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Geography of Ornath

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Geography of Ornath is an Official GemStone IV Document, and it is protected from editing.

Isle of Ornath ca. 5125, by Alosaka

The Geography of Ornath and her Surrounding Islands

Ornath is an island of contrasts, where sheer cliff-lined coasts give way to rolling farmland, dense forests, and rugged ridges. Though trees dot much of the coastline, the island's only true woodland is Prispaine Copse, a vast expanse of maples, oaks, and laurisilva stretching along the northern shores. Inland, pastures, orchards, and vineyards dominate the landscape, sustained by the island's humid climate. Access to the mainland is limited, with only four beaches, their white sands formed by the skeletons of coral erosion. Sleeping Drake Harbor, the northwestern shore across from the Cervidae Islands, the due-north beaches facing Aeglyra Island, and the northeastern interior coast facing the Orphaned Sisters serve as the island's few natural landings. Beyond these shores, the Library of Biblia's tidal flats form a shifting, flood-prone passage to the mainland.

Two prominent ridges, Squillspire Ridge and Windsnag Ridge, shape the island's interior. Squillspire Ridge bursts into color twice a year, while Windsnag Ridge, with its red marl, blue shale, and granite formations, serves as a natural windbreak for the farming plateaus, its wagon trails linking the interior farmlands to Sleeping Drake Harbor.

Surrounding Ornath, smaller islands scatter the waters. To the northeast, Condy Cay, a barren coral outcrop, is encircled by reefs teeming with anemones and tropical fish. To the south, the Tidesbane Islands remain perilous and unnamed, their hidden reefs and shifting currents making passage treacherous. The Orphaned Sisters, isolated and windswept, stand as lonely sentinels beyond the northeastern coast, while the Cervidae Islands, once numbering five but now only four, are home to Ornath's native deer and elk population. There are also the Aberrant Wind Keys that the weather wise keep an eye on as they always herald the coming of mana storms. Ill tidings and omens surround Marlalgae Rest, which is home to the island's only serpents.

At the heart of its northeastern expanse, Ornath holds a great caldera lake, a remnant of its ancient, long dead volcano. Together, the forests, ridges, islands, and waters of Ornath create a landscape as untamed as it is enduring, shaped by time, tides, and the forces of nature.

The Smaller Islands of Ornath

Like all isolated volcanic islands, Ornath is surrounded by a chain of smaller isles, each shaped by time, tide, and the unpredictable forces of mana storms. Some, like Condy Cay, are little more than barren coral outcrops, while the Cervidae Islands serve as seasonal hunting grounds for deer that swim between them. The Aberrant Wind Keys, stripped bare by centuries of storms, hum with the eerie resonance of exposed crystal spires, and the Tidesbane Isles, ringed by treacherous reefs and shifting currents, remain perilous and largely uncharted. The Orphaned Sisters, named for a local folktale, stand as stark sentinels against the horizon, while Marlalgae Rest, shrouded in glowing lights and rumor, is said to be haunted. One of the smaller islands, Aeglyra Island is home to a secretive and reclusive order of glassblowers. Whether inhospitable or teeming with life, these islands form a scattered and untamed border around Ornath's waters.

Cervidae Islands

Once a chain of five, the Cervidae Islands now stand as a cluster of four, their rocky outcrops and wooded slopes rising just off Ornath's northwestern coast. The fifth island, Little Staghorn, disappeared over a century ago after a particularly violent mana storm, leaving only shifting shallows in its place. Some speculate that overpopulation led to its demise, as unchecked deer stripped the land of vegetation, weakening the soil until the storm finally claimed it for the sea.

Despite their isolation, the Cervidae Islands are no stranger to life. The high reef shelf surrounding them acts as a natural barrier, keeping sharks from the waters, allowing deer to swim freely between islands in search of food. Without natural predators, the population must be carefully managed, and tri-annual hunting trips are organized to prevent overgrazing. Left unchecked, the deer have been known to decimate the islands' foliage, leading to erosion, food scarcity, and eventual disease within the herds.

