BVShop:Wild Instinct
2021Q1
a sunken stone edifice decorated with animal bones, [Map Room #18], Lich# 26874, go stone edifice
Wild Instinct
[Wild Instinct -] | |
With much of the exterior structure partially buried in the ground, the cracked stone walls of this edifice are covered in a mixture of clinging dampness and dirt that stain them a murky brown. Guttering candles, their flames a livid green, are scattered around a cracked stone altar and the armor stand next to it, the eerie light glinting off the items arrayed on top of them. The air is stuffy and still, the accumulated dirt and mold creating a musty smell that clings to everything. You also see a dark opening. | |
Obvious exits: out |
chipped stone sign
The armor in this room contains the trapped spirit of an animal. Be warned - they are wild and untamed, often lashing out in anger at those they do not know. Tame them and partner with them, however, to soothe the wild spirit within. When you are hit in combat, the spirit within will lash out defensively with Animalistic Instinct flares that will disorient and knock down your attacker, the spirit's bestial power increasing as its trust in you grows. Visit the shrine through the opening to unlock their further potential. In the shop next door, you will find weapons and shields to pair with these items.
On the armor stand you see: a suit of rolaren field plate accented by subtle green hues, a burnished autumnal-hued rolaren breastplate, an icy blue rolaren chain hauberk lined in sleek white fur, a wide-sleeved dark rolaren chain jazerant and a long rolaren chain tunic colored in gleaming argent hues.
a suit of rolaren field plate accented by subtle green hues Weight: 75 pounds
Enchant: +20full plate (AsG 20) analyzeAnalyze:
You analyze the rolaren field plate and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: riveted rolaren leg guards
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the plate.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the plate.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: bear (Type: Ursine)
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear, panda, giant panda.
* Spirit Descriptor: burly
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
* Head Coverage: visored rolaren helm
* Neck Coverage: segmented rolaren aventail
* Arm Coverage: verdant-hued rolaren arm greaves
10,000 a burnished autumnal-hued rolaren breastplate Weight: 23 pounds
Enchant: +20metal breastplate (AsG 17) analyzeAnalyze:
You analyze the rolaren breastplate and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: None
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: OFF [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the breastplate.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the breastplate.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: stag (Type: Hooved (w/ Horn)
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk.
* Spirit Descriptor: antlered
* Spirit Color: misty green
* Spirit Call: bellow
* Spirit Group: stampede
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
10,000 an icy blue rolaren chain hauberk lined in sleek white fur Weight: 27 pounds
Enchant: +20chain hauberk (AsG 16) analyzeAnalyze:
You analyze the rolaren chain hauberk and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: chainmail leg greaves
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the hauberk.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the hauberk.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: misty green
* Spirit Call: squawk
* Spirit Group: flock
* Head Coverage: close-linked rolaren chain coif
* Neck Coverage: chainmail gorget
* Arm Coverage: fitted rolaren chain sleeves
10,000 a wide-sleeved dark rolaren chain jazerant Weight: 26 pounds
Enchant: +20augmented chain (AsG 15) analyzeAnalyze:
You analyze the rolaren chain jazerant and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: chainmail leg greaves
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: wide rolaren chain sleeves
10,000 a long rolaren chain tunic colored in gleaming argent hues Weight: 25 pounds
Enchant: +20chain mail (AsG 13) analyzeAnalyze:
You analyze the rolaren chain tunic and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: None
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the tunic.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the tunic.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: otter (Type: Semi-Aquatic)
Available nouns for this type are: otter, sea otter, river otter, platypus.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
10,000 On the cracked stone altar you see: some cowled dark silk robes with wide trailing sleeves, an embossed leather arming doublet lined in pale silk, a sleek dark leather bodysuit, a leather breastplate pyrographed on the chest with spirals and a dark rolaren coat-of-plates with metal-scaled pauldrons.
some cowled dark silk robes with wide trailing sleeves Weight: 8 pounds
Enchant: +20robes (AsG 2) analyzeAnalyze:
You analyze the dark silk robes and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Material: dark silk
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the robes.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the robes.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: raven (Type: Corvid)
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: caw
* Spirit Group: mob
* Hood: voluminous cowl
* Sleeves: wide trailing sleeves
10,000 an embossed leather arming doublet lined in pale silk Weight: 13 pounds
Enchant: +20full leather (AsG 6) analyzeAnalyze:
You analyze the leather arming doublet and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: None
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the doublet.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the doublet.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: spider (Type: Arachnid)
Available nouns for this type are: spider, tarantula, arachnid, black widow spider, brown recluse spider, wolf spider, huntsman spider.
