BVShop:The Sable Quietus

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2021Q3

a whitewashed cobblestone building, [Map Room #10, south], Lich# 28326, go cobblestone building

The Sable Quietus, Entry

[The Sable Quietus, Entry - 28325]
Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.
Obvious exits: out
large black sign
~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the Sable Quietus, the original home of Plague Masks. You will find a display of them on the pegs. In order to activate their special abilities, you'll need a cartridge. These can be found in the basket. An unlimited number of unlocking certificates are available there as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to recharge your cartridge, you will need to use a potion. Anyone trained in alchemy can create one of these potions for you. Poison cartridges use the following: a crystalline flask containing a dimly glowing sky-blue potion Disease cartridges use the following: a crystalline flask containing a dimly glowing sea-green potion Each cartridge will only ever hold three charges. Each potion can be poured on a cartridge to restore one dose.

In the wicker baskets you see: a waxed ebon parchment, a waxed black vellum, a bright sea-green cartridge and a bright sky-blue cartridge.

a waxed ebon parchment Weight: <1 pound Unlock Plague Mask from Tier 2 to 3
analyze, examine, writing
Analyze:
Your parchment is used to Unlock
Your parchment will Unlock
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
This Unlock Read:
This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information.

7,500
a waxed black vellum Weight: <1 pound Unlock Plague Mask from Tier 1 to 2
analyze, examine
Analyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5,000
a bright sea-green cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sea-green cartridge and sense that the creator has provided the following information:

A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.

500
a bright sky-blue cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sky-blue cartridge and sense that the creator has provided the following information:

A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.

500

On the wrought iron pegs you see: a vibrant scarlet ibis mask with a black-tipped red bill, a brown sandhill crane mask painted red along the forehead, a red-billed black swan mask framed in atramentous feathers, a tawny florican mask boasting spatulate-tipped plumage, a sandy brown taruca mask displaying twin-tined antlers, an azure-faced cassowary mask with a horn-like brown casque, an incarnadine nubuck vathor mask accented by black rosettes, a dark brown serotine mask encircled by tufts of mahogany fur and a scaled viridian leather chameleon mask.

a vibrant scarlet ibis mask with a black-tipped red bill Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the scarlet ibis mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A vibrant scarlet ibis mask with a black-tipped red bill can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a brown sandhill crane mask painted red along the forehead Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the sandhill crane mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A brown sandhill crane mask painted red along the forehead can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently smoky
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a red-billed black swan mask framed in atramentous feathers Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the black swan mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A red-billed black swan mask framed in atramentous feathers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a tawny florican mask boasting spatulate-tipped plumage Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the florican mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A tawny florican mask boasting spatulate-tipped plumage can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently mirrored
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a sandy brown taruca mask displaying twin-tined antlers Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the brown taruca mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A sandy brown taruca mask displaying twin-tined antlers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carnelian
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently muzzle
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
an azure-faced cassowary mask with a horn-like brown casque Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the cassowary mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

An azure-faced cassowary mask with a horn-like brown casque can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently silvery
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
an incarnadine nubuck vathor mask accented by black rosettes Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the vathor mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

An incarnadine nubuck vathor mask accented by black rosettes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carmine
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a dark brown serotine mask encircled by tufts of mahogany fur Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the serotine mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A dark brown serotine mask encircled by tufts of mahogany fur can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently bronze
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a scaled viridian leather chameleon mask Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the chameleon mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A scaled viridian leather chameleon mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently yellow
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000

go copper door,

The Sable Quietus, Storage

[The Sable Quietus, Storage -]
Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall is slightly drawn back from an empty door casing.
Obvious exits: none

On the series of storage shelves you see: a tightly knit ivory angora cowl, a thick blackworked cowl of multitonal slate frieze, a claw-pinned multilayered burnet cowl, a simple pale brown cameline cowl, a heavy vermillion falding cowl with irregular white stripes, a tonal viridian felt cowl, a scarlet-on-black brushed flannel cowl, a pale grey kersey cowl painted with a wispy cloud pattern and a voluminous burgundy pashmina cowl.

