Announcement: Sorcerer Spell Updates: DoT Spells: Difference between revisions

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(Created page with "{{Announcement |category=Development |subject=Updates to Sorcerer Spells 701, 706, 710, 716, 718 |author=GS4-ZISSU |date=2025-01-12 |changelog=2025 }} Updates to the following Sorcerer Spells are now live! 701 Blood Burst (https://gswiki.play.net/Blood_Burst_(701)) Damage for this spell has now been converted to apply Major Bleed. Any blood infusion returned by 701 when the caster is at full health is now converted to a Blood Shield. 706 Tenebrous Tether (New Spe...")
 
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Updates to the following Sorcerer Spells are now live!
Updates to the following Sorcerer Spells are now live!


701 Blood Burst (https://gswiki.play.net/Blood_Burst_(701))
Damage for this spell has now been converted to apply Major Bleed.
Any blood infusion returned by 701 when the caster is at full health is now converted to a Blood Shield.


'''701 Blood Burst''' (https://gswiki.play.net/Blood_Burst_(701))
706 Tenebrous Tether (New Spell) (Link TBD)

Mind Jolt has been removed from the game.
* Damage for this spell has now been converted to apply Major Bleed.
Tenebrous Tether is a concentration spell, which will stay active for a set amount of time as long as the caster does not take other actions.
* Any blood infusion returned by 701 when the caster is at full health is now converted to a Blood Shield.
While Tethered, the target is Rooted.

While Tethered, casts of 710, 716, 718 on the target will trigger twice as fast.

If the Tethered target is killed while under the effect, any remaining effects of 710, 716, 718 on the target will transfer to another target in the room.
'''706 Tenebrous Tether''' (New Spell) (Link TBD)

* Mind Jolt has been removed from the game.
* Tenebrous Tether is a concentration spell, which will stay active for a set amount of time as long as the caster does not take other actions.
* While Tethered, the target is Rooted.
* While Tethered, casts of 710, 716, 718 on the target will trigger twice as fast.
* If the Tethered target is killed while under the effect, any remaining effects of 710, 716, 718 on the target will transfer to another target in the room.


'''710 Energy Maelstrom''' (https://gswiki.play.net/Energy_Maelstrom_(710))

* Spell has been re-written to use SMRv2 for attack resolution.
* Storm start-up time is now at flat 2 seconds.
* Time between damage cycles has been reduced to 2 seconds for focused version and 5s for area version.
* Training 50 ranks in Elemental Lores now applies the Momentum of the Tempest Buff.


710 Energy Maelstrom (https://gswiki.play.net/Energy_Maelstrom_(710))
Spell has been re-written to use SMRv2 for attack resolution.
Storm start-up time is now at flat 2 seconds.
Time between damage cycles has been reduced to 2 seconds for focused version and 5s for area version.
Training 50 ranks in Elemental Lores now applies the Momentum of the Tempest Buff.


716 Pestilence (https://gswiki.play.net/Pestilence_(716))
716 Pestilence (https://gswiki.play.net/Pestilence_(716))
Time between damage cycles has been lowered to 2 seconds.
Training in Necromancy Lore now provides a chance for Pestilence to spread to other targets in the room.


* Time between damage cycles has been lowered to 2 seconds.
718 Torment (https://gswiki.play.net/Torment_(718))
* Training in Necromancy Lore now provides a chance for Pestilence to spread to other targets in the room.
Spell now does an initial damage cycle if successful on cast.

Time between damage cycles has been reduced to 2 seconds.

Backlash to the caster has been removed.
'''718 Torment''' (https://gswiki.play.net/Torment_(718))
Target TD modification to lower TD for each Affliction and Negative status condition on the target.

Training 25 ranks of Demonology now grants the Quickened Misery buff.
* Spell now does an initial damage cycle if successful on cast.
* Time between damage cycles has been reduced to 2 seconds.
* Backlash to the caster has been removed.
* Target TD modification to lower TD for each Affliction and Negative status condition on the target.
* Training 25 ranks of Demonology now grants the Quickened Misery buff.


Huge thanks to GMs Ivry, Auchand, and Mestys for QC, GM Gyres for the incredible messaging, and for the sorcerer players for your collaborative feedback!
Huge thanks to GMs Ivry, Auchand, and Mestys for QC, GM Gyres for the incredible messaging, and for the sorcerer players for your collaborative feedback!

Revision as of 11:59, 12 January 2025

Category: Development
Subject: Updates to Sorcerer Spells 701, 706, 710, 716, 718
Author: GS4-ZISSU
Date: 2025-01-12

Updates to the following Sorcerer Spells are now live!


701 Blood Burst (https://gswiki.play.net/Blood_Burst_(701))

  • Damage for this spell has now been converted to apply Major Bleed.
  • Any blood infusion returned by 701 when the caster is at full health is now converted to a Blood Shield.


706 Tenebrous Tether (New Spell) (Link TBD)

  • Mind Jolt has been removed from the game.
  • Tenebrous Tether is a concentration spell, which will stay active for a set amount of time as long as the caster does not take other actions.
  • While Tethered, the target is Rooted.
  • While Tethered, casts of 710, 716, 718 on the target will trigger twice as fast.
  • If the Tethered target is killed while under the effect, any remaining effects of 710, 716, 718 on the target will transfer to another target in the room.


710 Energy Maelstrom (https://gswiki.play.net/Energy_Maelstrom_(710))

  • Spell has been re-written to use SMRv2 for attack resolution.
  • Storm start-up time is now at flat 2 seconds.
  • Time between damage cycles has been reduced to 2 seconds for focused version and 5s for area version.
  • Training 50 ranks in Elemental Lores now applies the Momentum of the Tempest Buff.


716 Pestilence (https://gswiki.play.net/Pestilence_(716))

  • Time between damage cycles has been lowered to 2 seconds.
  • Training in Necromancy Lore now provides a chance for Pestilence to spread to other targets in the room.


718 Torment (https://gswiki.play.net/Torment_(718))

  • Spell now does an initial damage cycle if successful on cast.
  • Time between damage cycles has been reduced to 2 seconds.
  • Backlash to the caster has been removed.
  • Target TD modification to lower TD for each Affliction and Negative status condition on the target.
  • Training 25 ranks of Demonology now grants the Quickened Misery buff.

Huge thanks to GMs Ivry, Auchand, and Mestys for QC, GM Gyres for the incredible messaging, and for the sorcerer players for your collaborative feedback!

tldr

Sorcerer Spells 701, 706, 710, 716, 718 have been updated.