Spell sever
Jump to navigation
Jump to search
Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the Hinterwilds, Atoll, and The F'Eyrie. Spell sever
will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.
Area Name | Allowed Unknown Spells |
---|---|
Hinterwilds | 2 |
Atoll | 2 |
The F'Eyrie | ? |