The waters between Ornath and the Cervidae Islands, however, are not so protected. The stretch of open sea leading to the beach opposite the islands is notoriously treacherous and known as Sharkbite Alley for the abundance of predatory fish that frequent its depths. Unlike the sheltered waters around the islands, this corridor lacks a protective reef shelf, making it one of the most dangerous routes around the main island. Swimmers rarely brave its currents, and those who do speak of shadows lurking beneath the waves, waiting for the unwary.

Orphaned Sisters

The diminutive islands of Ipsella, Efenorille, and Tensella stand guard along the edges of the North Bay, the trio often called the Orphaned Sisters. Ornathian folklore tells the story of an affluent widower who spent his days doting upon his three daughters, teaching them the way of the land and sea, of cultures beyond their island home, and regaling the curious girls with the adventures of Sting and Gull, the infamous pirates sailing beyond the Sea of Crisium.

As the daughters grew, suitors began to reveal themselves, promising each young woman a life of luxury, cooped up in palaces whose heights rival the tallest mountain peaks. But suitor after suitor left rebuffed, the loving father refusing to deliver his daughters to gilded cages.

Confusion, then anger, began to fill the suitors' hearts; the lure of a hefty dowry was too enticing and blinded them from reason. One evening, as the daughters hauled their nets along the seashore, a group of jilted suitors traversed the cliffside, confronting the father and demanding he acquiesce to their proposals for his daughters and their dowries.

A clash of shield and sword echoed down to the shore as the daughters raced along the path back to their father, stopping only to find a trail of suitors lying unconscious along the road, their father staggering towards them as his breaths grew ragged.

As the quartet embraced, their father told them a final tale of String and Gull, rolling up his sleeves to reveal an inked jellyfish and seagull across his forearms. He showed them the location of Sting and Gull's treasure, hidden between a trio of islands by the North Bay, and as he approached his final rest, he bid them to find their own adventures, unbound by the ties of man.

The ending of the story diverges from Ornathian to Ornathian, some believing that the daughters discovered the treasure and in honor of their father, took their revenge as fierce captains of their own fleet. Others believe the three women adopted the islands as a refuge for others who sought to decide their own fate. Nonetheless, Ornathians honor both the sacrifice of the loving father and his stalwart daughters on summer evenings as the sun sets, sharing the tale of the pirate who gave his life to protect the joy of his kin.

Condy Cay

At the northeastern tip of Ornath, just beyond the sheer cliffs of the mainland, Condy Cay rises from the sea as a stark, uninhabited island of dead coral and sand. Barren and wind-beaten, it hosts little more than hermit crabs scuttling across its surface and gulls that nest along its edges. Though lifeless above, the waters surrounding Condy Cay are a stark contrast. Vibrant, teeming, and in constant motion, they are filled with an abundance of reef life too small for fishermen to harvest but rich in beauty and biodiversity.

The island takes its name from the condy anemone, the most recognizable inhabitant of the reef. These anemones come in a variety of striking forms, their long, flowing tentacles swaying in the currents. Some glow with brilliant magenta and violet hues, while others take on soft oranges and pale yellows, their colors shifting with the changing light. A rarer variety, known as the ghost condy, is nearly translucent, its delicate tendrils catching the sunlight like fine glass. Among these anemones, schools of tropical fish comprised of blue tangs, damselfish, butterflyfish, and tiny wrasse drift effortlessly through the coral labyrinth, darting between the reef's many crevices.

Despite its isolation, Condy Cay is a known landmark to sailors and divers alike, marking a boundary where deep waters meet the shallows of the reef.

Aberrant Wind Keys

Off the eastern coast of Ornath, the Aberrant Wind Keys stand as a testament to the raw and relentless power of mana storms. These barren isles, once part of a larger landmass, have been scoured clean by centuries of magical upheaval, leaving behind nothing but eroded basalt and wind-ravaged stone. The storms have stripped away not just soil and vegetation but even the island's deeper layers, exposing what lies beneath -- an otherworldly network of crystalline formations now known as the Resonance Spires. These towering spires, composed of fluorite and amethyst, have been twisted and warped by the storms, becoming unnaturally attuned to the energies that once buried them. So finely sensitive are they that when mana storms approach, they emit a haunting, resonant melody that carries for miles. The effect is more than auditory; it sends a physical shiver through those who hear it, raising the hairs on their arms like an unspoken warning.