* Spirit Descriptor: giant
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: swarm
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: leather arm greaves
10,000 a sleek dark leather bodysuit Weight: 16 pounds
Enchant: +20double leather (AsG 8) analyzeAnalyze:
You analyze the dark leather bodysuit and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: leather leg guards
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the bodysuit.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the bodysuit.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: panther (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: band
* Head Coverage: leather helm
* Neck Coverage: leather gorget
* Arm Coverage: leather sleeves
10,000 a leather breastplate pyrographed on the chest with spirals Weight: 16 pounds
Enchant: +20leather breastplate (AsG 9) analyzeAnalyze:
You analyze the leather breastplate and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: None
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the breastplate.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the breastplate.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: badger (Type: Mustelid)
Available nouns for this type are: badger, honey badger, ferret, weasel, ermine, pine marten, stoat, skunk, wolverine.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
10,000 a dark rolaren coat-of-plates with metal-scaled pauldrons Weight: 25 pounds
Enchant: +20brigandine armor (AsG 12) Analyze:
You analyze the rolaren coat-of-plates and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ----
* Leg Coverage: rolaren-studded leather leg guards
-General Script Information-
This is armor with the spirit of an animal trapped within it.
The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.
If not fully tame, the spirit within can backlash upon the owner.
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.
When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.
If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield's Animalistic Fury flares to the response.
-Alteration Guidelines-
* Alterations to the 15/15/15, long and show of this armor are fine.
* Any merchant can change the associated Armor Accents to match the alteration.
* Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.
As well, each spirit type only has certain pre-approved nouns allowed.
-Features-
* Animalistic Instinct Flares (Tier 1 of 4)
The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.
If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.
Flares are currently: ON [RUB to toggle]
* Revenge Flares = Locked
On a successful evade, there is a chance to unleash Animalistic Instinct flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.
NOTE: Power of this ability is tied to the Flare tier.
If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.
* Bestial Barrier = Locked
When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.
NOTE: Power of this ability is tied to the Flare tier.
* Feral Whirlwind = Locked
Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the coat-of-plates.
NOTE: Power of this ability is tied to the Flare tier.
* Untamed Vitality = Locked
Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the coat-of-plates.
* Flavor Actions (Tier 1 of 3)
At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.
* Tameness/Affinity
Tame the spirit to prevent it enacting its rage upon you.
Only one person can have allegiance to this armor's spirit at a time.
The feeling of this spirit toward no one is wild (Level 0 of 12).
NOTE: To start taming this armor, damage a like-level foe or evade a like-level foe's incoming attack while in combat.
-Current Settings-
* Spirit: pangolin (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: squat
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: band
* Head Coverage: rolaren-plated leather helm
* Neck Coverage: rigid leather aventail
* Arm Coverage: rolaren-plated leather bracers
10,000
, [Map Room #], Lich# , go dark opening
Wild Instinct, Shrine
[Wild Instinct, Shrine -] | |
Little light filters into this tiny alcove, making the only illumination the various green-flamed candles set into several nooks along the uneven walls. There is not much room for anything besides a flat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of moist earth, mixed with a faint aroma of incense, permeates the damp air. | |
Obvious exits: out |
cracked stone sign
Unlock the further potential of the spirit within your armor. * Animalistic Instinct flares Reacting defensively to being hit, the spirit within sends out a sonic attack to disorient and knockdown your attacker. Using the provided papers raises the power of this attack, as well as how long attackers can remain disoriented. * Revenge flares Unlock a chance to unleash Animalistic Instinct flares on a successful evade. NOTE: You must be in forward or greater stance, as well as be an active participant in combat to properly enrage the spirit to retaliate. * Bestial Barrier When unlocked, the spirit can shroud you with a barrier whenever Animalistic Instinct flares hit defensively. This increases your physical defenses for 30 seconds or until the next creature attacks you. The more powerful your flares, the better this barrier will become. * Untamed Vitality Draw upon the power of your spirit to increase the regeneration of your mana, health, and/or stamina for 15 minutes every hour. Unlock only one or go for all three, but choose which benefits you the most by choosing the appropriate slips. * Feral Whirlwind Once unlocked, gain access to unleash Animalistic Instinct flares offensively once an hour against 3-5 creatures in the room with you, knocking them down and disorienting them. * Fluff Actions and Spirit Change Unlock the tricks your spirit can do, or the tricks you can do with your armor, with the provided scrolls. As well, you can change the type of animal in your armor with the provided note (TURN to find the one you like), which will morph the spirit within.
