Critical divisor

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Revision as of 12:38, 9 September 2009 by EASTMANM2 (talk | contribs) (Some tuning for insertion into critical page. Also made table color consistent with others (lightgrey headings).)
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Armor Group Critical Divisor
Robes 5
Leather 6
Scale 7
Chain 9
Plate 11

A critical divisor or crit divisor refers to a property of armor that determines the rank of a critical when struck. The critical divisor for an unarmored opponent is 5, so in order to inflict a level 1 critical, an attacker must deal 5 to 9 raw damage in the absence of weighting. Achieving ten raw damage can cause a level 2 critical, though the actual level of a critical will vary due to critical randomization. See also damage factor and armor.