Sylinaar: Difference between revisions

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==Enhancive Swapping Categories==
==Enhancive Swapping Categories==


A property in one of the following categories may be swapped for another property within the same category. (For example, a Strength property may be swapped for a Wisdom or Aura property of the same magnitude.)
A property in one of the following categories may be swapped for another property within the same category.<br>
'''Example:''' A Strength property may be swapped for a Wisdom or Aura property of the same value.


* Strength, Wisdom, and Aura
* Aura*, Strength, and Wisdom
* Constitution, Dexterity, Agility, and Discipline
* Agility, Constitution, Dexterity, and Discipline
* Logic, Intuition, and Influence
* Influence, Intuition, and Logic
* One-Handed Edged, One-Handed Blunt, Polearms, Two Handed Weapons, Brawling, Missile Weapons, Thrown Weapons, and Spell Aiming
* Brawling, One-Handed Blunt, One-Handed Edged, Missile Weapons, Polearms, Thrown Weapons, Two Handed Weapons, and Spell Aiming
* Magic Item Use and Arcane Sumbols
* Magic Item Use and Arcane Symbols
* All Mana Controls
* All Mana Controls
* All Lores
* All Lores
* Stamina Regeneration, Mana Regeneration, and Health Regeneration*
* Health Regeneration**, Mana Regeneration, Stamina Regeneration
* Max Health, Max Mana, Max Stamina


'''Note:'''<br>
Enhancive swaps to Aura cost 20,000 soul shards instead of 10,000.
&#42;Aura property enhancive swap costs 20,000 soul shards instead of 10,000.<br>

Health Regeneration is valued at 50% -- 10 Health Regeneration will convert to 5 Mana Regeneration and vice versa.
&#42;&#42;Health Regeneration is valued at 50% -- 10 Health Regeneration will convert to 5 Mana Regeneration and vice versa.


==Notes==
==Notes==

Revision as of 15:01, 11 October 2024

Sylinaar is an NPC at Ebon Gate that provides enhancive-related services in exchange for soul shards.

Services

Service Price (soul shards)
Make a crumbly enhancive persistent 10,000
Increase an enhancive's charge pool by 10 charges or 10%, whichever is greater 4,000
Recharge an enhancive with 10 charges (up to the maximum) 4,000
Remove a single enhancive property 10,000
Swap an enhancive property for another, within specific limits 10,000* (see below)

Enhancive Swapping Categories

A property in one of the following categories may be swapped for another property within the same category.
Example: A Strength property may be swapped for a Wisdom or Aura property of the same value.

  • Aura*, Strength, and Wisdom
  • Agility, Constitution, Dexterity, and Discipline
  • Influence, Intuition, and Logic
  • Brawling, One-Handed Blunt, One-Handed Edged, Missile Weapons, Polearms, Thrown Weapons, Two Handed Weapons, and Spell Aiming
  • Magic Item Use and Arcane Symbols
  • All Mana Controls
  • All Lores
  • Health Regeneration**, Mana Regeneration, Stamina Regeneration
  • Max Health, Max Mana, Max Stamina

Note:
*Aura property enhancive swap costs 20,000 soul shards instead of 10,000.
**Health Regeneration is valued at 50% -- 10 Health Regeneration will convert to 5 Mana Regeneration and vice versa.

Notes

An enhancive swap that gives two properties of the identical type of an item will not combine them. For example, if you have an item with Strength Bonus on it, and use enhancive swapping to put another Strength Bonus on it, your item will have two separate Strength Bonus enhancive properties rather than one Strength Bonus property of larger magnitude.

Enhancive swapping works on premium enhancives. It was intended to work on fusion orbs, but may not.

Sylinaar cannot remove or swap negative enhancives.