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|relatedscript=Poison jewelry |
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'''Practical Poison''' is a liquid or powder that can be added to food or drink to poison the person who eats or drinks the poisoned item. There is also an antidote for any corresponding poison. |
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'''Practical Poison''' is a liquid or powder that can be added to food or drink to poison the person who eats or drinks the poisoned item. There is also an antidote for any corresponding poison. |
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{{itemtiermulti |
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{{itemtiermulti |
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|item=Poison |
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|item=Poison |
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|''Character'' pours some ''colored'' liquid from ''the antidote'' ''on/into'' ''the target''. |
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|''Character'' pours some ''colored'' liquid from ''the antidote'' ''on/into'' ''the target''. |
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==Additional Information== |
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Latest revision as of 12:14, 27 August 2026
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The Practical Poison is a fluff cooking and crafting script that applies to miscellaneous items. It was originally released at Wavedancer 2005 by Siolan.
Practical Poison is a liquid or powder that can be added to food or drink to poison the person who eats or drinks the poisoned item. There is also an antidote for any corresponding poison.
PoisonAnalyze
This is a Practical Poison that can be added to a food or drink. It will cause the poisoned person to <effect>. It could be altered, but has <number> doses and will crumble at the last use. Usage
| Verb
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Usage
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First
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Second
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Third
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| DRINK
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Liquid poison
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That most likely is not the best idea.
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No messaging.
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No messaging.
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| DROP
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Dry poison; target food or drink
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You sprinkle some poison on/into the target and watch as it dissolves without a trace.
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No messaging.
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Character sprinkles some poison on/into the target.
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| MEASURE
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Check remaining doses
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There appear to be many doses left. There appear to be a few doses left. There appears to be a single dose left.
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No messaging.
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No messaging.
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| POUR
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Liquid poison; target food or drink
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Drink: You carefully pour a small amount of colored liquid from your poison into the drink, the foreign liquid quickly diffusing into the mixture without trace.
Food: You carefully pour a small amount of colored liquid from your poison on the food, the liquid quickly soaking into it without trace.
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No messaging.
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Character carefully pours a small amount of colored liquid from the poison on/into the target.
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Antidote
Antidotes are paired with a particular Practical Poison effect and type. They may be consumed, poured into another character's mouth, or applied to matching poisoned food or drink. An antidote applied to a nonmatching poison has no curative effect.Analyze
This is an antidote that will cure someone who consumes a food item poisoned by a Practical Poison. Usage
| Verb
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Usage
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First
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Second
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Third
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| DRINK
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Liquid antidote; self
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You take a sip from your antidote.
Matching poison: You feel a faint tingling sensation rush through your body. No matching poison: Nothing happens.
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No messaging.
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Character takes a sip from the antidote.
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| DROP
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Dry antidote; target poisoned food or drink
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Matching poison: You sprinkle some antidote on/into the target and watch as it dissolves, leaving a momentary shimmer behind.
Nonmatching poison: You sprinkle some antidote on/into the target, but nothing seems to happen.
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No messaging.
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Character sprinkles some antidote on/into the target.
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| MEASURE
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Check remaining doses
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There appear to be many doses left. There appear to be a few doses left. There appears to be a single dose left.
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No messaging.
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No messaging.
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| POUR
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Liquid antidote; target character
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You carefully tilt Target's head back and pour some colored liquid from your antidote into their mouth.
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Character carefully tilts your head back and pours some colored liquid from the antidote into your mouth.
Matching poison: You feel a faint tingling sensation rush through your body.
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Character carefully tilts Target's head back and pours some colored liquid from the antidote into their mouth.
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| POUR
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Liquid antidote; target poisoned food or drink
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Matching poison: You pour some colored liquid from your antidote on/into the target, leaving a momentary shimmer behind.
Nonmatching poison: You pour some colored liquid from your antidote on/into the target, but nothing seems to happen.
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No messaging.
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Character pours some colored liquid from the antidote on/into the target.
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