Spell sever

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Revision as of 11:43, 24 May 2022 by WINTERDAWN (talk | contribs) (sorted the table (although I waffle over "the"))
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Spell sever is a balancing mechanic for hunting areas to manage the amount of outside spells a character can wear in the affected areas. Those areas are the Hinterwilds, Atoll, The F'Eyrie, and Forgotten Vineyard. Spell sever will strip any beneficial spells not self-cast over a maximum allowed limit per area. The order in which the spells are stripped is in random order.

Area Name Allowed
Unknown Spells
Atoll 2
Forgotten Vineyard 2
Hinterwilds 2
The F'Eyrie 2

See Also