BVShop:Burning Twilight
2021Q3
a large whitewashed store, [Map Room #4], Lich# 26860, go white store
Burning Twilight, Entry
[Burning Twilight, Entry -] | |
Pendulum lanterns of frosted glass dangle from the lofty ceiling of bright blue azure, each creating bright pools of golden sunlight. Grass green floorboards, swept clean and left uncluttered, support a long, oak counter where weapons are displayed within the pools of light. Stained glass decorates the edges of the large picture window that gazes out on the dirty thoroughfare, while a radiant sun in goldenrod and dandelion yellow fills the door's frame. | |
Obvious exits: north, east, west |
On the oak counter you see: a damascened invar gimlet knife with a golden hilt, a damascened invar kukri with a sunstone counterweight, a linden-hafted invar tomahawk with a damascened blade, a double-grooved mithglin langsax with a gold suede-wrapped hilt, a sleek mithglin backsword with a gold knuckle-guard, an etched mithglin xiphos hilted in a golden hook, a golden imflass kopis with a stylized ram's head hilt and a slender imflass rapier with a braided copper-swept hilt.
a damascened invar gimlet knife with a golden hilt Weight: <1 pound
Enchant: +20knife analyzeAnalyze:
You analyze the invar gimlet knife and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the invar gimlet knife.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a damascened
Adjective: invar gimlet
Long (Post Noun): with a golden hilt
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a damascened invar kukri with a sunstone counterweight Weight: 4 pounds
Enchant: +20kukri analyzeAnalyze:
You analyze the invar kukri and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the invar kukri.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a damascened
Adjective: invar
Long (Post Noun): with a sunstone counterweight
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a linden-hafted invar tomahawk with a damascened blade Weight: 6 pounds
Enchant: +20tomahawk analyzeAnalyze:
You analyze the invar tomahawk and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the invar tomahawk.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a linden-hafted
Adjective: invar
Long (Post Noun): with a damascened blade
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a double-grooved mithglin langsax with a gold suede-wrapped hilt Weight: 4 pounds
Enchant: +20langsax analyzeAnalyze:
You analyze the mithglin langsax and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin langsax.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a grooved
Adjective: mithglin
Long (Post Noun): with a gold suede-wrapped hilt
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a sleek mithglin backsword with a gold knuckle-guard Weight: 4 pounds
Enchant: +20backsword analyzeAnalyze:
You analyze the mithglin backsword and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin backsword.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a sleek
Adjective: mithglin
Long (Post Noun): with a gold knuckle-guard
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 an etched mithglin xiphos hilted in a golden hook Weight: 5 pounds
Enchant: +20xiphos analyzeAnalyze:
You analyze the mithglin xiphos and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin xiphos.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective:
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a golden imflass kopis with a stylized ram's head hilt Weight: 3 pounds
Enchant: +20kopis analyzeAnalyze:
You analyze the imflass kopis and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the imflass kopis.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective:
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a slender imflass rapier with a braided copper-swept hilt Weight: 2 pounds
Enchant: +20rapier analyzeAnalyze:
You analyze the imflass rapier and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the imflass rapier.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: an etched
Adjective: mithglin
Long (Post Noun): hilted in a golden hook
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000
Burning Twilight, Northern Ray
[Burning Twilight, Northern Ray -] | |
Tall golden and crimson banners are hung by thick, braided rope along the walls from the ceiling. A golden display case is raised on golden arms beneath which a sun-shaped rug sits. Set in each corner are a collection of candles of varying heights, burning brightly of varying shades of a sunset. | |
Obvious exits: south |
On the golden display case you see: a dull spear, a dull lance, a dull awl-pike, a dull long bow, a dull short bow, a dull composite bow, a dull heavy crossbow, a dull light crossbow and a dull hand crossbow.