a tightly knit ivory angora cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the ivory angora cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a thick blackworked cowl of multitonal slate frieze Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the thick frieze cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a claw-pinned multilayered burnet cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the burnet cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a simple pale brown cameline cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the brown cameline cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a heavy vermillion falding cowl with irregular white stripes Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the falding cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a tonal viridian felt cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the viridian felt cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a scarlet-on-black brushed flannel cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the flannel cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a pale grey kersey cowl painted with a wispy cloud pattern Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the kersey cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a voluminous burgundy pashmina cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the pashmina cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000

In the open-weave basket you see: a waxed off-white vellum.

a waxed off-white vellum Weight: <1 pound Unlock Plague Cowl from Tier 1 to 2
analyze, examine
Analyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This will unlock a Plague Cowl from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5,000

, go thick curtain

The Sable Quietus, Passage

[The Sable Quietus, Passage -]
Dimly lit by tallows placed in wrought iron sconces, the small passage has rough wooden walls and a packed dirt floor. Rickety wooden stairs ascend to the floor above along the western edge, while white-washed oak planks form a descending staircase that disappears below. A faded curtain outlined in light is the only other means of exiting the space.
Obvious exits: none

, go stairs

The Sable Quietus, Landing

[The Sable Quietus, Landing -]
Rough oak floorboards form a small, squarish landing that encircles a rickety set of wooden stairs that descends to the level below. Whitewashed walls, newly painted and clean, lend a sterile and austere air to the small space that is only enhanced by the scent of medicinals in the air. Wrought iron hooks flank a closed white door, their curved edges supporting various overcoats and smocks.
Obvious exits: none

On the Wrought iron hooks you see: a bulky cinereal waxed leather frock coat, a navy-grey leather frock coat with cylindrical marble toggles, a black leather frock coat with contrasting white stitching, a floor-length viridian leather frock coat, an alabaster waxed leather frock coat, a black leather overcoat with red slashes across the back, a skull-tooled waxed leather overcoat, a glossy leather overcoat with an upturned pointed collar, a heavy sable leather overcoat with gilded ivory fang toggles and a thorn-patterned oxblood leather overcoat.

a bulky cinereal waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the cinereal frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: fragmented bone

1,250
a navy-grey leather frock coat with cylindrical marble toggles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: cylindrical marble

1,250
a black leather frock coat with contrasting white stitching Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: stamped alum

1,250
a floor-length viridian leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: scaled onyx

1,250
an alabaster waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: pewter

1,250
a black leather overcoat with red slashes across the back Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: irregular bone claw

1,250
a skull-tooled waxed leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the waxed leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: hematite

1,250
a glossy leather overcoat with an upturned pointed collar Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: bronze-framed

1,250
a heavy sable leather overcoat with gilded ivory fang toggles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: gilded ivory fang

1,250
a thorn-patterned oxblood leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the oxblood overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: round copper

1,250

In the open-weave basket you see: a waxed pure white vellum.

a waxed pure white vellum Weight: <1 pound Unlock Plague Overcoat from Tier 1 to 2
analyze, examine
Analyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This will unlock a Plague Overcoat from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your overcoat. Please ANALYZE for more information.

5,000

, go staircase (from Passage)

The Sable Quietus, Basement

[The Sable Quietus, Basement -]
Heavy and damp, the air is rife with the scent of packed dirt, herbs, and smoke. Spidery white tendrils, the roots of some unseen plant, dangle from the ceiling between the thick oak beams. Footsteps dully echo from above as patrons and denizens move through the passage above, the tremors setting the wrought iron basket of coals that hangs in the center of the room to swaying. A rough wooden table rests against one earthy wall, its contents largely in shadow. You also see a ascending staircase.
Obvious exits: none

On the rough wooden table you see:
Misc [1]: a small wooden sign

a small wooden sign
Coming Soon...

