Hitpoint: Difference between revisions

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A character's maximum hitpoint value is based on their [[constitution]] and their race. For example, a [[dark elf]] has a maximum hitpoint value of 120. A dark elf character with a constitution bonus of +15 would have a maximum hitpoint value of 135.
A character's maximum hitpoint value is based on their [[constitution]] and their race. For example, a [[dark elf]] has a maximum hitpoint value of 120. A dark elf character with a constitution bonus of +15 would have a maximum hitpoint value of 135.


{{Hitpoints by race}}
{| {{prettytable}}

|+ '''''Maximum hitpoints based on Race'''''
|- align=center
|width=50px|Aelotoi
|width=50px|Burghal Gnome
|width=50px|Dark Elf
|width=50px|Dwarf
|width=50px|Elf
|width=50px|Erithian
|width=50px|Forest Gnome
|width=50px|Giantman
|width=50px|Half-Elf
|width=50px|Half- Krolvin
|width=50px|Halfling
|width=50px|Human
|width=50px|Sylvan- kind
|- align=center
| 120||90||120||140||130||120||100||200||135||165||100||150||130
|}
== Related Articles ==
== Related Articles ==
*[[Physical Fitness]]
*[[Physical Fitness]]

Revision as of 18:38, 2 April 2006

A character's hitpoint value is a number which represents how much damage the character can recieve before dying. There are certain critical hits that will kill a character regardless of what this value is.

A character's maximum hitpoint value is based on their constitution and their race. For example, a dark elf has a maximum hitpoint value of 120. A dark elf character with a constitution bonus of +15 would have a maximum hitpoint value of 135.

Maximum hitpoints based on Race
Aelotoi Burghal Gnome Dark Elf Dwarf Elf Erithian Forest Gnome Giantman Half-Elf Half- Krolvin Halfling Human Sylvan- kind
Base 120 90 120 140 130 120 100 200 135 165 100 150 130
+CON
Bonus
145 125 140 180 155 155 135 235 160 200 135 175 155
+Health
Bonus
195 175 190 230 205 205 185 285 210 250 185 225 205

Related Articles

References