Tremors (909)
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Tremors causes the ground to begin to shake violently, making it hard to stand. The quake is followed by a series of aftershocks, which function identically. Everyone outside of the caster's group in the area is subject to a (probably level based) warding roll to remain standing.
Factors Affecting Tremors
- Level?
Spell Usage
Reference
Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#909