Announcement: Disintegrate (705) bonus damage cycle

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Revision as of 22:23, 16 December 2024 by GS4-TAGO (talk | contribs) (Created page with "{{Announcement |category=Development |subject=Disintegrate (705) bonus damage cycle |author=GS4-TAGO |date=2024-07-26 |changelog=2024 }} Disintegrate (705) now grants 2 bonus damage cycles for non-corporeal undead and any creature under any status conditions (up from the previous 1 bonus damage cycle). This is another change within the sorcerer review (design proposal at https://docs.google.com/document/d/1vFQcOJVAVCMLnXD8UksBBxgFJDJE4xMVXCdVmxXPFBk/edit). I also mad...")
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Category: Development
Subject: Disintegrate (705) bonus damage cycle
Author: GS4-TAGO
Date: 2024-07-26

Disintegrate (705) now grants 2 bonus damage cycles for non-corporeal undead and any creature under any status conditions (up from the previous 1 bonus damage cycle). This is another change within the sorcerer review (design proposal at https://docs.google.com/document/d/1vFQcOJVAVCMLnXD8UksBBxgFJDJE4xMVXCdVmxXPFBk/edit).

I also made some other minor updates while I was in there:

  • The bonus damage cycles do the same amount of damage as before, on average, but there's a wider range of possible outcomes now.
  • The "various bits melt away" message will no longer have a chance to show up after a creature is already declared dead, which isn't entirely wrong but never seemed to flow quite right to me, either.
  • Bonus cycles will now apply to non-corporeal players (via symbol of transcendence).

tldr