Merchants' Bazaar: Difference between revisions
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==Location== |
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'''[Merchants' Bazaar, Spring Camp - ]''' |
'''[Merchants' Bazaar, Spring Camp - ]''' |
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<br>Fluttering the colorful pennants hanging from a linen tent, a cool breeze carries the scent of blooming wildflowers and the audible buzz of working bees. A glazed clay bowl rests on the back of a padded wooden bench which faces a small stone-lined pond. A small beaten path leads to a colorfully painted wagon. You also see the sparkling Whick disk, a cog-tooled steel sign, a gear-laden bronze notice and a bronze clockwork lemur. |
<br>Fluttering the colorful pennants hanging from a linen tent, a cool breeze carries the scent of blooming wildflowers and the audible buzz of working bees. A glazed clay bowl rests on the back of a padded wooden bench which faces a small stone-lined pond. A small beaten path leads to a colorfully painted wagon. You also see the sparkling Whick disk, a cog-tooled steel sign, a gear-laden bronze notice and a bronze clockwork lemur. |
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Also here: Mistress Aridai, Connulmik |
Also here: Mistress Aridai, Connulmik |
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Obvious paths: none |
Obvious paths: none |
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==Merchants== |
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'''You see Mistress Aridai the Conjurer.'''<br> |
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She appears to be a Human.<br> |
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She is average height. She appears to be an adult. She has long-lashed grey eyes and tanned skin. She has shoulder length, glossy chestnut hair. She has a delicate face, a button nose and dimpled cheeks.<br> |
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She is in good shape.<br> |
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She is wearing a slender black velvet sack, a trailing pale green scarf of sheer chiffon, a deeply cowled thick ivory linen robe with a jeweled hem, a small components pouch, and a pair of slashed leather shoes. |
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<br><br> |
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'''You see Connulmik the Absent-Minded Tinker.'''<br> |
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He appears to be a Burghal Gnome of the Withycombe Bloodline.<br> |
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He is shorter than average and has a scarred and disfigured frame. He appears to be senescent. He has clouded ale-brown eyes and ashy skin. He has thinning, loose steel grey hair swept back from the temples. He has a broad face, a bulbous nose and a grizzled beard.<br> |
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He is in good shape.<br> |
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He is wearing a round leather cap topped with a pair of dusty goggles, a belted dark leather tunic, a small hexagonal gear, an invar-buckled dark leather belt, a gear-clasped leather tool pouch, a pair of forging tongs, a pair of cog-tooled leather pants, and a pair of cracked leather boots. |
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Revision as of 13:26, 26 April 2020
Location
[Merchants' Bazaar, Spring Camp - ]
Fluttering the colorful pennants hanging from a linen tent, a cool breeze carries the scent of blooming wildflowers and the audible buzz of working bees. A glazed clay bowl rests on the back of a padded wooden bench which faces a small stone-lined pond. A small beaten path leads to a colorfully painted wagon. You also see the sparkling Whick disk, a cog-tooled steel sign, a gear-laden bronze notice and a bronze clockwork lemur.
Also here: Mistress Aridai, Connulmik
Obvious paths: none
Merchants
You see Mistress Aridai the Conjurer.
She appears to be a Human.
She is average height. She appears to be an adult. She has long-lashed grey eyes and tanned skin. She has shoulder length, glossy chestnut hair. She has a delicate face, a button nose and dimpled cheeks.
She is in good shape.
She is wearing a slender black velvet sack, a trailing pale green scarf of sheer chiffon, a deeply cowled thick ivory linen robe with a jeweled hem, a small components pouch, and a pair of slashed leather shoes.
You see Connulmik the Absent-Minded Tinker.
He appears to be a Burghal Gnome of the Withycombe Bloodline.
He is shorter than average and has a scarred and disfigured frame. He appears to be senescent. He has clouded ale-brown eyes and ashy skin. He has thinning, loose steel grey hair swept back from the temples. He has a broad face, a bulbous nose and a grizzled beard.
He is in good shape.
He is wearing a round leather cap topped with a pair of dusty goggles, a belted dark leather tunic, a small hexagonal gear, an invar-buckled dark leather belt, a gear-clasped leather tool pouch, a pair of forging tongs, a pair of cog-tooled leather pants, and a pair of cracked leather boots.
Connulmik's Unlimited Tinkering Services
- Unlimited Unlocks: Once per session, no passing things around, ya oil slicks!
- Fishies, first and second unlocks.
