Gas cloud

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Revision as of 13:32, 11 August 2008 by Maintenance script (talk | contribs) (New page: A Gas cloud is an area of effect damage over time spell that behaves similarly to the Minor Spiritual spell, Call Lightning (125). This was once a spell employable by [[Wizard]...)
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A Gas cloud is an area of effect damage over time spell that behaves similarly to the Minor Spiritual spell, Call Lightning (125). This was once a spell employable by Wizards, but has since been replaced by other spells, and is now exclusively a creature maneuver.

Like most area of effect spells (such as Energy Maelstrom (710), Implosion (720), and Sandstorm (914), gas clouds take time to form (usually about 3 rounds). Gas clouds have very damaging lightning criticals, which can easily cause level 3 wounds and potentially kill and/or vaporize a player in one strike.

The gas cloud's duration generally depends on the level of the casting creature. Its damaging capability tend to diminish over time, but can still have the same deadly effects up to its last bolt.

Training in Dodging and Combat Maneuvers may decrease the chance of being struck by the gas cloud's lightning, as well as decreasing one's encumbrance.

Killing a creature that has summoned a gas cloud will usually cause the spell to end prematurely.

Messaging

Initial Creation

You notice the gas cloud begin to condense!

Large sparks begin to form in the center of the gas cloud!

The static discharges are now audible from the gas cloud, and it looks like it won't be long before it releases some energy.

End of Spell

The gas cloud begins to dissipate.

A quiet wind disperses the gas cloud.


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