EHShop:Fancy Wishbones/2023
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a dark cave mouth, [Map Room 33], Room# 8083080, Lich# L31878, go dark mouth
Fancy Wishbones
[Fancy Wishbones - 8084630] | |
Cracked pale cobbled slabs of stone and packed dirt stretch up and curve at their peak to create a domed ceiling. Dried vines creep across the walls, weaving in and out from openings that are either man-made or timeworn, invading the spaces. Sickly green orbs of light cast shades of color between black and vivid absinthe green across the area. Shadows form stick-like fingers that grasp at the engraved sarcophagus dominating this cave. | |
Obvious exits: out |
In the engraved sarcophagus you see: a tattered sheaf of paper, an ebon rose-painted bone inlaid with whorls of copper wires, a crimson-hued scrimshawed jawbone, a twisted ivy-filigreed bone tipped with a skull-shaped opal, a metallic indigo rib bone dangling rose gold teeth, a half of a thin white wishbone, a silk-woven cracked tibia bone, a jewel-inlaid clavicle bone, a ribbon-tied blued hip bone, a slender willow-carved bone, a coarse tendon-wrapped bone, a pitted matte ivory bone, a disfigured troll toe bone, an ichor-tinted split femur bone, a rune-carved moldy ulna bone, and an elongated ecru finger bone.
a tattered sheaf of paper In the Common language, it reads: These bones are very special. Take good care of them... or else. Kitten - Cat Bat - Bat Pixie - River Cockatrice - Wood Fox - Canine Capybara - Rodent Direwolf - Aishan Axolotl - Verlok Slug - Phosphorescent Worm Pony - War Griffin Dragonling/Jellyfish - Any Melee or Thrown for Singing Sword
Item Type Info Details Price an ebon rose-painted bone inlaid with whorls of copper wires < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This rose-painted bone is permanently bound to nobody yet, and is set for Spirit Servant - Cockatrice. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a crimson-hued scrimshawed jawbone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This scrimshawed jawbone is permanently bound to nobody yet, and is set for Singing Sword - Dragonling/Jellyfish. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a twisted ivy-filigreed bone tipped with a skull-shaped opal < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This ivy-filigreed bone is permanently bound to nobody yet, and is set for Wizard Familiar - Kitten. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a metallic indigo rib bone dangling rose gold teeth < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This indigo rib bone is permanently bound to nobody yet, and is set for Sorcerer Demon - Direwolf. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a half of a thin white wishbone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This thin white wishbone is permanently bound to nobody yet, and is set for Ranger Companion - Fox. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a silk-woven cracked tibia bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This cracked tibia bone is permanently bound to nobody yet, and is set for Sorcerer Animate - Pony. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a jewel-inlaid clavicle bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This clavicle bone is permanently bound to nobody yet, and is set for Sorcerer Animate - Slug. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a ribbon-tied blued hip bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This blued hip bone is permanently bound to nobody yet, and is set for Sorcerer Demon - Axolotl. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a slender willow-carved bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This willow-carved bone is permanently bound to nobody yet, and is set for Sorcerer Demon - Direwolf. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a coarse tendon-wrapped bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This tendon-wrapped bone is permanently bound to nobody yet, and is set for Ranger Companion - Capybara. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a pitted matte ivory bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This matte ivory bone is permanently bound to nobody yet, and is set for Ranger Companion - Fox. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a disfigured troll toe bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This troll toe bone is permanently bound to nobody yet, and is set for Spirit Servant - Cockatrice. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 an ichor-tinted split femur bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This split femur bone is permanently bound to nobody yet, and is set for Spirit Servant - Pixie. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 a rune-carved moldy ulna bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This moldy ulna bone is permanently bound to nobody yet, and is set for Wizard Familiar - Bat. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000 an elongated ecru finger bone < 1 lb AnalyzeAnalyze:Illusion Pets XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX This ecru finger bone is permanently bound to nobody yet, and is set for Wizard Familiar - Kitten. Verbs WAVE - 1st time use will link the bone permanently. Afterwards, it can cast a temporary illusion upon your acceptable "Profession Pets" matching this bone's setting. * Illusions are fragile and cannot be upheld during battle CLEAN - Clean the bone to remove the illusion cast upon your summoned "Profession Pet" immediately. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX * Owner must only have ONE of the Profession Pet types summoned for the bone to work. Its the bound magic of a dead thing; it can't be relied upon when choosing which to aim for if its Master controls multiple Profession Pets. Any willing merchant may alter the 15/15/15, add a LONG and/or add a SHOW of the bone ONLY, as long as the the noun and material remains "bone". Must follow basic alter rules. Can usually be found in the shop "Fancy Wishbones" during Ebon Gate.5,000