Verb:WARN
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WARN is a policy system verb that allows players to warn other players about their actions.
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Usage: WARN <player> [of <HARASSMENT | INTERACTION | RESCIND>] HARASSMENT Suitable when someone's actions have transgressed beyond the boundaries of acceptable, normal roleplay and are disrupting your enjoyment of the game. This should not be used lightly. You will be expected to behave yourself as well as the person to whom you issued such a statement. INTERACTION Suitable for expressing to the other party that you wish to have NO INTERACTION WHATSOEVER with them. This option should not be used unless you are willing to remove yourself from the presence of the person to whom you issue it. Upon issuance, both players should immediately go their separate ways and cease all interaction with each other, including (but not limited to) conversations regarding the other player with third parties (besides staff members). RESCIND Suitable for rescinding a prior WARN issued against another party. You are still expected to respect any WARN the other party has issued to you unless they rescind as well. Note that in all cases, this command is simply for improved communication. Policy and handling of situations remains unchanged, and under no circumstances should the WARN command be viewed as an excuse or license to take matters into your own hands, should the other party ignore your wishes. As always, your best course of action in such a situation is to place an ASSIST and speak with a GameHost. You may wish to use WHISPER IGNORE or ESP IGNORE (both use the same list of characters) to block private communication from the other party.