PSFShop:Trouble Brewing

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Trouble Brewing

, [Map Room #], Lich #28413, go dingy door


[Trouble Brewing - 28413]
Beeswax candles drip from ornate iron sconces, the glow of the tiny, flickering flames nearly absorbed by the surrounding black stone walls and floor. An enormous cauldron fills a walk-in fireplace, the sickly green, bubbling brew within giving off a noxious odor. A wooden rack and a spindly oak table flank a curtained opening in the curved wall.
Obvious exits: out

On the spindly oak table you see:

a bulbous cobalt blue glass pestle

analyze

You analyze the glass pestle and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the pestle may be further lightened.
5000
a mica-speckled pink granite pestle

analyze

You analyze the pink granite pestle and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the pestle may be further lightened.
5000
a mica-speckled grey granite mortar Pocketed: Small (5-7)
several items of very small size

analyze

You analyze the grey granite mortar and sense that the item is largely free from merchant alteration restrictions. Try as you might, you cannot get a good sense of whether or not the mortar's pockets could get any deeper, but you might be able to have a talented merchant lighten the grey granite mortar for you.
12000
a steep-sided blue glass mortar Pocketed: Small (5-7)
several items of very small size

analyze

You analyze the blue glass mortar and sense that the item is largely free from merchant alteration restrictions. Try as you might, you cannot get a good sense of whether or not the mortar's pockets could get any deeper, but you might be able to have a talented merchant lighten the blue glass mortar for you.
12000

Under the spindly oak table you see:

a two-tiered apothecary chest crafted from red oak Pocketed: Significant (100-119)
any number of items

analyze

This item may be altered by a talented merchant, though it must make sense for the manner in which the chest is opened and closed. A small handful of merchants may also be willing and able to customize the manner in which you open and close the chest. Try as you might, you cannot get a good sense of whether or not the chest's pockets could get any deeper, but you might be able to have a talented merchant lighten the two-tiered chest for you.
15000
an iron-bound dark leather trunk with battered edges Pocketed: Significant (100-119)
any number of items

analyze

This item may be altered by a talented merchant, though it must make sense for the manner in which the trunk is opened and closed. A small handful of merchants may also be willing and able to customize the manner in which you open and close the trunk. Try as you might, you cannot get a good sense of whether or not the trunk's pockets could get any deeper, but you might be able to have a talented merchant lighten the dark leather trunk for you.
15000

On the wooden rack you see:

a slender-necked bottle 10000
a cloudy black glass bottle 10000
a round wyrmwood brush with stiff bristles 10000
a long-handled wire brush with a curved tip 10000
a dingy grey canvas rag 10000
an oil-stained linen rag 10000
an off-white brushed cotton cloth 10000
a soot-smudged polishing cloth 10000
a hook-latched mithril case dented on one side Pocketed: Medium (20-39)
any number of items

analyze

This item may be altered by a talented merchant, though it must make sense for the manner in which the case is opened and closed. A small handful of merchants may also be willing and able to customize the manner in which you open and close the case. You might be able to have a talented merchant lighten the mithril case for you or deepen its pockets.
15000
a burnished kakore case etched with flame patterns Pocketed: Medium (20-39)
any number of items

analyze

This item may be altered by a talented merchant, though it must make sense for the manner in which the case is opened and closed. A small handful of merchants may also be willing and able to customize the manner in which you open and close the case. You might be able to have a talented merchant lighten the kakore case for you or deepen its pockets.
15000
a triangular fel case branded with alchemical symbols Pocketed: Medium (20-39)
any number of items

analyze

This item may be altered by a talented merchant, though it must make sense for the manner in which the case is opened and closed. A small handful of merchants may also be willing and able to customize the manner in which you open and close the case. You might be able to have a talented merchant lighten the fel case for you or deepen its pockets.
15000

In the straw-packed wooden crate you see:

a squat brass cauldron propped on lion paws

analyze

You analyze the brass cauldron and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the cauldron may be further lightened.
25000
a cast iron cauldron on four stubby legs

analyze

You analyze the iron cauldron and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the cauldron may be further lightened.
25000
a tripod-supported copper cauldron

analyze

You analyze the copper cauldron and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the cauldron may be further lightened.
25000
a melded silver and mithglin cauldron

analyze

You analyze the melded cauldron and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer. You get no sense of whether or not the cauldron may be further lightened.
25000


[Trouble Brewing, Workroom - 28414]
A black raven perches on the sill of a small window set high in the curved wall, its eye turned toward a curtained opening in the black stone. A single lantern glows atop a long worktable crowded with alchemical equipment, which is covered in dust and cobwebs. The faint odor of sulphur and burnt hair lingers in this small space.
Obvious exits: out