Whax doll accessory mold: Difference between revisions
Jump to navigation
Jump to search
(Updating with item script templates) |
(Fixing my own error; this should have been included on the main Whax doll accessory page as part of itemtiermulti. All information has now been added to that item script page. Updating with redirect.) Tag: New redirect |
||
| Line 1: | Line 1: | ||
| ⚫ | |||
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
|||
'''Whax doll accessory molds''' allow for creation of doll-sized versions of existing clothing and other items, suitable for use with a [[Whax doll]] from [[Delirium Manor]]. As [[Whax doll accessory|Whax doll accessories]] at cannot be [[alter]]ed, these molds allow for more customized items. GM Haliste created a '''square mold of clay''' and a '''rectangular mold of clay''' that can be {{boldmono|[[PUSH]]ed}} with a target item in hand to create a copy of the desired item to use as a Whax doll accessory. |
|||
The rectangular mold of clay is a more advanced form of the square mold and can be used to copy any [[material]]. Users of square molds cannot copy an item containing any material classified as rare. |
|||
The duplicate item created from the clay will always be "a doll-sized <item>", but the original item's description is stored for the doll. This can be seen when {{boldmono|[[LOOK]]ing}} at the copied item. Once placed on a doll, "doll-sized" is dropped. |
|||
Whax doll accessory molds are '''single use''' and will be destroyed as part of the process of creating the resulting Whax doll accessory. |
|||
{{TOC limit|2}} |
|||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
|||
|item=Square Mold <!-- REQUIRED: Must be entered as Item Type --> |
|||
|itemsummary=A square mold of clay can be used to make Whax doll-sized replicas of items crafted of more common materials. <!-- Brief explanation of what this particular item does, if any. --> |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
|||
You analyze your square mold and sense that the creator has provided the following information: |
|||
This mold will create a miniature (non-scripted, if applicable) duplicate of a held item. If the item is not a wearable item, (ie: a weapon or some other held item) then it will be created as an item for the left/right hand. TURN the copied item to switch it between hands. |
|||
Some items may be crafted from materials too rare to be copied by the mold. Front-worn items and undershirts are ineligible for copying. |
|||
Miniature duplicates created by the mold are *only* usable on Delirium Manor dolls. After you create a miniature replica, LOOK at the item to see what it will look like when added to your doll. |
|||
You get no sense of whether or not the mold may be further lightened. |
|||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|||
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|||
}} |
|||
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader|90}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width: 45%"|First |
|||
! scope="col" style="width: 45%"|Third |
|||
|- |
|||
! scope="row" role="rowheader"|PUSH<br>(initial) |
|||
|You are about to create a doll-sized duplicate of ''a glowing shadowglass phylactery''. While the full description of the miniature replica will be stored, the created item will appear only as a "doll-sized <noun>", but once the accessory is placed on an appropriate doll, the description will appear as the original item. LOOK will show you the stored description.<br><br>If you are sure you want to do this, please repeat your command within 15 seconds! |
|||
|<!-- Third Person View --> {{addmetext}} |
|||
|- |
|||
! scope="row" role="rowheader"|PUSH<br>(confirming) |
|||
|Holding a square mold of clay securely in your hand, you press your ''shadowglass phylactery'' firmly against the pliable material, which transforms into a miniature replica of your ''phylactery''. |
|||
|<!-- Third Person View --> {{addmetext}} |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
|||
|item=Rectangular Mold <!-- REQUIRED: Must be entered as Item Type --> |
|||
|itemsummary=A rectangular mold of clay can be used to make Whax doll-sized replicas of items crafted of rarer materials. It works idetentically to a square mold. <!-- Brief explanation of what this particular item does, if any. --> |
|||
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
|||
You analyze your rectangular mold and sense that the creator has provided the following information: |
|||
This mold will create a miniature (non-scripted, if applicable) duplicate of a held item. If the item is not a wearable item, (ie: a weapon or some other held item) then it will be created as an item for the left/right hand. TURN the copied item to switch it between hands. |
|||
All materials are eligible for copying with this mold. (Tier 2) Front-worn items and undershirts are ineligible for copying. |
|||
Miniature duplicates created by the mold are *only* usable on Delirium Manor dolls. After you create a miniature replica, LOOK at the item to see what it will look like when added to your doll. One your duplicate is created, it will be called a "doll-sized whatever", but once the accessory is attached to your doll, it will have the full description of the item you copied. |
|||
To use a rectangular mold of clay, hold the item to be copied in your left hand and the mold in your right hand, and PUSH MOLD. |
|||
You get no sense of whether or not the mold may be further lightened. |
|||
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
|||
|show= <!-- ONLY for when an item has a hard-coded show. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|||
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|||
}} |
|||
==See Also== |
|||
* [[Whax doll]] |
|||
| ⚫ | |||
</td><td> |
|||
{{iteminfo |
|||
|type=Fluff <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|||
|itemclass=Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|||
|itemtype=Mold <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|||
|alter=No <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|||
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|||
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|||
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|||
|releasevenue=Delirium Manor <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|||
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|||
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|||
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|||
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|||
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|||
|corrscript=Whax doll <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|||
|corrscript2=Whax doll accessory |
|||
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|||
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|||
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|||
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
|||
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|||
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|||
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|||
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|||
}} |
|||
{{itemverb |
|||
|verb=PUSH <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|||
}} |
|||
</td></tr></table> |
|||
Latest revision as of 10:29, 6 May 2025
Redirect to: