
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STOP is a verb that has your character try to stop doing something. |
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Usage: |
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STOP {Spell ID#} - Dispel a worn spell that you can cast |
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STOP {Mnemonic} - Dispel a worn spell that you can cast |
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STOP SINGING - Stops all current songs |
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STOP PLAYING - Stops playing instrument |
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STOP PLAYING {style} - Stops playing instrument using style |
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STOP SNEAKING - Stop sneaking around. |
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STOP BREEZE - Stop a Breeze (612) that you have cast. |
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STOP WATCHING - Stop watching a player. |
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STOP PROTECTING - Stop protecting a player. |
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STOP GUARDING - Stop guarding a player. |
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STOP STALKING - Stop silently following your target. |
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STOP MEDITATING - Stop meditating. |
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STOP LIST - Provides a list of activities you can currently STOP doing. |
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</div> |
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=== STOP spell === |
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⚫ | The only two checks for stopping a spell is that it is defensive and that you can cast it. Some offensive spells can be stopped, [[Breeze]] being an example; others use different verbs ([[610]] uses dismiss). Spells that are mostly defensive but have significant downsides or tradeoffs often cannot be stopped, such as [[Spirit Barrier (102)|air wall]] or [[Elemental Focus (513)|Elemental Focus]]. |
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[[Category:Verbs]] |
[[Category:Verbs]] |
Revision as of 22:36, 25 January 2011
STOP is a verb that has your character try to stop doing something.
<div=log> Usage:
STOP {Spell ID#} - Dispel a worn spell that you can cast STOP {Mnemonic} - Dispel a worn spell that you can cast STOP SINGING - Stops all current songs STOP PLAYING - Stops playing instrument STOP PLAYING {style} - Stops playing instrument using style STOP SNEAKING - Stop sneaking around. STOP BREEZE - Stop a Breeze (612) that you have cast. STOP WATCHING - Stop watching a player. STOP PROTECTING - Stop protecting a player. STOP GUARDING - Stop guarding a player. STOP STALKING - Stop silently following your target. STOP MEDITATING - Stop meditating. STOP LIST - Provides a list of activities you can currently STOP doing.
STOP spell
The only two checks for stopping a spell is that it is defensive and that you can cast it. Some offensive spells can be stopped, Breeze being an example; others use different verbs (610 uses dismiss). Spells that are mostly defensive but have significant downsides or tradeoffs often cannot be stopped, such as air wall or Elemental Focus.
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