RWShop:Tortoise Holdings

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an open air colorful linen enclosure, [Map Room #Q], Lich# 28068, go colorful enclosure

Tortoise Holdings, Enclosures

[Tortoise Holdings, Enclosures -]
Draped with umber clothes embroidered with virescent images, a pair of open air enclosures flank the roofed corridor. Heavily reinforced by pipes, the enclosures are largely circular expanses filled with dirt and hay. A long, low steel trough is built between the two spaces for the occupants of both enclosures to share. You also see a stone-inset enclosure.
Obvious exits: east, out
large chalkboard
Welcome to the Tortoise Enclosure! If you are looking for horses, then please head out and go into the DOOR to enter the Grand Stables. We have a limited selection of all mount genders, but you can visit The Ostler's Den, and the ostler will assist you in your gender changing needs at no charge.

Tortoise Enclosure, Stone Enclosure

[Tortoise Enclosure -]
Heavy wooden planks enclose the area, the walls dominated by long feeding troughs filled with wild grasses, weeds, and various bits of flora. A pair of oversized boulders dominates the center of the room, the rocks covered in layers of dark green moss that spreads to the straw-covered ground below.
Obvious exits: out

smooth green giant tortoise The giant tortoise stands about 2 feet high at the shell base. He has a small face with a flat beak, and large folds of smooth skin form his green neck. He has a domed shell with round scutes outlined in beige, and a thin tail peeks out from the base of his shell.

On the smooth green giant tortoise you see: some green hemp leads.

some green hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a smooth green tortoise, which is a mountable creature that has the following characteristics:

Height: about 2 feet

Face: small
Ears (beak): flat
Forelock: None set
Body (skin): smooth (NOTE: this sets/changes mount article)
CoatClr (neck): green (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): outlined in beige (Optional)
TailQrk (tail): thin
Unique: None set
Texture (shell): domed
Material (scutes): round

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

7,500

smooth grey giant tortoise The giant tortoise stands about 2 feet high at the shell base. He has a small face with a flat beak, and large folds of smooth skin form his grey neck. He has a domed shell with round scutes outlined in beige, and a thin tail peeks out from the base of his shell.

On the smooth grey giant tortoise you see: some grey hemp leads.

some grey hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a smooth grey tortoise, which is a mountable creature that has the following characteristics:

Height: about 2 feet

Face: small
Ears (beak): flat
Forelock: None set
Body (skin): smooth (NOTE: this sets/changes mount article)
CoatClr (neck): grey (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): outlined in beige (Optional)
TailQrk (tail): thin
Unique: None set
Texture (shell): domed
Material (scutes): round

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

7,500

smooth brown giant tortoise The giant tortoise stands about 2 feet high at the shell base. He has a small face with a flat beak, and large folds of smooth skin form his brown neck. He has a domed shell with round scutes outlined in beige, and a thin tail peeks out from the base of his shell.

On the smooth brown giant tortoise you see: some brown hemp leads.

some brown hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a smooth brown tortoise, which is a mountable creature that has the following characteristics:

Height: about 2 feet

Face: small
Ears (beak): flat
Forelock: None set
Body (skin): smooth (NOTE: this sets/changes mount article)
CoatClr (neck): brown (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): outlined in beige (Optional)
TailQrk (tail): thin
Unique: None set
Texture (shell): domed
Material (scutes): round

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

7,500

smooth yellow giant tortoise The giant tortoise stands about 2 feet high at the shell base. He has a small face with a flat beak, and large folds of smooth skin form his yellow neck. He has a domed shell with round scutes outlined in beige, and a thin tail peeks out from the base of his shell.

