Tremors (909): Difference between revisions
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(See Help:Style (spells)) |
(put a bit of substance here - anyone know what factors affecting this are?) |
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{{spell | name = Tremors | number = 909 | mnemonic = TREMORS | duration = Instantaneous | type = Attack ([[maneuver]]) }} |
{{spell | name = Tremors | number = 909 | mnemonic = TREMORS | duration = Instantaneous | type = Attack ([[maneuver]]) }} |
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'''Tremors''' causes the ground to begin to shake violently, making it hard to stand. The quake is followed by a series of aftershocks, which function identically. Everyone outside of the caster's group in the area is subject to a (probably level based) warding roll to remain standing. |
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== External Links == |
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== Factors Affecting Tremors == |
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* Level? |
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== Spell Usage == |
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* [[INCANT]] or [[CAST]] to invoke the spell. |
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== Reference == |
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Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#909 |
Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#909 |
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Revision as of 00:11, 5 June 2006
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Tremors causes the ground to begin to shake violently, making it hard to stand. The quake is followed by a series of aftershocks, which function identically. Everyone outside of the caster's group in the area is subject to a (probably level based) warding roll to remain standing.
Factors Affecting Tremors
- Level?
Spell Usage
Reference
Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#909