2021Q1

a whitewashed cobblestone building, [Map Room #10, south], Lich# 28326, go cobblestone building

The Sable Quietus, Entry

[The Sable Quietus, Entry - 28325]
Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.
Obvious exits: out
large black sign
~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the Sable Quietus, the original home of Plague Masks. You will find a display of them on the pegs. In order to activate their special abilities, you'll need a cartridge. These can be found in the basket. An unlimited number of unlocking certificates are available there as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to recharge your cartridge, you will need to use a potion. Anyone trained in alchemy can create one of these potions for you. Poison cartridges use the following: a crystalline flask containing a dimly glowing sky-blue potion Disease cartridges use the following: a crystalline flask containing a dimly glowing sea-green potion Each cartridge will only ever hold three charges. Each potion can be poured on a cartridge to restore one dose.

In the wicker baskets you see: a bright sky-blue cartridge, a bright sea-green cartridge, a waxed black vellum and a waxed ebon parchment.

a bright sky-blue cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sky-blue cartridge and sense that the creator has provided the following information:
A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.
500
a bright sea-green cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sea-green cartridge and sense that the creator has provided the following information:
A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.
500
a waxed black vellum Weight: <1 pound
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will unlock your Plague Mask to tier 2.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
You glance at the black vellum.
You notice something written on it...
This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5,000
a waxed ebon parchment Weight: <1 pound
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

Your parchment will unlock your Plague Mask to tier 3.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
You glance at the ebon parchment.
You notice something written on it...
This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information.

7,500

On the wrought iron pegs you see: a scaly ichor green lizard mask with orb-shaped ebon eyes, a bug-eyed waxy black leather mask, a waxed leather demon-faced mask with curly ram horns, a raven-faced black leather mask with sanguine eyes, a horned brown leather goat mask with downswept ears, a bone white crow-faced mask wreathed with ebon feathers, a brown tribal mask haloed in a bronze and caramel mane, a black-beaked sandpiper mask fashioned of white leather and a yellow-billed hornbill mask with white goggles.

a scaly ichor green lizard mask with orb-shaped ebon eyes Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the green lizard mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A scaly ichor green lizard mask with orb-shaped ebon eyes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently yellow
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a bug-eyed waxy black leather mask Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the black leather mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A bug-eyed waxy black leather mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently multifaceted
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes
Mask Nose: (Examples: beak, snout, bill) - Currently beaked
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a waxed leather demon-faced mask with curly ram horns Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the demon-faced mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A waxed leather demon-faced mask with curly ram horns can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently bronze
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a raven-faced black leather mask with sanguine eyes Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the black leather mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A raven-faced black leather mask with sanguine eyes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently sanguine
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a horned brown leather goat mask with downswept ears Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the leather goat mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A horned brown leather goat mask with downswept ears can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carnelian
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently muzzle
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a bone white crow-faced mask wreathed with ebon feathers Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the crow-faced mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A bone white crow-faced mask wreathed with ebon feathers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently mirrored
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a brown tribal mask haloed in a bronze and caramel mane Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the tribal mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A brown tribal mask haloed in a bronze and caramel mane can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a black-beaked sandpiper mask fashioned of white leather Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the sandpiper mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A black-beaked sandpiper mask fashioned of white leather can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently smoky
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
a yellow-billed hornbill mask with white goggles Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the hornbill mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A yellow-billed hornbill mask with white goggles can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently white
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000

, [Map Room #], Lich# 28325, go door

The Sable Quietus, Storage

[The Sable Quietus, Storage - 23735]
Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall is slightly drawn back from an empty door casing.
Obvious exits: none

On the series of storage shelves you see: a voluminous ebon wool cowl, a dark indigo cowl fashioned of multilayered baize, a talon-toggled burel cowl, a tusk-buttoned dagswain cowl, a thick ebon cowl woven with iridescent sanguine threads, a sun-bleached lamb's wool cowl, a bone-toggled sephia wool cowl, an umber-stitched thick frieze cowl and a multilayered soft plunket cowl.