On the flat stone shrine you see: a twisted Feral Whirlwind certificate, a sturdy Bestial Barrier certificate, a tattered Revenge certificate, a stamina Untamed Vitality slip, a mana Untamed Vitality slip, a health Untamed Vitality slip, a wide fluff scroll, a slim fluff scroll, a spirit change note, a large flare paper, a medium flare paper and a small flare paper.
a twisted Feral Whirlwind certificate Weight: <1 pound analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Feral Whirlwind feature on a set of Animalistic Spirit armor.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
You glance at the Feral Whirlwind certificate.
You notice something written on it...
Unlock the Feral Whirlwind ability on a set of Animalistic Spirit armor.15,000 a sturdy Bestial Barrier certificate Weight: <1 pound analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Bestial Barrier feature on a set of Animalistic Spirit armor.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
You glance at the Bestial Barrier certificate.
You notice something written on it...
Unlock the Bestial Barrier ability on a set of Animalistic Spirit armor.20,000 a tattered Revenge certificate Weight: <1 pound analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Revenge Flares on a set of Animalistic Spirit armor.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
You glance at the Revenge certificate.
You notice something written on it...
Unlock Revenge flares on a set of Animalistic Spirit armor.30,000 a stamina Untamed Vitality slip Weight: <1 pound analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Stamina Recovery
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
You glance at a stamina Untamed Vitality slip.
You notice something written on it...
Add Stamina Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.20,000 a mana Untamed Vitality slip Weight: <1 pound analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Mana Recovery
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
You glance at a mana Untamed Vitality slip.
You notice something written on it...
Add Mana Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.20,000 a health Untamed Vitality slip Weight: <1 pound analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Health Recovery.
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
You glance at a health Untamed Vitality slip.
You notice something written on it...
Add Health Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.10,000 a wide fluff scroll Weight: <1 pound analyze, examineAnalyze:
Your scroll is used to unlock the potential of things held in your other hand.
This will unlock fluff actions on a set of Animalistic Spirit armor from T2 to T3.
You need only RAISE your scroll while holding a compatible piece of equipment in your other hand.
Your scroll may not be altered or changed in any way.
Examine:
You glance at the wide fluff scroll.
You notice something written on it...
T2 to T3 fluff actions on a set of Animalistic Spirit armor.2,500 a slim fluff scroll Weight: <1 pound analyze, examineAnalyze:
Your scroll is used to unlock the potential of things held in your other hand.
This will unlock fluff actions on a set of Animalistic Spirit armor from T1 (OTS) to T2.
You need only RAISE your scroll while holding a compatible piece of equipment in your other hand.
Your scroll may not be altered or changed in any way.
Examine:
You glance at the slim fluff scroll.
You notice something written on it...
T1 (OTS) to T2 fluff actions on a set of Animalistic Spirit armor.2,500 a spirit change note Weight: <1 pound analyze, examineAnalyze:
Your note is used to unlock the potential of things held in your other hand.
This will change the spirit within a set of Animalistic Spirit Armor to a Large Feline.
NOTE: You will lose any custom spirit descriptions already present when using this.
This only changes the spirit's overall type - TURN the note to change the type.
You need only RAISE your note while holding a compatible piece of equipment in your other hand.
Your note may not be altered or changed in any way.
Examine:
You glance at the spirit change note.
You notice something written on it...
This will change the spirit type within a set of Animalistic Spirit armor. TURN to change the spirit type you wish to change to, ANALYZE to see the current spirit type it is focused on. WARNING: This will clear any custom spirit settings already on the armor.1,000 a large flare paper Weight: <1 pound analyze, examineAnalyze:
Your paper is used to unlock the potential of things held in your other hand.
This will unlock the flares on a set of Animalistic Spirit armor from T3 to T4.
You need only RAISE your paper while holding a compatible piece of equipment in your other hand.
Your paper may not be altered or changed in any way.
Examine:
You glance at the large flare paper.
You notice something written on it...
T3 to T4 flares on a set of Animalistic Spirit armor.10,000 a medium flare paper Weight: <1 pound analyze, examineAnalyze:
Your paper is used to unlock the potential of things held in your other hand.
This will unlock the flares on a set of Animalistic Spirit armor from T2 to T3.
You need only RAISE your paper while holding a compatible piece of equipment in your other hand.
Your paper may not be altered or changed in any way.
Examine:
You glance at the medium flare paper.
You notice something written on it...
T2 to T3 flares on a set of Animalistic Spirit armor.10,000 a small flare paper Weight: <1 pound analyze, examineAnalyze:
Your paper is used to unlock the potential of things held in your other hand.
This will unlock the flares on a set of Animalistic Spirit armor from T1 (OTS) to T2.
You need only RAISE your paper while holding a compatible piece of equipment in your other hand.
Your paper may not be altered or changed in any way.
Examine:
You glance at the small flare paper.
You notice something written on it...
T1 (OTS) to T2 flares on a set of Animalistic Spirit armor.10,000