Spell sever
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Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the Hinterwilds, Atoll, and The F'Eyrie. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.
Area Name | Allowed Unknown Spells |
---|---|
Hinterwilds | 2 |
Atoll | 2 |
The F'Eyrie | ? |