Stance: Difference between revisions
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The '''Stance''' verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. |
The '''Stance''' verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. In particular, most articles that reference the variable Stance in calculations use the following modifiers: |
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* offensive: 0, |
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* advanced: .2, |
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* forward: .4, |
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* neutral: .6, |
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* guarded: .8, |
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* defensive: 1. |
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The articles for the various weapon skills list the manner in which the stance verb affects a character's [[attack strength]] while the [[Dodging]], [[Shield Use]], and the various weapon skill articles explain how stance affects [[defensive strength]]. |
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The [[Combat Maneuvers|combat maneuver]], [[Combat Mastery]], allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance. |
The [[Combat Maneuvers|combat maneuver]], [[Combat Mastery]], allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance. |
Revision as of 14:29, 17 September 2010
The Stance verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. In particular, most articles that reference the variable Stance in calculations use the following modifiers:
- offensive: 0,
- advanced: .2,
- forward: .4,
- neutral: .6,
- guarded: .8,
- defensive: 1.
The articles for the various weapon skills list the manner in which the stance verb affects a character's attack strength while the Dodging, Shield Use, and the various weapon skill articles explain how stance affects defensive strength.
The combat maneuver, Combat Mastery, allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance.
- Note: the only article that lists parry defense is the Two Weapon Combat article.