Efforts to harvest these crystals for use along Ornath's western cliffs were attempted decades ago but ultimately abandoned. The crystals, known locally as echothyst, proved far too volatile to extract. Unlike ordinary crystal formations, they are so sensitive to vibrations that any non-wind-related disturbances trigger catastrophic reactions. Miners quickly discovered that even the smallest disruption could shatter a spire, and when one collapses, it does not fall alone. The island has witnessed entire crystal fields detonating in unison, their destruction heralded by an eerie, keening wail as the structures collapse in a cascading chain reaction. The loss of life was too great, and the attempts to remove them were permanently abandoned. Now, the Aberrant Wind Keys remain untouched, a place where few dare to tread, and where the resonant song of the spires continues its ghostly vigil over the storm-touched isles.

Marlalgae Rest

Located just off the southwestern coast of Ornath, Marlalgae Rest is a small, uninhabited island many claim is haunted. These claims likely stem from three primary causes: luminescent plankton, unusual marl and marlstone deposits, and smuggling.

First and foremost, the oceanic waters immediately surrounding the island are home to a rare type of bioluminescent plankton. Under the right conditions, this creates glowing motes of light visible from afar, typically in vibrant sea blues, dark pinks, and deep violets (dependent upon the time of year, temperature of the water, and various chemical processes happening in the ocean around the island). During overgrowths (or "blooms") of these creatures, also known as scintilthyca by scholars and glimmer algae colloquially, the waters around Marlalgae Rest host a variety of sea life that come in to feed.

Pods of evyndelfa (black dolphins) converge, along with flocks of Ornathian frigatebirds, and schools of skorpiaxa (an Ornathian saltwater fish known for its poisonous spines and iridescent ebon scales). Because all three of these creatures are black in hue and also not known to frequent these particular waters often, their presence around the island when it glows adds to the ominous aura and mythology of the isle.

Next, one side of the island is comprised of stark white and red deposits often known as marl (or more properly, marlstone). While such cliffs are not unusual, per se, the addition of red tones is. They are often referred to as "the bloody cliffs," and no geological rationale for the red colorations has been proven to date. Indeed, in marine deposits such as these, one would tend to find a greenish hue if certain minerals were present, but red examples with marine marl are not known outside of this island. This leads the more superstitious, therefore, to run wild with theories.

Finally, the island has, at various times in the past, been used as a smugglers' hideout. Wanting to keep nosy sailors at bay, it is believed the smugglers were integral in spreading tales and superstitions, as well as fabricating unusual lights and effects aimed at adding to the mystique already provided by the isle's naturally occurring oddities. Plus, smuggling is a highly competitive and dangerous occupation, so disappearances on and around the island were frequent and often unsolved.

These unusual features aside, the island is quite beautiful. Opposite the island from the "bloody cliffs" are several small coves and glittering beaches, and the interior features several rocky crags and tree-covered hills opening suddenly into flora-filled copses and nooks.

While modern sensibilities conclude the island is probably not haunted, visiting Marlalgae Rest is still undertaken cautiously. The geography is somewhat dangerous to navigate, being prone to rockfalls and sudden drops, and there are two species of incredibly venomous asps that make the island home. Plus, botanists have determined there are a handful of flowers possibly unique to the upper reaches of the island's hills, and they have long campaigned to keep tourists away to protect these finds.

Thus, visitors to Ornath are warned to stay far away from the shores of Marlalgae Rest. It is for now a place only for Ornathians, and even they are discouraged from visiting without sufficient need.

Tidesbane Isles

Beyond the forests of Biblia, along Ornath's southern coast, lie the Tidesbane Islands, a scattered chain of granite outcrops perpetually battered by the tide. These islands, individually unnamed and largely untouched, rise from the dark waters like weathered sentinels, their surfaces encrusted with gooseneck barnacles that cling stubbornly to the rock. Encircling them, a vast network of coral reefs lurks just beneath the surface, their jagged formations made all the more treacherous by cross-tidal currents and unpredictable swells.

