Familiar talismans aid the Wizard in summoning a particular type of familiar.
Usage: First the Wizard must attune themselves to the talisman by waving a "binding" runestone at the talisman. If the talisman has not already been bound to a familiar, ie, is "blank", the talisman must then be attuned to a familiar by waving the talisman at the familiar. NOTE: Unless pre-attuned via alchemy or through a merchant, talismans can only be attuned to a familiar currently called by the Wizard. Wizards cannot attune talismans to another wizard's familiar. Once attuned to the wizard and to a familiar, the wizard finalizes the talisman by casting Call Familiar at the talisman. Once finalized, the Wizard may summon their preferred familiar by preparing Call Familiar and CASTing the spell at the talisman.
There are four Tiers of Familiar Talismans.
Tier 1: Available for purchase in Wizard Guild shops. When bound to a familiar, it will summon similar types available in the region.
Tier 2, Upgraded talisman. These can be crafted via Alchemy. When bound to an unaltered familiar, it will summon the same familiar to the Wizard's side, regardless if that familiar is not native to the region. The Upgraded talisman will not properly bind to altered familiars.
Tier 3, Merchant talisman. These can be crafted via Alchemy. When bound to an altered or unaltered familiar, it will summon the same familiar to the Wizard's side.
Tier 4, Auction talisman. Available only through special events, these come prebound to a pre-altered familiar. The talisman will never crumble and will attune to the first Wizard who uses it. The familiar may also have unique ambient messaging. Due to the rare nature of these talismans, they cannot be altered.
Familiar talismans that are tier 1 through 3 can be altered by specially trained merchants.