Banshee flares
Banshee flares improve TD by 10-50 for a short time.
Trigger example::
Person gestures at you.
CS: +301 - TD: +215 + CvA: -9 + d100: +53 - +5 == +125
Warding failed!
The air thickens and begins to swirl around you.
Effect example::
Person gestures at you.
Your carved glowbark shield emits a deafening wail as a bright red glow erupts from its surface, surrounding you!
CS: +301 - TD: +265 + CvA: -9 + d100: +49 - +5 == +71
Warded off!
The bright red glow surrounding you shatters into tiny swirling motes that gradually fade away.
Banshee Flares - RtCF 2013
Service: Adding 'banshee flares' to existing shields
Slots per run: 3
Merchant: Vemeon
Location: Eastern Arm, room 16
Method of choosing: Raffle Saturday at 8pm
Cost: TBD, likely varies depending on the item
Eligibility: Shields cannot have existing scripts or special abilities
Restrictions and notes: Banshee flares appeared on pre-made shields at the 2006 Ebon Gate auction. In that instance, the shields flared to add +50 to the bearer's DS and TD when targeted with a warding spell. This bonus lasts for 10 seconds, and has a 1 in 6 chance to activate when targeted with the spell.