a dull spear Weight: 4 pounds
Enchant: +20spear analyzeAnalyze:
You analyze the spear and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the spear.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective:
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a dull lance Weight: 13 pounds
Enchant: +20lance analyzeAnalyze:
You analyze the lance and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the lance.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective:
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a dull awl-pike Weight: 6 pounds
Enchant: +20awl-pike analyzeAnalyze:
You analyze the awl-pike and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the awl-pike.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective:
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a dull long bow Weight: 3 pounds
Enchant: +20long bow analyzeAnalyze:
You analyze the long bow and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the long bow.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: long
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: long
Long (Post Noun):
10,000 a dull short bow Weight: 3 pounds
Enchant: +20short bow analyzeAnalyze:
You analyze the short bow and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the short bow.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: short
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: short
Long (Post Noun):
10,000 a dull composite bow Weight: 3 pounds
Enchant: +20composite bow analyzeAnalyze:
You analyze the composite bow and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the composite bow.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: composite
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: composite
Long (Post Noun):
10,000 a dull heavy crossbow Weight: 11 pounds
Enchant: +20heavy crossbow analyzeAnalyze:
You analyze the heavy crossbow and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the heavy crossbow.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: heavy
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: heavy
Long (Post Noun):
10,000 a dull light crossbow Weight: 7 pounds
Enchant: +20light crossbow analyzeAnalyze:
You analyze the light crossbow and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the light crossbow.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: light
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: light
Long (Post Noun):
10,000 a dull hand crossbow Weight: 4 pounds
Enchant: +20hand crossbow analyzeAnalyze:
You analyze the hand crossbow and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the hand crossbow.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: hand
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: hand
Long (Post Noun):
10,000
Burning Twilight, Eastern Ray
[Burning Twilight, Eastern Ray -] | |
Azure paints blend into the twilight hues of a dying day across the rafters of the ceiling, while star-shaped votive holders fashioned of stained glass dangle from above. Pale grey dominates the walls, except for melon and amethyst-hued curtains that frame the windows. Various weapon racks stand at even intervals about the space, their wares glimmering in the dim light. | |
Obvious exits: west |
On the weapon racks you see: a knotted jute cat o' nine-tails wrapped in invar wire, a linden-hafted invar hakapik etched with radiant rays, an invar-laced gnarled shillelagh etched with overlapping sunbursts, a sun-capped mithglin pernat with a gold suede-wrapped haft, a flange-headed mithglin goupillon with bronze and gold links, a suede-wrapped mithglin taavish with a crane-beaked head and a sun-patterned golden imflass spikestar.
a knotted jute cat o' nine-tails wrapped in invar wire Weight: 5 pounds
Enchant: +20nine-tails analyzeAnalyze:
You analyze the jute cat 'o nine-tails and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the jute cat 'o nine-tails.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a knotted
Adjective: jute cat o'
Long (Post Noun): wrapped in invar wire
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a linden-hafted invar hakapik etched with radiant rays Weight: 5 pounds
Enchant: +20hakapik analyzeAnalyze:
You analyze the invar hakapik and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the invar hakapik.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a linden-hafted
Adjective: invar
Long (Post Noun): etched with radiant rays
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 an invar-laced gnarled shillelagh etched with overlapping sunbursts Weight: 4 pounds
Enchant: +20shillelagh analyzeAnalyze:
You analyze the gnarled shillelagh and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the gnarled shillelagh.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: an invar-laced
Adjective: gnarled
Long (Post Noun): etched with overlapping sunbursts
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a sun-capped mithglin pernat with a gold suede-wrapped haft Weight: 7 pounds
Enchant: +20pernat analyzeAnalyze:
You analyze the mithglin pernat and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin pernat.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective:
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a flange-headed mithglin goupillon with bronze and gold links Weight: 8 pounds
Enchant: +20goupillon analyzeAnalyze:
You analyze the mithglin goupillon and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin goupillon.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a sun-capped
Adjective: mithglin
Long (Post Noun): with a gold suede-wrapped haft
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a suede-wrapped mithglin taavish with a crane-beaked head Weight: 6 pounds
Enchant: +20taavish analyzeAnalyze:
You analyze the mithglin taavish and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin taavish.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a suede-wrapped
Adjective: mithglin
Long (Post Noun): with a crane-beaked head
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a sun-patterned golden imflass spikestar Weight: 6 pounds
Enchant: +20spikestar analyzeAnalyze:
You analyze the golden imflass spikestar and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the golden imflass spikestar.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a sun-patterned
Adjective: golden imflass
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000
Burning Twilight, Western Ray
[Burning Twilight, Western Ray -] | |
Pale grey paints transform the ceiling from misty uncertainty to the west into a bright blue sky in the east. Warm yellow hues fill the aisles with golden light that descends from blown glass orbs that are suspended from the rafters. Gossamer drapery of wispy white flutter as the ambient air slips through the area, their ends occasionally catching on the weapon racks and their display of wares. | |
Obvious exits: east |
On the weapon racks you see: a dull bastard sword, a spiral-hafted invar bisacuta inlaid with gold sunbursts, an invar-chained military flail with a golden linden haft, a gleaming invar sword-of-Phoen inlaid with lapis lazuli, an azure-tasseled mithglin sabar, a gold-veined mithglin zweihander with wavy ray parrying hooks, a spade-headed mithglin doloire with a gold-banded haft, a burnished gold kakore staff with light-hued banding, a golden suede-wrapped ironwood quarter staff and a double ram-headed white ora sledgehammer with golden horns.
