Warding
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Warding is a type of attack which utilitzes the CS of the caster. The CS is compared against the target's TD, and then the CvA of the target's armor is factored in. Finally, a d100 roll is made, and the total calculated. If the total (aka endroll), is greater than 100, the spell hits the target.
- This is a typical failure. The target succeded in "warding off" the spell, thus the caster's magic has missed.
You gesture at a ghostly pooka. CS: +141 - TD: +128 + CvA: +25 + d100: +60 == +98 Warded off!
- This is what a typical success looks like. Note a success is when the target "failed" to ward the magic off, thus is affected by it.
You gesture at a ghostly pooka. CS: +146 - TD: +123 + CvA: +25 + d100: +97 == +145 Warding failed! ... 30 points of damage! Strike swipes cleanly through the abdomen, but seals up a moment later! Cast Roundtime 3 Seconds.