Critical divisor: Difference between revisions
Jump to navigation
Jump to search
m (Some tuning for insertion into critical page. Also made table color consistent with others (lightgrey headings).) |
m (3 revisions: Krakiipedia Import) |
(No difference)
|
Revision as of 11:20, 31 December 2014
Armor Group | Critical Divisor |
---|---|
Robes | 5 |
Leather | 6 |
Scale | 7 |
Chain | 9 |
Plate | 11 |
A critical divisor or crit divisor refers to a property of armor that determines the rank of a critical when struck. The critical divisor for an unarmored opponent is 5, so in order to inflict a level 1 critical, an attacker must deal 5 to 9 raw damage in the absence of weighting. Achieving ten raw damage can cause a level 2 critical, though the actual level of a critical will vary due to critical randomization. See also damage factor and armor.