a dull bastard sword Weight: 8 pounds
Enchant: +20bastard sword analyzeAnalyze:
You analyze the bastard sword and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the bastard sword.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: bastard
Long (Post Noun):
Active Weapon Customization
Article: a fiery
Adjective: bastard
Long (Post Noun):
10,000 a spiral-hafted invar bisacuta inlaid with gold sunbursts Weight: 8 pounds
Enchant: +20bisacuta analyzeAnalyze:
You analyze the invar bisacuta and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the invar bisacuta.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: military
Long (Post Noun): fashioned of invar chains
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 an invar-chained military flail with a golden linden haft Weight: 8 pounds
Enchant: +20flail analyzeAnalyze:
You analyze the military flail and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the military flail.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: military
Long (Post Noun): fashioned of invar chains
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a gleaming invar sword-of-Phoen inlaid with lapis lazuli Weight: 10 pounds
Enchant: +20sword-of-Phoen analyzeAnalyze:
You analyze the invar sword-of-Phoen and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the invar sword-of-Phoen.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a gleaming
Adjective: invar
Long (Post Noun): inlaid with lapis lazuli
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 an azure-tasseled mithglin sabar Weight: 7 pounds
Enchant: +20sabar Analyze:
You analyze the mithglin sabar and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin sabar.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a dull
Adjective: mithglin
Long (Post Noun): capped in azure tassels
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a gold-veined mithglin zweihander with wavy ray parrying hooks Weight: 11 pounds
Enchant: +20zweihander Analyze:
You analyze the mithglin zweihander and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin zweihander.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a gold-veined
Adjective: mithglin
Long (Post Noun): with wavy ray parrying hooks
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a spade-headed mithglin doloire with a gold-banded haft Weight: 8 pounds
Enchant: +20doloire analyzeAnalyze:
You analyze the mithglin doloire and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the mithglin doloire.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a spade-headed
Adjective: mithglin
Long (Post Noun): with a gold-banded haft
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a burnished gold kakore staff with light-hued banding Weight: 4 pounds
Enchant: +20runestaff analyzeAnalyze:
You analyze the gold kakore staff and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the gold kakore staff.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a burnished
Adjective: gold kakore
Long (Post Noun): with light-hued banding
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a golden suede-wrapped ironwood quarter staff Weight: 4 pounds
Enchant: +20quarterstaff analyzeAnalyze:
You analyze the quarter staff and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the quarter staff.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: an ironwood
Adjective: quarter
Long (Post Noun): wrapped in golden suede
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000 a double ram-headed white ora sledgehammer with golden horns Weight: 8 pounds
Enchant: +20
Sanctifiedsledgehammer analyzeAnalyze:
You analyze the white ora sledgehammer and sense that the creator has provided the following information:
DAYBRINGER
Verbs
PROD ON/OFF Daybringer Flares
RAISE Charges the light within.
RUB Cauterize a wound for light.
PUSH Activate or Deactivate.
Unlocked Abilities
Daybringer Flares
Fire flares against the living and plasma against the undead.
Provides 5% chance to double flare against the undead.
Status: ON
Daylight
Allows the wielder to store light within the white ora sledgehammer.
Cooldown: 2 minutes
Verb: Raise
Status: Ready
Cauterize
Allows the wielder to stop one bleeding wound.
Cooldown: 15 minutes
Cost: 20 Light
Verb: Rub
Status: Ready
General Information
Tier: 1
Status: Inactive
Daylight stored: 0/100
Customization
Fire Color 1: white Fire Color 2: crimson
Gem: a golden topaz
Inactive Weapon Customization
Article: a ram-headed
Adjective: white ora
Long (Post Noun): with golden horns
Active Weapon Customization
Article: a fiery
Adjective:
Long (Post Noun):
10,000