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'''Ithzir armor''' is a combat script that is found on armor which provides several useful benefits. First introduced during Ebon Gate 2013 festival, the armor is not commonly sold and it's unlocking is usually a rare service to acquire from a merchant.
==Friday at 10:00 AM | 10:00==

<pre>[Savor Your Magic, Niche]
==Unlock Tiers==
Lich Room#:26734
Ithzir armor consists of four different trees that can be unlocked to gain additional benefit. Off the shelf armor comes with Tier 0 Escape Flare Chance by default. When unlocking is offered, it is typically for a single unlock. The armor has a total of 16 unlocks available.
Ticket cost: 125000 silvers

Tickets Sold: 1
Base functionality of the armor includes:
Located On: raffle table
* 3 charges / day
"A rune tattoo that allows the wearer to cast the Bravery spell one time per day. The winner must be sufficiently trained to activate the spell as if it were on a scroll.".
* Each unlock increases max daily armor charges by 1
</pre>
* Tier 0 Escape Flare
==Friday at 09:30 PM | 21:30==

<pre>[The Broken Forge, Workroom]
===Escape Flare Tree===
Lich Room#:26634
{| class="wikitable"
Ticket cost: 50000 silvers
! Tier
Tickets Sold: 1
! Chance
Located On: raffle table
|-
"One winner will be selected for a full slab of golvern. The winner should be present at the time of the drawing, or arrive in a timely manner shortly after the drawing.".
| Tier 0
</pre>
| 20%
|-
| Tier 1
| 35%
|-
| Tier 2
| 50%
|-
| Tier 3
| 65%
|-
| Tier 4
| 80%
|-
|}

===Status Condition Tree===
{| class="wikitable"
! Tier
! Description
! Charges Used
|-
| Tier 1
| Remove one random condition from the following list when the armor's escape ability triggers: stunned, prone/sitting/kneeling, blind.
| 1
|-
| Tier 2
| Add web, bind, and rooted to the list of potential conditions in Tier 1.
| 1
|-
| Tier 3
| Manually invoke [[BESEECH]] the status clear ability to manually remove a random condition, adding sleep, poison, and disease to the above.
| 2
|-
| Tier 4
| Manually invoke [[BESEECH]] the status clear ability to remove ALL of the above conditions.
| 3
|-
|}

===Healing Tree===
{| class="wikitable"
! Tier
! Description
! Charges Used
|-
| Tier 1
| Manually (SHRUG) invoke to heal an amount HPs equal to 50% of max health.
| 2
|-
| Tier 2
| Tier 1 + reduce all bleeding effects by half, rounding down.
| 2
|-
| Tier 3
| Tier 2 + reduce severity of worst injury by 1 rank.
| 3
|-
| Tier 4
| Tier 2 + reduce severity of all injuries by 1 rank.
| 3
|-
|}

===Charges Tree===
{| class="wikitable"
! Tier
! Description
! Charges Used
|-
| Tier 1
| Additional 3 max charges to the armor
| n/a
|-
| Tier 2
| Adds a short-duration sanctuary effect (90 seconds) to the arrival room upon a triggered escape.
| 1
|-
| Tier 3
| Triggered escape ability takes player to safe room.
| 2
|-
| Tier 4
| Escape ability can be manually triggered (SLAP) to escape to safe room. A new exit from the room will take the player to a local fog location.
| 3
|-
|}

==Analyze==

==Verbs==

==See Also==
*[[/saved posts|Saved posts]]

[[Category: Armor Enhancements]]
[[Category: Item Scripts]]
[[Category: Functional Scripts]]

Revision as of 13:42, 9 May 2018

Ithzir armor is a combat script that is found on armor which provides several useful benefits. First introduced during Ebon Gate 2013 festival, the armor is not commonly sold and it's unlocking is usually a rare service to acquire from a merchant.

Unlock Tiers

Ithzir armor consists of four different trees that can be unlocked to gain additional benefit. Off the shelf armor comes with Tier 0 Escape Flare Chance by default. When unlocking is offered, it is typically for a single unlock. The armor has a total of 16 unlocks available.

Base functionality of the armor includes:

  • 3 charges / day
  • Each unlock increases max daily armor charges by 1
  • Tier 0 Escape Flare

Escape Flare Tree

Tier Chance
Tier 0 20%
Tier 1 35%
Tier 2 50%
Tier 3 65%
Tier 4 80%

Status Condition Tree

Tier Description Charges Used
Tier 1 Remove one random condition from the following list when the armor's escape ability triggers: stunned, prone/sitting/kneeling, blind. 1
Tier 2 Add web, bind, and rooted to the list of potential conditions in Tier 1. 1
Tier 3 Manually invoke BESEECH the status clear ability to manually remove a random condition, adding sleep, poison, and disease to the above. 2
Tier 4 Manually invoke BESEECH the status clear ability to remove ALL of the above conditions. 3

Healing Tree

Tier Description Charges Used
Tier 1 Manually (SHRUG) invoke to heal an amount HPs equal to 50% of max health. 2
Tier 2 Tier 1 + reduce all bleeding effects by half, rounding down. 2
Tier 3 Tier 2 + reduce severity of worst injury by 1 rank. 3
Tier 4 Tier 2 + reduce severity of all injuries by 1 rank. 3

Charges Tree

Tier Description Charges Used
Tier 1 Additional 3 max charges to the armor n/a
Tier 2 Adds a short-duration sanctuary effect (90 seconds) to the arrival room upon a triggered escape. 1
Tier 3 Triggered escape ability takes player to safe room. 2
Tier 4 Escape ability can be manually triggered (SLAP) to escape to safe room. A new exit from the room will take the player to a local fog location. 3

Analyze

Verbs

See Also