a voluminous ebon wool cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the ebon wool cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a dark indigo cowl fashioned of multilayered baize Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the dark indigo cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a talon-toggled burel cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the burel cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a tusk-buttoned dagswain cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the dagswain cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a thick ebon cowl woven with iridescent sanguine threads Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the ebon cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a sun-bleached lamb's wool cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the lamb's wool cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a bone-toggled sephia wool cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the sephia wool cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
an umber-stitched thick frieze cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the thick frieze cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000
a multilayered soft plunket cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the soft plunket cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000

In the open-weave basket you see: a waxed off-white vellum.

a waxed off-white vellum Weight: <1 pound
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will unlock your Sable Quietus Cowl to tier 2.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
You glance at the off-white vellum.
You notice something written on it...
This will unlock a Plague Cowl from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5,000

, [Map Room #], Lich# 23735, go thick curtain

The Sable Quietus, Passage

[The Sable Quietus, Passage -]
Dimly lit by tallows placed in wrought iron sconces, the small passage has rough wooden walls and a packed dirt floor. Rickety wooden stairs ascend to the floor above along the western edge, while white-washed oak planks form a descending staircase that disappears below. A faded curtain outlined in light is the only other means of exiting the space.
Obvious exits: none

, [Map Room #], Lich# , go rickety stairs

The Sable Quietus, Landing

[The Sable Quietus, Landing -]
Rough oak floorboards form a small, squarish landing that encircles a rickety set of wooden stairs that descends to the level below. Whitewashed walls, newly painted and clean, lend a sterile and austere air to the small space that is only enhanced by the scent of antiseptics in the air. Wrought iron hooks flank a closed white door, their curved edges supporting various overcoats and smocks.
Obvious exits: none

On the Wrought iron hooks you see: a scale-patterned dark green leather overcoat, a heavy leather overcoat, a dagswain-lined slick black overcoat, a blackish-red waxed leather overcoat, a chocolate brown waxed leather overcoat with bronze buttons, a bone-white waxed leather frock coat, a floor-length caramel leather frock coat, an ebon-stitched bone white frock coat, a pale blonde frock coat with pewter toggles and a high-collared coarse brown frock coat.

a scale-patterned dark green leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the dark green overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: round copper
1,250
a heavy leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze, examine
Analyze:
You analyze the leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: square onyx
Examine:
a heavy leather overcoat with verdigris copper buttons

1,250
a dagswain-lined slick black overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the slick black overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: oblong ruby
1,250
a blackish-red waxed leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the waxed leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: hematite
1,250
a chocolate brown waxed leather overcoat with bronze buttons Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the brown leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: irregular ivory
1,250
a bone-white waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: pewter
1,250
a floor-length caramel leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the caramel frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: carbuncle
1,250
an ebon-stitched bone white frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the white frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: stamped alum
1,250
a pale blonde frock coat with pewter toggles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the blonde frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: pewter
1,250
a high-collared coarse brown frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the brown frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: fragmented bone
1,250

In the open-weave basket you see: a waxed pure white vellum.

a waxed pure white vellum Weight: <1 pound
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will unlock your Sable Quietus Overcoat to tier 2.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
You glance at the pure white vellum.
You notice something written on it...
This will unlock a Plague Overcoat from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your overcoat. Please ANALYZE for more information.

5,000


2020Q3

a whitewashed cobblestone building, [Map Room #10, south], Lich# 28325, go cobblestone building

The Sable Quietus, Entry

[The Sable Quietus, Entry - 28325]
Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.
Obvious exits: out
large black sign
~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the Sable Quietus, the original home of Plague Masks. You will find a display of them on the pegs. In order to activate their special abilities, you'll need a cartridge. These can be found in the basket. An unlimited number of unlocking certificates are available there as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to recharge your cartridge, you will need to use a potion. Anyone trained in alchemy can create one of these potions for you. Poison cartridges use the following: a crystalline flask containing a dimly glowing sky-blue potion Disease cartridges use the following: a crystalline flask containing a dimly glowing sea-green potion Each cartridge will only ever hold three charges. Each potion can be poured on a cartridge to restore one dose.