Navigation through these waters is fraught with difficulty. The ever-shifting tides, hidden reefs, and turbulent flows create a labyrinth that few dare to cross. Even in calmer weather, the journey to and from the islands remains perilous, a fact that may explain why they were never given individual names. Further complicating their isolation, the mana storms that hammer the southern coast are the most violent on Ornath, sending surges of energy through the reefs. In response, the corals exist in a near-constant state of stress, their colors leached away by the relentless forces at play, leaving behind pale, ghostly structures that seem as lifeless as the waters around them.

The Sea Stacks and Skerries of Sleeping Drake Harbor

Guarding the southern approach to Sleeping Drake Harbor, a series of sea stacks and skerries rise from the waves, forming a natural tidal break wall that shields the harbor from the full force of hurricanes and mana storms. Though storms frequently push their way inland, these rocky formations bear the brunt of the elemental energy, breaking the waves before they can reach the calmer waters beyond. Their presence has long been credited with preserving the harbor's safety, offering a measure of protection against the unpredictable and often violent coastal weather.

Among these formations, a once-grand arching bridge extended from the cliffs near the Needle of Pentas, linking the trans-island road built between Squillspire Ridge and Windsnag Ridge to the coast. For centuries, it provided passage across the turbulent waters, but the relentless erosion of wind and waves, and the abusive mana storms, made its upkeep untenable. Repairs became a constant struggle until, in 4987, the structure finally collapsed, leaving only weathered fragments atop the sea stacks where its supports once stood. With the bridge lost, the road was rerouted inland, tracing a safer course along the coastal highlands before descending toward Bericsaba Market in Sleeping Drake Harbor. Now, the scattered ruins have become home to double-crested cormorants and rhinoceros auklets, their nests tucked into the crevices of the remaining stone as they ride the updrafts along the rugged coastline.

Aeglyra Island

Located off the northern coast of Ornath, Aeglyra Island is home to the Sraeva, a glassmaking order with a mysterious past. While the order is quite secretive about their process and does not allow visitors to the interior where they work, they do welcome other Ornathians along their shores. Many come just to see the two intricate glass mosaic shrines of Charl and Niima that are positioned on the northwest shore.

The island itself has numerous hills dotted with pale pink wildflowers and white rock outcroppings. Rugged trails lead between small housing settlements and into the glassmakers' campus at the center of the island. Just off the north shore are expansive kelp beds, rich with edible sea life, and to the south are docks to allow easy travel back and forth from Ornath's mainland.

Aeglyra is a picturesque addition to Ornath, but it is not open for non-Ornathian visitors.

Prispaine Copse

Stretching along the northern cliffs, Prispaine Copse is the largest and oldest forest on Ornath, a dense and shadowed realm that sprawls east and west across the island's heartland. Unlike the scattered groves and tree-dotted cliffs that mark much of the coastline, this primeval woodland stands unbroken, its towering maples and oaks forming a thick, undisturbed canopy. Beneath them, the laurisilva forest thrives, a lush tangle of cedars, laurels, beech, and leguminous trees, their broad leaves trapping moisture and shading the undergrowth. Heather, incense trees, tree heath, and laurustinus weave through the forest floor, filling the air with the scent of resin, damp earth, and blooming flowers.

Prispaine Copse is a place of perpetual twilight, where little sunlight reaches through the dense canopy, and the air is thick with humidity, perfumed by the sweet and woody fragrance of its foliage. The forest's isolation has allowed it to flourish untouched, its trees growing massive with age, their trunks wrapped in creeping vines and moss. Some sections are nearly impassable, the ground uneven with gnarled roots, fallen branches, and tangled brambles. Deep within there are pockets of guavasteen trees, where glades have opened up the canopy to provide the needed nourishment of sunlight.

The forest teems with life, but none more distinct than the hammer-headed fruit bat, a nocturnal giant with an elongated snout and broad wings, whose deep, resonant calls carry through the canopy. Drawn to the guavasteen trees, the bats feast on their fragrant, soft-fleshed fruit, using it to sustain their hidden colonies within the copse.

Despite its density, camouflaged trails wind through the copse, some well-trodden and others nearly overtaken by the undergrowth. The forest serves as both a barrier and a refuge, its vast stretches offering shelter to wildlife and acting as a natural divide between the northern coastline and the lands beyond. The thick foliage dampens sound, making the interior eerily still, save for the occasional rustling of unseen creatures and the distant calls of birds.