- Gargoyle Rings
- Prayer Books
- Amulet Holders, the newer style
- Handkerchiefs
- Napkins
- Skellie Cloaks
- Frog & Lilli Necklaces
- Wedding Rings
- Polearm Harnesses
- Leather Works
- Prayer Beads, not them super fancy ones recently released.
- Suspenders, the first and second unlocks
- Metallic Gowns, again the first and second workings
- Caster Gloves
- Wand Staves
- Crystal Holding Jewelry
- Creepy Stoles
- Fusion Zests, first and second
- Joola items, the first tinkering
- Hilted Weapons, both levels of tinkering.
- Zoece's Sparkling Crystal Balls, whoever Zoece is!
- Petticoats
- Scrying Bowls
- Dancing Scarves
- Yansio Hats
- Gambling Kits, to the first unlock
- Climate Wear, also to the first
- Pelt bags, the first tinkering
- Spiffy Jackets... they're spiffy!
- Cidolfhus Bandoliers to the first
- Anfelt weapons
- Gory Weapons, to the first
- RSword Canes
- Orb Staves
- Farm Tools
- Compasses
- Realm Maps
- Dancing Shoes, not Mortasha's
- Feathered Boas
- Morphing Containers, first and second unlocks
- Tall Shoes and appropriate sticks, first and seconds
- Fancy Weapons
- Shurley Gloves
- Certain Wearable Picks
- Mortasha's Dancing Shoes, second tier of unlocks
- Fancy Coats
- Veola Hats, first and second
- Fancy Stockings, first and second
- Steampunk Clothing
- Winged Wear
- Hairpicks
- Garrote Knives
- Cigar Cutters
- Poison Rings
- Ice Patch Skates
- Hair Baubles, first tier of tinkering
- Hair Feather, first unlock
- Brawl Fluff
- Fancy Sheathes, the first tinkering
- Arkati Sigils
Connulmik's Limited Tinkering Services
- Fishies to the third level of abilities -- Remaining for the year: 20
- Fishies to the fourth level of abilities -- Remaining for the year: 3
- Spiffy Jackets: Full unlocking -- Remaining for the year: 10
- Dual Weapon Displayer -- Remaining for the year: 20
- Anfelt weapons: Final unlock -- Remaining for the year: 10
- Gory Weapons: Second level of tinkering -- Remaining for the year: 12
- Jewelry Boxes: Up to the 5th tinkering -- Remaining for this session: 3
- Fancy Weapons: 2nd level of tinkering -- Remaining this session: 3
- Shurley Gloves: Second tinkering -- Remaining for this session: 3
- Mortasha's Dancing Shoes: Third unlocking -- Remaining this session: 3
- Herb bundling pouches -- Remaining this session: 2
- Rotting Rodents, first unlocking -- Remaining this year: 6
- Gory Weapons: third level of tinkering -- Remaining for this year: 1
- Pelt bags: final unlock -- Remaining for the year: 1
- Climate Wear: Second unlocking -- Remaining for the year: 6
- Cidolfhus Bandoliers: 2nd unlocking -- Remaining for the year: 5
- Fancy Weapons: Tinkering to the fourth tier -- Remaining for the year: 5
- Shurley Gloves: 4th tier tinkering -- Remaining for the year: 5
- Mortasha's Dancing Shoes: Tinkering to the fourth level -- Remaining for the year: 5
- Jewelry Box: 6th level unlocking -- Remaining for the year: 3
- Codex -- Remaining for the year: 1
- Petticoats: 2nd tinkering -- Remaining for the year: 10
- Corset Gown -- Remaining this session: 1
- Juggling balls -- Remaining this session: 5
- Cat's Cradle String -- Remaining this session: 5
- Yo-yo -- Remaining this session: 5
- Adventure Wear Clothing -- Remaining this session: 5
- Adventure Wear Hoods: Second tinkering -- Remaining this session: 2
- Gnomish Goggles: 1st unlock -- Remaining this month: 5
- Gnomish Goggles: 2nd unlock -- Remaining this month: 1
- Mechanical Bracers: First unlock -- Remaining this month: 1
- Fancy Sheaths: 3rd tier of tinkering -- Remaining for this session: 4
- Fancy Sheaths: 4th tier of tinkering, no customizations -- Remaining for this year: 6
- Grobey Shields: 1st tinkering -- Remaining this session: 2
- Grobey Shields: 2nd tinkering -- Remaining this year: 4
- Eisenrucks: 2nd unlock -- Remaining this year: 30
- Quartz Baldrics and Yokes: 2nd unlock -- Remaining for the year: 30
- Secure Gem Pouches -- Remaining this session: 10