In the wicker baskets you see: a bright sky-blue cartridge, a bright sea-green cartridge, a waxed black vellum and a waxed ebon parchment.

a bright sky-blue cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sky-blue cartridge and sense that the creator has provided the following information:
A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.
500
a bright sea-green cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sea-green cartridge and sense that the creator has provided the following information:
A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.
500
a waxed black vellum Weight: <1 pound
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will unlock your Plague Mask to tier 2.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
As you glance over the vellum you notice something written on it...
This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5000
a waxed ebon parchment Weight: <1 pound
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

Your parchment will unlock your Plague Mask to tier 3.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
As you glance over the parchment you notice something written on it...
This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information.

7500

On the wrought iron pegs you see: a scaly ichor green lizard mask with orb-shaped ebon eyes, a bug-eyed waxy black leather mask, a waxed leather demon-faced mask with curly ram horns, a raven-faced black leather mask with sanguine eyes, a horned brown leather goat mask with downswept ears, a bone white crow-faced mask wreathed with ebon feathers, a brown tribal mask haloed in a bronze and caramel mane, a black-beaked sandpiper mask fashioned of white leather and a yellow-billed hornbill mask with white goggles.

a scaly ichor green lizard mask with orb-shaped ebon eyes Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the green lizard mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A scaly ichor green lizard mask with orb-shaped ebon eyes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently yellow
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a bug-eyed waxy black leather mask Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the black leather mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A bug-eyed waxy black leather mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently multifaceted
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes
Mask Nose: (Examples: beak, snout, bill) - Currently beaked
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a waxed leather demon-faced mask with curly ram horns Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the demon-faced mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A waxed leather demon-faced mask with curly ram horns can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently bronze
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a raven-faced black leather mask with sanguine eyes Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the black leather mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A raven-faced black leather mask with sanguine eyes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently sanguine
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a horned brown leather goat mask with downswept ears Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the leather goat mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A horned brown leather goat mask with downswept ears can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carnelian
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently muzzle
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a bone white crow-faced mask wreathed with ebon feathers Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the crow-faced mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A bone white crow-faced mask wreathed with ebon feathers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently mirrored
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a brown tribal mask haloed in a bronze and caramel mane Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the tribal mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A brown tribal mask haloed in a bronze and caramel mane can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a black-beaked sandpiper mask fashioned of white leather Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the sandpiper mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A black-beaked sandpiper mask fashioned of white leather can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently smoky
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a yellow-billed hornbill mask with white goggles Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the hornbill mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A yellow-billed hornbill mask with white goggles can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently white
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:

You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000

The Sable Quietus, Storage

[The Sable Quietus, Storage - 23735]
Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall is slightly drawn back from an empty door casing.
Obvious exits: none

On the series of storage shelves you see: a voluminous ebon wool cowl, a dark indigo cowl fashioned of multilayered baize, a talon-toggled burel cowl, a tusk-buttoned dagswain cowl, a thick ebon cowl woven with iridescent sanguine threads, a sun-bleached lamb's wool cowl, a bone-toggled sephia wool cowl, an umber-stitched thick frieze cowl and a multilayered soft plunket cowl.

a voluminous ebon wool cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the ebon wool cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a dark indigo cowl fashioned of multilayered baize Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the dark indigo cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a talon-toggled burel cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the burel cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a tusk-buttoned dagswain cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the dagswain cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a thick ebon cowl woven with iridescent sanguine threads Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the ebon cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a sun-bleached lamb's wool cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the lamb's wool cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a bone-toggled sephia wool cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the sephia wool cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
an umber-stitched thick frieze cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the thick frieze cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a multilayered soft plunket cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the soft plunket cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.