Though the coastline beyond is bright and open, Prispaine Copse remains a shadowed and untamed expanse, its depths shaped by time and the slow, steady growth of its trees. It stands as the island's largest woodland, unmoved by the world beyond its borders.

Ridges

The rugged terrain of Ornath is shaped by its windswept ridges, two of the most prominent being Squillspire Ridge and Windsnag Ridge. Though vastly different in appearance and purpose, both serve as defining landmarks of the island's interior, influencing its climate, agriculture, and seasonal transformations.

Squillspire Ridge

A tapestry of shifting hues, Squillspire Ridge is one of Ornath's most breathtaking natural landmarks, known for its double-blooming season. After the Fashanos rains, the ridge awakens in a sweep of violet and white as autumn squill unfurls delicate blossoms across the rocky slopes. The second bloom arrives just before the Imaerasta harvests, covering the landscape in a mix of soft purples, fiery corals from the bougainvillea, and golden-green from the resilient woolgarie bur. The seasonal contrast of colors against the ridge's rocky terrain has earned it the name Twilight Mosaic. Though the ridge is rugged and steep in places, narrow footpaths wind through its flowering stretches, providing excellent hiking trails for the adventurous.

Windsnag Ridge

Rising from the land in jagged outcroppings of red marl, blue shale, and granite, Windsnag Ridge is a natural windbreak, shielding the farming plateaus beyond it from the island's relentless coastal gusts. Along its leeward side, goat, sheep, and partridge farms dot the sheltered slopes, where pastures spread in patches of golden grass and hardy shrubs. Though the windward cliffs remain inhospitable to large vegetation, smaller plants take root in its cracks and crevices. Outcroppings of spicy monk's pepper, golden finger, the delicate meadow saffron, and the thorny restharrow grow in abundance here, each thriving where others cannot.

The ridge is not impassable; multiple trails, wide enough for wagons, carve through the windswept rock, linking the fertile interior to the bustling heart of commerce. These routes lead toward Sleeping Drake Harbor and the central markets, following natural breaks in the stone where wind-scoured paths have been shaped by time and use.

Lake Miro

Lake Miro sits at the northern end of Ornath, bordered by abundant farmlands to the east and the dense woodlands of the Prispaine Copse to the west. The remnant of a long-dormant volcanic chamber, the lake is a recreational oasis for native Ornathians and visitors alike, either for boating, bathing, or fishing its self-sustaining stock of rainbow trout. The lake takes its name from the first Chronomage to patronize Ornath and facilitate travel to and from the island; this Chronomage reportedly enjoyed bathing in its waters in the nude, though some insist this is a tall tale spun by locals to make visitors and other outsiders blush. Lake Miro is entirely fed by rainfall, with famously clear, vivid blue waters that are entirely free from agricultural waste or any other pollution.

Tidal Flats of Biblia

The Library of Biblia sits nestled within a dense forest, its only connection to Ornath formed by a narrow, low-lying peninsula that barely rises above the surrounding waters. This stretch of tidal flats is shaped by the rhythm of the sea, frequently flooding and leaving the rocky expanse scoured of vegetation. The water's return is neither predictable nor seasonal, occurring far more often than typical coastal inundations. To aid passage across this unstable terrain, wrought iron railings line a channel of exposed rock, offering guidance and stability, where the tide has stripped away all else. However, constant exposure to salt, water, and shifting sands leads to frequent erosion and rust, requiring regular maintenance and replacement.

Recently, the flooding has slowed, with the tides now rising only once or twice a season instead of their usual persistence. The cause remains uncertain, but some speculate that shifts in mana storms have altered the currents, changing the ebb and flow of the waters. Whether this is a temporary anomaly or a lasting transformation remains to be seen, but for now, the path to the Library of Biblia stands firmer than it has in years.

OOC Information/Notes

  • Created by GM Thandiwe, January 2025
    • Lake Miro - GM Sindin
    • Aberrant Wind Keys - GM Thandiwe w. input from GM Auchand
    • the Orphaned Daughters - GM Elysani
    • Marlalgae Rest - GM Xynwen
    • Special thanks to GM Kaikala for the brief notes on Ornath that allowed us to create this document.