On the smooth yellow giant tortoise you see: some yellow hemp leads.

some yellow hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a smooth yellow tortoise, which is a mountable creature that has the following characteristics:

Height: about 2 feet

Face: small
Ears (beak): flat
Forelock: None set
Body (skin): smooth (NOTE: this sets/changes mount article)
CoatClr (neck): yellow (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): outlined in beige (Optional)
TailQrk (tail): thin
Unique: None set
Texture (shell): domed
Material (scutes): round

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

7,500

Tortoise Holdings, Enclosures, East

[Tortoise Holdings, Enclosures -]
The open air enclosure houses a quartet of similar, but smaller enclosures, each one heavily reinforced by iron pipes to prevent collapse. Lengths of colorful linen have been draped between the areas, the fabric embroidered with elaborate stylizations of large-shelled reptiles. You also see a iron-forged enclosure.
Obvious exits: west

Tortoise Enclosure, Iron-forged Enclosure

[Tortoise Enclosure -]
A makeshift pond has been dug within the center of the stall, the blue-green water surrounded by troughs of fresh fruits and vegetables. Iron-caged glass lamps hang high above the rafters, casting asymmetric rays of light upon the muddy floor.
Obvious exits: out

On the leathery dusty tan cryptodira you see: some coarse dusty hemp leads.

some coarse dusty hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a leathery dusty tan cryptodira, which is a mountable creature that has the following characteristics:

Height: about 3 feet

Face: pig-snouted
Ears (beak): parrot
Forelock: None set
Body (skin): leathery (NOTE: this sets/changes mount article)
CoatClr (neck): dusty tan (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): dominated by concave shading (Optional)
TailQrk (tail): nub-like
Unique: None set
Texture (shell): high-domed
Material (scutes): soft brown

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

17,500

On the leathery pale yellow cryptodira you see: some yellow-banded leads.

some yellow-banded leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a leathery pale yellow cryptodira, which is a mountable creature that has the following characteristics:

Height: about 3 feet

Face: blunt-nosed
Ears (beak): yawning
Forelock: None set
Body (skin): leathery (NOTE: this sets/changes mount article)
CoatClr (neck): pale yellow (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): dominated by reticulated edges (Optional)
TailQrk (tail): rounded
Unique: None set
Texture (shell): loaf-shaped
Material (scutes): bright yellow

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

17,500

On the leathery black cryptodira you see: some braided black hemp leads.

some braided black hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a leathery black cryptodira, which is a mountable creature that has the following characteristics:

Height: about 3 feet

Face: snub-nosed
Ears (beak): protruding
Forelock: None set
Body (skin): leathery (NOTE: this sets/changes mount article)
CoatClr (neck): black (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): dominated by convex shading (Optional)
TailQrk (tail): protected
Unique: None set
Texture (shell): bell-shaped
Material (scutes): radiated

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

17,500

On the wrinkled light beige cryptodira you see: some frayed black hemp leads.

some frayed black hemp leads Weight: <1 pound
analyze
Analyze:
This is a summoning item and will currently summon: a wrinkled light beige cryptodira, which is a mountable creature that has the following characteristics:

Height: about 3 feet

Face: spear-shaped
Ears (beak): unassuming
Forelock: None set
Body (skin): wrinkled (NOTE: this sets/changes mount article)
CoatClr (neck): light beige (NOTE: this sets/changes mount adjective)
ManeQrk (scute detail): of gold and black (Optional)
TailQrk (tail): flanged
Unique: None set
Texture (shell): saddlebacked
Material (scutes): leopard-spotted

Summoning devices can now be altered as long as the noun does not change.

USAGE: HOLD (refresh HOME timer - must be in same room), PULL, WAVE (summon mount)

Mounts cannot be:
- summoned while inside.
- ridden inside or in water.
- used while in combat. You will be knocked off your mount if you are attacked and may be unable to mount the creature for a short time after combat has ended.

Mounts will:
- return to their "home" (either permanent or otherwise) if they are summoned and not mounted within 10 minutes. (HOLD reins to refresh.)
- return to their "home" (either permanent or otherwise) if they are slapped by the owner/summoner.
- remain in their permanent "home" (if you have purchased a stall) indefinitely.
- return to your side if summoned in an appropriate location, regardless of where you left them.

17,500

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