Stance: Difference between revisions

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The '''Stance''' verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. The articles for the various weapon skills list the manner in which the stance verb affects a character's [[attack strength]] while the [[Dodging]], [[Shield Use]], and the various weapon skill articles explain how stance affects [[defensive strength]].
The '''Stance''' verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. In particular, most articles that reference the variable Stance in calculations use the following modifiers:

* offensive: 0,
* advanced: .2,
* forward: .4,
* neutral: .6,
* guarded: .8,
* defensive: 1.

The articles for the various weapon skills list the manner in which the stance verb affects a character's [[attack strength]] while the [[Dodging]], [[Shield Use]], and the various weapon skill articles explain how stance affects [[defensive strength]].


The [[Combat Maneuvers|combat maneuver]], [[Combat Mastery]], allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance.
The [[Combat Maneuvers|combat maneuver]], [[Combat Mastery]], allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance.

Revision as of 14:29, 17 September 2010

The Stance verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. In particular, most articles that reference the variable Stance in calculations use the following modifiers:

  • offensive: 0,
  • advanced: .2,
  • forward: .4,
  • neutral: .6,
  • guarded: .8,
  • defensive: 1.

The articles for the various weapon skills list the manner in which the stance verb affects a character's attack strength while the Dodging, Shield Use, and the various weapon skill articles explain how stance affects defensive strength.

The combat maneuver, Combat Mastery, allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance.

Note: the only article that lists parry defense is the Two Weapon Combat article.

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