Stance
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The Stance verb can be used to change a character's stance, usually between six different stances: offensive, forward, advancing, neutral, guarded, and defensive. The stances are 20% increases or decreases in defensive or offensive capabilities. In particular, most articles that reference the variable Stance in calculations use the following modifiers:
- offensive: 0,
- advanced: .2,
- forward: .4,
- neutral: .6,
- guarded: .8,
- defensive: 1.
The articles for the various weapon skills list the manner in which the stance verb affects a character's attack strength while the Dodging, Shield Use, and the various weapon skill articles explain how stance affects defensive strength.
The combat maneuver, Combat Mastery, allows a character to refine their stance to 10% (at rank 1) or 5% (at rank 2) changes in stance.
- Note: the only article that lists parry defense is the Two Weapon Combat article.