The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000

In the open-weave basket you see: a waxed off-white vellum.

a waxed off-white vellum Weight: <1 pound
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will unlock your Sable Quietus Cowl to tier 2.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
As you glance over the vellum you notice something written on it...
This will unlock a Plague Cowl from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5000

The Sable Quietus, Passage

[The Sable Quietus, Passage -]
Dimly lit by tallows placed in wrought iron sconces, the small passage has rough wooden walls and a packed dirt floor. Rickety wooden stairs ascend to the floor above along the western edge, while white-washed oak planks form a descending staircase that disappears below. A faded curtain outlined in light is the only other means of exiting the space.
Obvious exits: none

The Sable Quietus, Landing

[The Sable Quietus, Landing -]
Rough oak floorboards form a small, squarish landing that encircles a rickety set of wooden stairs that descends to the level below. Whitewashed walls, newly painted and clean, lend a sterile and austere air to the small space that is only enhanced by the scent of antiseptics in the air. Wrought iron hooks flank a closed white door, their curved edges supporting various overcoats and smocks.
Obvious exits: none

On the Wrought iron hooks you see: a scale-patterned dark green leather overcoat, a heavy leather overcoat, a dagswain-lined slick black overcoat, a blackish-red waxed leather overcoat, a chocolate brown waxed leather overcoat with bronze buttons, a bone-white waxed leather frock coat, a floor-length caramel leather frock coat, an ebon-stitched bone white frock coat, a pale blonde frock coat with pewter toggles and a high-collared coarse brown frock coat.

a scale-patterned dark green leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the dark green overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: round copper
1250
a heavy leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze, examine
Analyze:
You analyze the leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: square onyx
Examine:
a heavy leather overcoat with verdigris copper buttons

1250
a dagswain-lined slick black overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the slick black overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: oblong ruby
1250
a blackish-red waxed leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the waxed leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: hematite
1250
a chocolate brown waxed leather overcoat with bronze buttons Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the brown leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: irregular ivory
1250
a bone-white waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: pewter
1250
a floor-length caramel leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the caramel frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: carbuncle
1250
an ebon-stitched bone white frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the white frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: stamped alum
1250
a pale blonde frock coat with pewter toggles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the blonde frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: pewter
1250
a high-collared coarse brown frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the brown frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.

Current Toggles: fragmented bone
1250

In the open-weave basket you see: a waxed pure white vellum.

a waxed pure white vellum Weight: <1 pound
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will unlock your Sable Quietus Overcoat to tier 2.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
As you glance over the vellum you notice something written on it...
This will unlock a Plague Overcoat from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your overcoat. Please ANALYZE for more information.

5000


Previous Inventory

Inventory Updates: August 2019 Verified: 8/15/2019, 2/13/2020

a whitewashed cobblestone building, [Map Room #10, south], Lich# 28325, go cobblestone building


The Sable Quietus, Entry

[The Sable Quietus, Entry]
Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.
Obvious exits: out
~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~
Welcome to the Sable Quietus, the original home of Plague Masks.
You will find a display of them on the pegs.
In order to activate their special abilities, you'll need a cartridge.
These can be found in the basket.
An unlimited number of unlocking certificates are available there as well.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In order to recharge your cartridge, you will need to use a potion.
Anyone trained in alchemy can create one of these potions for you.
Poison cartridges use the following:
a crystalline flask containing a dimly glowing sky-blue potion
Disease cartridges use the following:
a crystalline flask containing a dimly glowing sea-green potion
Each cartridge will only ever hold three charges.
Each potion can be poured on a cartridge to restore one dose.

In the wicker baskets you see:

a bright sky-blue cartridge Weight: <1 pound

analyze

A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.
500
a bright sea-green cartridge Weight: <1 pound

analyze

A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.
500
a waxed black vellum Weight: <1 pound

analyze

Your vellum is used to unlock the potential of things held in your other hand.
Your vellum will unlock your Plague Mask to tier 2.
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.
Your vellum may not be altered or changed in any way.
5000
a waxed ebon parchment Weight: <1 pound

analyze

Your parchment is used to unlock the potential of things held in your other hand.
Your parchment will unlock your Plague Mask to tier 3.
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
7500

On the wrought iron pegs you see:

a waxed leather mask with a hooked black beak Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A waxed leather mask with a hooked black beak can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a glossy black raven mask fashioned of waxed leather Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A glossy black raven mask fashioned of waxed leather can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a narrow-beaked shiny white ibis mask Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A narrow-beaked shiny white ibis mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a flop-eared dingy pig mask with milky white goggles Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A flop-eared dingy pig mask with milky white goggles can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently milky white
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a wrinkled grey vulture mask with scarlet eye banding Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A wrinkled grey vulture mask with scarlet eye banding can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a sanguine turkey vulture mask with a hooked white beak Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A sanguine turkey vulture mask with a hooked white beak can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ruby
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
an onyx-eyed grey gyrfalcon mask Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
An onyx-eyed grey gyrfalcon mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ebon
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a hooded dark grey crow mask Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A hooded dark grey crow mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000
a dusty grey shoebill mask Weight: <1 pound functional

analyze

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A dusty grey shoebill mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently scarlet
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2000

The Sable Quietus, Storage

[The Sable Quietus, Storage]
Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall seems as though it might provide access to the floors above, but the heavy nails driven into its edges prevent further investigation.
Obvious exits: none

On the series of storage shelves you see:

a sard-toggled hunter green cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a haon-toggled burgundy linen cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a bone-toggled black wool cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a hooded eggplant purple cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a dark gorse yellow cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a layered cotton cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a pure white lamb's wool cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a thick midnight blue cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000
a hooded slate grey cowl Weight: <1 pound

analyze

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2000

In the open-weave basket you see:

a waxed off-white vellum Weight: <1 pound

analyze

Your vellum is used to unlock the potential of things held in your other hand.
Your vellum will unlock your Sable Quietus Cowl to tier 2.
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.
Your vellum may not be altered or changed in any way.
5000

Archived Inventory

Retired August 2019

Welcome to the Sable Quietus, the original home of Plague Masks.
You will find a display of them on the pegs.

In order to activate their special abilities, you'll need a cartridge.
These can be found in the basket.
An unlimited number of unlocking certificates are available there as well.

In order to recharge your cartridge, you will need to use a potion.
Anyone trained in alchemy can create one of these potions for you.

Poison cartridges use the following:
a crystalline flask containing a dimly glowing sky-blue potion

Disease cartridges use the following:
a crystalline flask containing a dimly glowing sea-green potion

Each cartridge will only ever hold three charges.
Each potion can be poured on a cartridge to restore one dose.

On the wrought iron pegs you see

a white leather stork mask with scarlet-encircled eyes T1 Plague Mask 2000
an ebon leather ibis mask with scarlet eyes T1 Plague Mask 2000
a hook-beaked black hornbill mask with exposed orange stitching T1 Plague Mask 2000
a ruby-eyed black leather mask waxed to a lustrous shine T1 Plague Mask 2000
a smoky obsidian-eyed crow mask fashioned of waxed leather T1 Plague Mask 2000
an indigo heron mask with a long leather beak T1 Plague Mask 2000
a long beaked raven mask fashioned of waxed leather T1 Plague Mask 2000
a raven-beaked white leather mask with exposed stitching T1 Plague Mask 2000
an ebon-stitched waxed leather mask fitted with rose goggles T1 Plague Mask 2000

In the open-weave basket you see

a waxed ebon parchment Read: This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information. 7500
a waxed black vellum Read: This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information. 5000
a bright sea-green cartridge undisease cartridge 500
a bright sky-blue cartridge unpoison 500